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https://github.com/DrBeef/Raze.git
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499 lines
18 KiB
C++
499 lines
18 KiB
C++
/*
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** i_input.cpp
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**
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**---------------------------------------------------------------------------
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** Copyright 2005-2016 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include <SDL.h>
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#include "m_argv.h"
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#include "v_video.h"
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#include "d_eventbase.h"
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#include "d_gui.h"
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#include "c_buttons.h"
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#include "c_console.h"
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#include "c_dispatch.h"
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#include "dikeys.h"
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#include "utf8.h"
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#include "keydef.h"
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#include "i_interface.h"
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#include "engineerrors.h"
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#include "i_interface.h"
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static void I_CheckGUICapture ();
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static void I_CheckNativeMouse ();
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bool GUICapture;
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static bool NativeMouse = true;
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CVAR (Bool, use_mouse, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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extern int WaitingForKey, chatmodeon;
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extern constate_e ConsoleState;
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static const SDL_Keycode DIKToKeySym[256] =
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{
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0, SDLK_ESCAPE, SDLK_1, SDLK_2, SDLK_3, SDLK_4, SDLK_5, SDLK_6,
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SDLK_7, SDLK_8, SDLK_9, SDLK_0,SDLK_MINUS, SDLK_EQUALS, SDLK_BACKSPACE, SDLK_TAB,
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SDLK_q, SDLK_w, SDLK_e, SDLK_r, SDLK_t, SDLK_y, SDLK_u, SDLK_i,
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SDLK_o, SDLK_p, SDLK_LEFTBRACKET, SDLK_RIGHTBRACKET, SDLK_RETURN, SDLK_LCTRL, SDLK_a, SDLK_s,
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SDLK_d, SDLK_f, SDLK_g, SDLK_h, SDLK_j, SDLK_k, SDLK_l, SDLK_SEMICOLON,
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SDLK_QUOTE, SDLK_BACKQUOTE, SDLK_LSHIFT, SDLK_BACKSLASH, SDLK_z, SDLK_x, SDLK_c, SDLK_v,
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SDLK_b, SDLK_n, SDLK_m, SDLK_COMMA, SDLK_PERIOD, SDLK_SLASH, SDLK_RSHIFT, SDLK_KP_MULTIPLY,
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SDLK_LALT, SDLK_SPACE, SDLK_CAPSLOCK, SDLK_F1, SDLK_F2, SDLK_F3, SDLK_F4, SDLK_F5,
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SDLK_F6, SDLK_F7, SDLK_F8, SDLK_F9, SDLK_F10, SDLK_NUMLOCKCLEAR, SDLK_SCROLLLOCK, SDLK_KP_7,
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SDLK_KP_8, SDLK_KP_9, SDLK_KP_MINUS, SDLK_KP_4, SDLK_KP_5, SDLK_KP_6, SDLK_KP_PLUS, SDLK_KP_1,
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SDLK_KP_2, SDLK_KP_3, SDLK_KP_0, SDLK_KP_PERIOD, 0, 0, 0, SDLK_F11,
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SDLK_F12, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, SDLK_F13, SDLK_F14, SDLK_F15, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, SDLK_KP_EQUALS, 0, 0,
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0, SDLK_AT, SDLK_COLON, 0, 0, 0, 0, 0,
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0, 0, 0, 0, SDLK_KP_ENTER, SDLK_RCTRL, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, SDLK_KP_COMMA, 0, SDLK_KP_DIVIDE, 0, SDLK_SYSREQ,
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SDLK_RALT, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, SDLK_PAUSE, 0, SDLK_HOME,
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SDLK_UP, SDLK_PAGEUP, 0, SDLK_LEFT, 0, SDLK_RIGHT, 0, SDLK_END,
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SDLK_DOWN, SDLK_PAGEDOWN, SDLK_INSERT, SDLK_DELETE, 0, 0, 0, 0,
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0, 0, 0, SDLK_LGUI, SDLK_RGUI, SDLK_MENU, SDLK_POWER, SDLK_SLEEP,
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0, 0, 0, 0, 0, SDLK_AC_SEARCH, SDLK_AC_BOOKMARKS, SDLK_AC_REFRESH,
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SDLK_AC_STOP, SDLK_AC_FORWARD, SDLK_AC_BACK, SDLK_COMPUTER, SDLK_MAIL, SDLK_MEDIASELECT, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0
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};
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static const SDL_Scancode DIKToKeyScan[256] =
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{
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SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_ESCAPE, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_3, SDL_SCANCODE_4, SDL_SCANCODE_5, SDL_SCANCODE_6,
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SDL_SCANCODE_7, SDL_SCANCODE_8, SDL_SCANCODE_9, SDL_SCANCODE_0 ,SDL_SCANCODE_MINUS, SDL_SCANCODE_EQUALS, SDL_SCANCODE_BACKSPACE, SDL_SCANCODE_TAB,
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SDL_SCANCODE_Q, SDL_SCANCODE_W, SDL_SCANCODE_E, SDL_SCANCODE_R, SDL_SCANCODE_T, SDL_SCANCODE_Y, SDL_SCANCODE_U, SDL_SCANCODE_I,
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SDL_SCANCODE_O, SDL_SCANCODE_P, SDL_SCANCODE_LEFTBRACKET, SDL_SCANCODE_RIGHTBRACKET, SDL_SCANCODE_RETURN, SDL_SCANCODE_LCTRL, SDL_SCANCODE_A, SDL_SCANCODE_S,
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SDL_SCANCODE_D, SDL_SCANCODE_F, SDL_SCANCODE_G, SDL_SCANCODE_H, SDL_SCANCODE_J, SDL_SCANCODE_K, SDL_SCANCODE_L, SDL_SCANCODE_SEMICOLON,
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SDL_SCANCODE_APOSTROPHE, SDL_SCANCODE_GRAVE, SDL_SCANCODE_LSHIFT, SDL_SCANCODE_BACKSLASH, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_C, SDL_SCANCODE_V,
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SDL_SCANCODE_B, SDL_SCANCODE_N, SDL_SCANCODE_M, SDL_SCANCODE_COMMA, SDL_SCANCODE_PERIOD, SDL_SCANCODE_SLASH, SDL_SCANCODE_RSHIFT, SDL_SCANCODE_KP_MULTIPLY,
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SDL_SCANCODE_LALT, SDL_SCANCODE_SPACE, SDL_SCANCODE_CAPSLOCK, SDL_SCANCODE_F1, SDL_SCANCODE_F2, SDL_SCANCODE_F3, SDL_SCANCODE_F4, SDL_SCANCODE_F5,
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SDL_SCANCODE_F6, SDL_SCANCODE_F7, SDL_SCANCODE_F8, SDL_SCANCODE_F9, SDL_SCANCODE_F10, SDL_SCANCODE_NUMLOCKCLEAR, SDL_SCANCODE_SCROLLLOCK, SDL_SCANCODE_KP_7,
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SDL_SCANCODE_KP_8, SDL_SCANCODE_KP_9, SDL_SCANCODE_KP_MINUS, SDL_SCANCODE_KP_4, SDL_SCANCODE_KP_5, SDL_SCANCODE_KP_6, SDL_SCANCODE_KP_PLUS, SDL_SCANCODE_KP_1,
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SDL_SCANCODE_KP_2, SDL_SCANCODE_KP_3, SDL_SCANCODE_KP_0, SDL_SCANCODE_KP_PERIOD, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_F11,
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SDL_SCANCODE_F12, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_F13, SDL_SCANCODE_F14, SDL_SCANCODE_F15, SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_KP_EQUALS, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_KP_ENTER, SDL_SCANCODE_RCTRL, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_KP_COMMA, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_KP_DIVIDE, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_SYSREQ,
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SDL_SCANCODE_RALT, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_PAUSE, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_HOME,
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SDL_SCANCODE_UP, SDL_SCANCODE_PAGEUP, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_LEFT, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_RIGHT, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_END,
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SDL_SCANCODE_DOWN, SDL_SCANCODE_PAGEDOWN, SDL_SCANCODE_INSERT, SDL_SCANCODE_DELETE, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_LGUI, SDL_SCANCODE_RGUI, SDL_SCANCODE_MENU, SDL_SCANCODE_POWER, SDL_SCANCODE_SLEEP,
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SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_AC_SEARCH, SDL_SCANCODE_AC_BOOKMARKS, SDL_SCANCODE_AC_REFRESH,
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SDL_SCANCODE_AC_STOP, SDL_SCANCODE_AC_FORWARD, SDL_SCANCODE_AC_BACK, SDL_SCANCODE_COMPUTER, SDL_SCANCODE_MAIL, SDL_SCANCODE_MEDIASELECT, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN,
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SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN
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};
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static TMap<SDL_Keycode, uint8_t> InitKeySymMap ()
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{
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TMap<SDL_Keycode, uint8_t> KeySymToDIK;
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for (int i = 0; i < 256; ++i)
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{
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KeySymToDIK[DIKToKeySym[i]] = i;
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}
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KeySymToDIK[0] = 0;
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KeySymToDIK[SDLK_RSHIFT] = DIK_LSHIFT;
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KeySymToDIK[SDLK_RCTRL] = DIK_LCONTROL;
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KeySymToDIK[SDLK_RALT] = DIK_LMENU;
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// Depending on your Linux flavor, you may get SDLK_PRINT or SDLK_SYSREQ
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KeySymToDIK[SDLK_PRINTSCREEN] = DIK_SYSRQ;
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return KeySymToDIK;
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}
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static const TMap<SDL_Keycode, uint8_t> KeySymToDIK(InitKeySymMap());
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static TMap<SDL_Scancode, uint8_t> InitKeyScanMap ()
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{
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TMap<SDL_Scancode, uint8_t> KeyScanToDIK;
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for (int i = 0; i < 256; ++i)
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{
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KeyScanToDIK[DIKToKeyScan[i]] = i;
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}
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return KeyScanToDIK;
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}
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static const TMap<SDL_Scancode, uint8_t> KeyScanToDIK(InitKeyScanMap());
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static void I_CheckGUICapture ()
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{
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bool wantCapt = sysCallbacks.WantGuiCapture && sysCallbacks.WantGuiCapture();
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if (wantCapt != GUICapture)
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{
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GUICapture = wantCapt;
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if (wantCapt)
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{
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buttonMap.ResetButtonStates();
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}
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}
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}
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void I_SetMouseCapture()
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{
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// Clear out any mouse movement.
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SDL_GetRelativeMouseState (NULL, NULL);
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SDL_SetRelativeMouseMode (SDL_TRUE);
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}
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void I_ReleaseMouseCapture()
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{
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SDL_SetRelativeMouseMode (SDL_FALSE);
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}
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static void MouseRead ()
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{
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int x, y;
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if (NativeMouse)
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{
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return;
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}
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SDL_GetRelativeMouseState (&x, &y);
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PostMouseMove (x, y);
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}
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static void I_CheckNativeMouse ()
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{
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bool focus = SDL_GetKeyboardFocus() != NULL;
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bool captureModeInGame = sysCallbacks.CaptureModeInGame && sysCallbacks.CaptureModeInGame();
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bool wantNative = !focus || (!use_mouse || GUICapture || !captureModeInGame);
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if (!wantNative && sysCallbacks.WantNativeMouse && sysCallbacks.WantNativeMouse())
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wantNative = true;
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if (wantNative != NativeMouse)
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{
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NativeMouse = wantNative;
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SDL_ShowCursor (wantNative);
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if (wantNative)
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I_ReleaseMouseCapture ();
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else
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I_SetMouseCapture ();
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}
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}
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void MessagePump (const SDL_Event &sev)
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{
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static int lastx = 0, lasty = 0;
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int x, y;
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event_t event = { 0,0,0,0,0,0,0 };
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switch (sev.type)
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{
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case SDL_QUIT:
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throw CExitEvent(0);
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case SDL_WINDOWEVENT:
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extern void ProcessSDLWindowEvent(const SDL_WindowEvent &);
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ProcessSDLWindowEvent(sev.window);
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break;
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case SDL_MOUSEBUTTONDOWN:
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case SDL_MOUSEBUTTONUP:
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if (!GUICapture)
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{
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event.type = sev.type == SDL_MOUSEBUTTONDOWN ? EV_KeyDown : EV_KeyUp;
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switch (sev.button.button)
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{
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case SDL_BUTTON_LEFT: event.data1 = KEY_MOUSE1; break;
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case SDL_BUTTON_MIDDLE: event.data1 = KEY_MOUSE3; break;
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case SDL_BUTTON_RIGHT: event.data1 = KEY_MOUSE2; break;
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case SDL_BUTTON_X1: event.data1 = KEY_MOUSE4; break;
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case SDL_BUTTON_X2: event.data1 = KEY_MOUSE5; break;
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case 6: event.data1 = KEY_MOUSE6; break;
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case 7: event.data1 = KEY_MOUSE7; break;
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case 8: event.data1 = KEY_MOUSE8; break;
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default: printf("SDL mouse button %s %d\n",
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sev.type == SDL_MOUSEBUTTONDOWN ? "down" : "up", sev.button.button); break;
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}
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if (event.data1 != 0)
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{
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D_PostEvent(&event);
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}
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}
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else if ((sev.button.button >= SDL_BUTTON_LEFT && sev.button.button <= SDL_BUTTON_X2))
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{
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int x, y;
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SDL_GetMouseState(&x, &y);
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event.type = EV_GUI_Event;
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event.data1 = x;
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event.data2 = y;
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screen->ScaleCoordsFromWindow(event.data1, event.data2);
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if (sev.type == SDL_MOUSEBUTTONDOWN)
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{
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switch(sev.button.button)
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{
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case SDL_BUTTON_LEFT: event.subtype = EV_GUI_LButtonDown; break;
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case SDL_BUTTON_MIDDLE: event.subtype = EV_GUI_MButtonDown; break;
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case SDL_BUTTON_RIGHT: event.subtype = EV_GUI_RButtonDown; break;
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case SDL_BUTTON_X1: event.subtype = EV_GUI_BackButtonDown; break;
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case SDL_BUTTON_X2: event.subtype = EV_GUI_FwdButtonDown; break;
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default: assert(false); event.subtype = EV_GUI_None; break;
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}
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}
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else
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{
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switch(sev.button.button)
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{
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case SDL_BUTTON_LEFT: event.subtype = EV_GUI_LButtonUp; break;
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case SDL_BUTTON_MIDDLE: event.subtype = EV_GUI_MButtonUp; break;
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case SDL_BUTTON_RIGHT: event.subtype = EV_GUI_RButtonUp; break;
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case SDL_BUTTON_X1: event.subtype = EV_GUI_BackButtonUp; break;
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case SDL_BUTTON_X2: event.subtype = EV_GUI_FwdButtonUp; break;
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default: assert(false); event.subtype = EV_GUI_None; break;
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}
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}
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SDL_Keymod kmod = SDL_GetModState();
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event.data3 = ((kmod & KMOD_SHIFT) ? GKM_SHIFT : 0) |
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((kmod & KMOD_CTRL) ? GKM_CTRL : 0) |
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((kmod & KMOD_ALT) ? GKM_ALT : 0);
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D_PostEvent(&event);
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}
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break;
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case SDL_MOUSEMOTION:
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if (GUICapture)
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{
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event.data1 = sev.motion.x;
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event.data2 = sev.motion.y;
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screen->ScaleCoordsFromWindow(event.data1, event.data2);
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event.type = EV_GUI_Event;
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event.subtype = EV_GUI_MouseMove;
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SDL_Keymod kmod = SDL_GetModState();
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event.data3 = ((kmod & KMOD_SHIFT) ? GKM_SHIFT : 0) |
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((kmod & KMOD_CTRL) ? GKM_CTRL : 0) |
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((kmod & KMOD_ALT) ? GKM_ALT : 0);
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D_PostEvent(&event);
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}
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break;
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case SDL_MOUSEWHEEL:
|
|
if (GUICapture)
|
|
{
|
|
event.type = EV_GUI_Event;
|
|
|
|
if (sev.wheel.y == 0)
|
|
event.subtype = sev.wheel.x > 0 ? EV_GUI_WheelRight : EV_GUI_WheelLeft;
|
|
else
|
|
event.subtype = sev.wheel.y > 0 ? EV_GUI_WheelUp : EV_GUI_WheelDown;
|
|
|
|
SDL_Keymod kmod = SDL_GetModState();
|
|
event.data3 = ((kmod & KMOD_SHIFT) ? GKM_SHIFT : 0) |
|
|
((kmod & KMOD_CTRL) ? GKM_CTRL : 0) |
|
|
((kmod & KMOD_ALT) ? GKM_ALT : 0);
|
|
|
|
D_PostEvent (&event);
|
|
}
|
|
else
|
|
{
|
|
event.type = EV_KeyDown;
|
|
|
|
if (sev.wheel.y != 0)
|
|
event.data1 = sev.wheel.y > 0 ? KEY_MWHEELUP : KEY_MWHEELDOWN;
|
|
else
|
|
event.data1 = sev.wheel.x > 0 ? KEY_MWHEELRIGHT : KEY_MWHEELLEFT;
|
|
|
|
D_PostEvent (&event);
|
|
event.type = EV_KeyUp;
|
|
D_PostEvent (&event);
|
|
}
|
|
break;
|
|
|
|
case SDL_KEYDOWN:
|
|
case SDL_KEYUP:
|
|
if (!GUICapture)
|
|
{
|
|
if (sev.key.repeat)
|
|
{
|
|
break;
|
|
}
|
|
|
|
event.type = sev.type == SDL_KEYDOWN ? EV_KeyDown : EV_KeyUp;
|
|
|
|
// Try to look up our key mapped key for conversion to DirectInput.
|
|
// If that fails, then we'll do a lookup against the scan code,
|
|
// which may not return the right key, but at least the key should
|
|
// work in the game.
|
|
if (const uint8_t *dik = KeySymToDIK.CheckKey (sev.key.keysym.sym))
|
|
event.data1 = *dik;
|
|
else if (const uint8_t *dik = KeyScanToDIK.CheckKey (sev.key.keysym.scancode))
|
|
event.data1 = *dik;
|
|
|
|
if (event.data1)
|
|
{
|
|
if (sev.key.keysym.sym < 256)
|
|
{
|
|
event.data2 = sev.key.keysym.sym;
|
|
}
|
|
D_PostEvent (&event);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
event.type = EV_GUI_Event;
|
|
event.subtype = sev.type == SDL_KEYDOWN ? EV_GUI_KeyDown : EV_GUI_KeyUp;
|
|
SDL_Keymod kmod = SDL_GetModState();
|
|
event.data3 = ((kmod & KMOD_SHIFT) ? GKM_SHIFT : 0) |
|
|
((kmod & KMOD_CTRL) ? GKM_CTRL : 0) |
|
|
((kmod & KMOD_ALT) ? GKM_ALT : 0);
|
|
|
|
if (event.subtype == EV_GUI_KeyDown && sev.key.repeat)
|
|
{
|
|
event.subtype = EV_GUI_KeyRepeat;
|
|
}
|
|
|
|
switch (sev.key.keysym.sym)
|
|
{
|
|
case SDLK_KP_ENTER: event.data1 = GK_RETURN; break;
|
|
case SDLK_PAGEUP: event.data1 = GK_PGUP; break;
|
|
case SDLK_PAGEDOWN: event.data1 = GK_PGDN; break;
|
|
case SDLK_END: event.data1 = GK_END; break;
|
|
case SDLK_HOME: event.data1 = GK_HOME; break;
|
|
case SDLK_LEFT: event.data1 = GK_LEFT; break;
|
|
case SDLK_RIGHT: event.data1 = GK_RIGHT; break;
|
|
case SDLK_UP: event.data1 = GK_UP; break;
|
|
case SDLK_DOWN: event.data1 = GK_DOWN; break;
|
|
case SDLK_DELETE: event.data1 = GK_DEL; break;
|
|
case SDLK_ESCAPE: event.data1 = GK_ESCAPE; break;
|
|
case SDLK_F1: event.data1 = GK_F1; break;
|
|
case SDLK_F2: event.data1 = GK_F2; break;
|
|
case SDLK_F3: event.data1 = GK_F3; break;
|
|
case SDLK_F4: event.data1 = GK_F4; break;
|
|
case SDLK_F5: event.data1 = GK_F5; break;
|
|
case SDLK_F6: event.data1 = GK_F6; break;
|
|
case SDLK_F7: event.data1 = GK_F7; break;
|
|
case SDLK_F8: event.data1 = GK_F8; break;
|
|
case SDLK_F9: event.data1 = GK_F9; break;
|
|
case SDLK_F10: event.data1 = GK_F10; break;
|
|
case SDLK_F11: event.data1 = GK_F11; break;
|
|
case SDLK_F12: event.data1 = GK_F12; break;
|
|
default:
|
|
if (sev.key.keysym.sym < 256)
|
|
{
|
|
event.data1 = sev.key.keysym.sym;
|
|
}
|
|
break;
|
|
}
|
|
if (event.data1 < 128)
|
|
{
|
|
event.data1 = toupper(event.data1);
|
|
D_PostEvent (&event);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case SDL_TEXTINPUT:
|
|
if (GUICapture)
|
|
{
|
|
int size;
|
|
|
|
int unichar = utf8_decode((const uint8_t*)sev.text.text, &size);
|
|
if (size != 4)
|
|
{
|
|
event.type = EV_GUI_Event;
|
|
event.subtype = EV_GUI_Char;
|
|
event.data1 = (int16_t)unichar;
|
|
event.data2 = !!(SDL_GetModState() & KMOD_ALT);
|
|
D_PostEvent (&event);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case SDL_JOYBUTTONDOWN:
|
|
case SDL_JOYBUTTONUP:
|
|
event.type = sev.type == SDL_JOYBUTTONDOWN ? EV_KeyDown : EV_KeyUp;
|
|
event.data1 = KEY_FIRSTJOYBUTTON + sev.jbutton.button;
|
|
if(event.data1 != 0)
|
|
D_PostEvent(&event);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void I_GetEvent ()
|
|
{
|
|
SDL_Event sev;
|
|
|
|
while (SDL_PollEvent (&sev))
|
|
{
|
|
MessagePump (sev);
|
|
}
|
|
if (use_mouse)
|
|
{
|
|
MouseRead ();
|
|
}
|
|
}
|
|
|
|
void I_StartTic ()
|
|
{
|
|
I_CheckGUICapture ();
|
|
I_CheckNativeMouse ();
|
|
I_GetEvent ();
|
|
}
|
|
|
|
void I_ProcessJoysticks ();
|
|
void I_StartFrame ()
|
|
{
|
|
I_ProcessJoysticks();
|
|
}
|