raze/source/games
2021-07-13 12:31:14 +02:00
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blood - forgot to save this... 2021-07-13 12:31:14 +02:00
duke - Use isWW2GI() in more places. 2021-07-11 12:42:33 +10:00
exhumed - Exhumed: precache all frames of tile animations. 2021-06-02 21:31:38 +02:00
sw - SW: Create inline function pspPresentRetractScale() to scale the rate at which weapons present and retract based on the current tile's height vs. the original asset's height. 2021-07-11 19:22:59 +10:00