raze/polymer/eduke32/source/lunatic/dynsymlist_m32
helixhorned 0173c0908a Lunatic: spritesof{stat,sect} iterators that allow deletion inside the loop.
Also,
 - an optimization for sprite[]:setpos(). Calls to get_sprite_index()
   seem to be pretty slow (at least when they're not compiled).
 - add getzrange to the dynsymlists

git-svn-id: https://svn.eduke32.com/eduke32@3560 1a8010ca-5511-0410-912e-c29ae57300e0
2013-03-15 16:56:03 +00:00

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{
engine_main_arrays_are_static;
engine_v8;
sector;
wall;
sprite;
tsprite;
spriteext;
numsectors;
numwalls;
numyaxbunches;
spritesortcnt;
rendmode;
totalclock;
randomseed;
xdim;
ydim;
windowx1;
windowy1;
windowx2;
windowy2;
yxaspect;
viewingrange;
yax_getbunch;
getceilzofslopeptr;
getflorzofslopeptr;
getzsofslopeptr;
changespritesect;
changespritestat;
headspritesect;
headspritestat;
prevspritesect;
prevspritestat;
nextspritesect;
nextspritestat;
headsectbunch;
nextsectbunch;
krand;
ksqrt;
inside;
getangle;
cansee;
hitscan;
neartag;
getzrange;
rotatesprite;
dist;
ldist;
updatesector;
updatesectorz;
updatesectorbreadth;
getticks;
gethitickms;
OSD_Printf;
luaJIT_BC_defs_common;
listsearchpath;
};