raze/source/games/blood
Christoph Oelckers 12c26976f0 - GetClosestSpriteSectors: replace distance calculation with proper math.
No need to sample multiple points along the wall if we can just properly calculate the actual distance. :)
2021-11-29 00:55:44 +01:00
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src - GetClosestSpriteSectors: replace distance calculation with proper math. 2021-11-29 00:55:44 +01:00
all.cpp Merge branch 'scriptable_cutscenes' into newrenderer 2021-05-02 22:37:46 +02:00