raze/polymer/eduke32
2015-07-17 03:21:19 +00:00
..
build Mapster32: change default 2d3d position to upper right corner, remove debug printf I accidentally committed. 2015-07-17 03:21:19 +00:00
jit
package Move handling of ud.drawweapon from G_DrawWeaponTileWithID() to P_DisplayWeapon(). This fixes it not being applied to the quick kick and mighty foot. 2015-03-30 05:57:11 +00:00
platform iOS: Set up and enable building with USE_OPENGL. DONT_BUILD. 2015-05-16 20:16:27 +00:00
rsrc Revert recent icon changes. 2015-05-27 08:46:44 +00:00
source Mapster32: change default 2d3d position to upper right corner, remove debug printf I accidentally committed. 2015-07-17 03:21:19 +00:00
_clang-format
Android.mk Android and MSVC build fixes. DONT_BUILD. 2015-05-30 23:31:59 +00:00
eduke32.sln
eduke32.vcxproj Update VS project. DONT_BUILD. 2015-07-10 07:56:43 +00:00
eduke32.vcxproj.filters Update VS project. DONT_BUILD. 2015-07-10 07:56:43 +00:00
Makefile Makefile tweaks: remove BUILD_FINISHED because it frequently appeared in the wrong place when using make -j, and remove "executable" wording from linking phase. DONT_BUILD. 2015-07-08 03:34:34 +00:00
Makefile.common Makefile tweaks: remove BUILD_FINISHED because it frequently appeared in the wrong place when using make -j, and remove "executable" wording from linking phase. DONT_BUILD. 2015-07-08 03:34:34 +00:00
Makefile.deps Revert recent icon changes. 2015-05-27 08:46:44 +00:00
Makefile.msvc Disable FLAC in MSVC builds for now until I have time to build new libraries that are compatible with VS2015. DONT_BUILD. 2015-07-10 07:56:41 +00:00