raze/wadsrc/static/shaders/pp
2022-03-18 04:32:34 -04:00
..
bloomcombine.fp - updated backend from GZDoom. 2020-05-30 23:10:17 +02:00
bloomextract.fp - updated backend from GZDoom. 2020-05-30 23:10:17 +02:00
blur.fp - updated backend from GZDoom. 2020-05-30 23:10:17 +02:00
colormap.fp - do RR's lightning flash as a postprocessing effect. 2020-06-07 22:06:47 +02:00
depthblur.fp - updated backend from GZDoom. 2020-05-30 23:10:17 +02:00
exposureaverage.fp - updated backend from GZDoom. 2020-05-30 23:10:17 +02:00
exposurecombine.fp - updated backend from GZDoom. 2020-05-30 23:10:17 +02:00
exposureextract.fp - updated backend from GZDoom. 2020-05-30 23:10:17 +02:00
fxaa.fp - updated backend from GZDoom. 2020-05-30 23:10:17 +02:00
lensdistortion.fp - updated backend from GZDoom. 2020-05-30 23:10:17 +02:00
lineardepth.fp - updated backend from GZDoom. 2020-05-30 23:10:17 +02:00
present.fp - add gl_satformula == 2 - an optional 'more accurate' desaturation 2022-03-18 04:32:34 -04:00
present_checker3d.fp - updated backend from GZDoom. 2020-05-30 23:10:17 +02:00
present_column3d.fp - updated backend from GZDoom. 2020-05-30 23:10:17 +02:00
present_row3d.fp - updated backend from GZDoom. 2020-05-30 23:10:17 +02:00
screenquad.vp - updated backend from GZDoom. 2020-05-30 23:10:17 +02:00
shadowmap.fp - updated backend from GZDoom. 2020-05-30 23:10:17 +02:00
ssao.fp - updated backend from GZDoom. 2020-05-30 23:10:17 +02:00
ssaocombine.fp - updated backend from GZDoom. 2020-05-30 23:10:17 +02:00
tonemap.fp - updated backend from GZDoom. 2020-05-30 23:10:17 +02:00