mirror of
https://github.com/DrBeef/Raze.git
synced 2024-12-15 07:01:21 +00:00
95 lines
2.2 KiB
C
95 lines
2.2 KiB
C
//****************************************************************************
|
|
//
|
|
// sounds.h
|
|
//
|
|
//****************************************************************************
|
|
|
|
#ifndef sounds_public_h_
|
|
#define sounds_public_h_
|
|
|
|
#include "raze_sound.h"
|
|
#include "raze_music.h"
|
|
struct MapRecord;
|
|
|
|
BEGIN_DUKE_NS
|
|
|
|
// Sound flags
|
|
enum {
|
|
SF_LOOP = 1,
|
|
SF_MSFX = 2,
|
|
SF_TALK = 4,
|
|
SF_ADULT = 8,
|
|
SF_GLOBAL = 16,
|
|
SF_ONEINST_INTERNAL = 32,
|
|
|
|
SF_DTAG = 128,
|
|
};
|
|
|
|
enum esound_t
|
|
{
|
|
kPitchStart,
|
|
kPitchEnd,
|
|
kVolAdjust,
|
|
kPriority,
|
|
kFlags,
|
|
kMaxUserData
|
|
};
|
|
|
|
int A_CheckSoundPlaying(int spriteNum, int soundNum, int channel = 0);
|
|
int A_PlaySound(int soundNum, int spriteNum, int channel = CHAN_AUTO, EChanFlags flags = 0);
|
|
inline int spritesound(int soundnum, int spritenum)
|
|
{
|
|
return A_PlaySound(soundnum, spritenum);
|
|
}
|
|
int A_CheckAnySoundPlaying(int spriteNum);
|
|
int S_CheckSoundPlaying(int soundNum);
|
|
inline int S_CheckSoundPlaying(int sprnum, int soundNum) { return S_CheckSoundPlaying(soundNum); }
|
|
void cacheAllSounds(void);
|
|
void S_MenuSound(void);
|
|
void S_PauseMusic(bool paused);
|
|
void S_PauseSounds(bool paused);
|
|
void S_PlayLevelMusic(MapRecord* mi);
|
|
void S_PlaySpecialMusic(unsigned int);
|
|
void S_ContinueLevelMusic(void);
|
|
int S_PlaySound(int num, int channel = CHAN_AUTO, EChanFlags flags = 0);
|
|
inline int sound(int num)
|
|
{
|
|
return S_PlaySound(num);
|
|
}
|
|
int S_PlaySound3D(int num, int spriteNum, const vec3_t *pos, int channel = CHAN_AUTO, EChanFlags flags = 0);
|
|
void S_StopEnvSound(int sndNum,int sprNum, int flags = -1);
|
|
inline void stopsound(int snd)
|
|
{
|
|
S_StopEnvSound(snd, -1);
|
|
}
|
|
#define S_StopSound(num) S_StopEnvSound(num, -1)
|
|
|
|
void S_Update(void);
|
|
void S_ChangeSoundPitch(int soundNum, int spriteNum, int pitchoffset);
|
|
int S_GetUserFlags(int sndnum);
|
|
int S_DefineSound(unsigned index, const char* filename, int ps, int pe, int pr, int m, int vo, float vol);
|
|
void S_InitSound();
|
|
void S_PlayRRMusic(int newTrack = -1);
|
|
void PlayBonusMusic();
|
|
|
|
inline bool S_IsSoundValid(int num)
|
|
{
|
|
return (!soundEngine->isValidSoundId(num + 1));
|
|
|
|
}
|
|
|
|
// Placeholders.
|
|
inline void StopCommentary()
|
|
{}
|
|
|
|
inline bool StartCommentary(int tag, int sprnum)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
extern TArray<FString> specialmusic;
|
|
|
|
|
|
END_DUKE_NS
|
|
|
|
#endif
|