mirror of
https://github.com/DrBeef/Raze.git
synced 2025-01-19 07:31:03 +00:00
738c133d05
No need to handle animations on the,game side. markTileForPrecache already handles this - now also for oscillating animations. |
||
---|---|---|
.. | ||
buildtiles.cpp | ||
buildtiles.h | ||
hightile.cpp | ||
skytexture.cpp |