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718112a8fe
Currently none of these is being used, but eventually they will, once more code gets ported over. So it's better to have them right away and avoid editing the project file too much, only to revert that later.
160 lines
4.4 KiB
C++
160 lines
4.4 KiB
C++
// Sets up common environment for Shay Green's libraries.
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// To change configuration options, modify blargg_config.h, not this file.
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#ifndef BLARGG_COMMON_H
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#define BLARGG_COMMON_H
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#include <stddef.h>
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#include <stdlib.h>
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#include <assert.h>
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#include <limits.h>
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#undef BLARGG_COMMON_H
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// allow blargg_config.h to #include blargg_common.h
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#include "blargg_config.h"
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#ifndef BLARGG_COMMON_H
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#define BLARGG_COMMON_H
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// BLARGG_RESTRICT: equivalent to restrict, where supported
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#if __GNUC__ >= 3 || _MSC_VER >= 1100
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#define BLARGG_RESTRICT __restrict
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#else
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#define BLARGG_RESTRICT
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#endif
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// STATIC_CAST(T,expr): Used in place of static_cast<T> (expr)
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#ifndef STATIC_CAST
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#define STATIC_CAST(T,expr) ((T) (expr))
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#endif
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// blargg_err_t (0 on success, otherwise error string)
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#ifndef blargg_err_t
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typedef const char* blargg_err_t;
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#endif
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// blargg_vector - very lightweight vector of POD types (no constructor/destructor)
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template<class T>
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class blargg_vector {
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T* begin_;
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size_t size_;
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public:
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blargg_vector() : begin_( 0 ), size_( 0 ) { }
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~blargg_vector() { free( begin_ ); }
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size_t size() const { return size_; }
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T* begin() const { return begin_; }
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T* end() const { return begin_ + size_; }
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blargg_err_t resize( size_t n )
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{
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void* p = realloc( begin_, n * sizeof (T) );
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if ( !p && n )
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return "Out of memory";
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begin_ = (T*) p;
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size_ = n;
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return 0;
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}
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void clear() { void* p = begin_; begin_ = 0; size_ = 0; free( p ); }
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T& operator [] ( size_t n ) const
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{
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assert( n <= size_ ); // <= to allow past-the-end value
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return begin_ [n];
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}
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};
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#ifndef BLARGG_DISABLE_NOTHROW
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// throw spec mandatory in ISO C++ if operator new can return NULL
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#if __cplusplus >= 199711 || __GNUC__ >= 3
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#define BLARGG_THROWS( spec ) throw spec
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#else
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#define BLARGG_THROWS( spec )
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#endif
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#define BLARGG_DISABLE_NOTHROW \
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void* operator new ( size_t s ) BLARGG_THROWS(()) { return malloc( s ); }\
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void operator delete ( void* p ) { free( p ); }
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#define BLARGG_NEW new
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#else
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#include <new>
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#define BLARGG_NEW new (std::nothrow)
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#endif
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// BLARGG_4CHAR('a','b','c','d') = 'abcd' (four character integer constant)
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#define BLARGG_4CHAR( a, b, c, d ) \
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((a&0xFF)*0x1000000L + (b&0xFF)*0x10000L + (c&0xFF)*0x100L + (d&0xFF))
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#define BLARGG_2CHAR( a, b ) \
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((a&0xFF)*0x100L + (b&0xFF))
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// BOOST_STATIC_ASSERT( expr ): Generates compile error if expr is 0.
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#ifndef BOOST_STATIC_ASSERT
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#ifdef _MSC_VER
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// MSVC6 (_MSC_VER < 1300) fails for use of __LINE__ when /Zl is specified
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#define BOOST_STATIC_ASSERT( expr ) \
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void blargg_failed_( int (*arg) [2 / (int) !!(expr) - 1] )
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#else
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// Some other compilers fail when declaring same function multiple times in class,
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// so differentiate them by line
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#define BOOST_STATIC_ASSERT( expr ) \
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void blargg_failed_( int (*arg) [2 / !!(expr) - 1] [__LINE__] )
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#endif
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#endif
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// BLARGG_COMPILER_HAS_BOOL: If 0, provides bool support for old compiler. If 1,
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// compiler is assumed to support bool. If undefined, availability is determined.
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#ifndef BLARGG_COMPILER_HAS_BOOL
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#if defined (__MWERKS__)
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#if !__option(bool)
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#define BLARGG_COMPILER_HAS_BOOL 0
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#endif
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#elif defined (_MSC_VER)
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#if _MSC_VER < 1100
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#define BLARGG_COMPILER_HAS_BOOL 0
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#endif
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#elif defined (__GNUC__)
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// supports bool
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#elif __cplusplus < 199711
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#define BLARGG_COMPILER_HAS_BOOL 0
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#endif
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#endif
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#if defined (BLARGG_COMPILER_HAS_BOOL) && !BLARGG_COMPILER_HAS_BOOL
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// If you get errors here, modify your blargg_config.h file
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typedef int bool;
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const bool true = 1;
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const bool false = 0;
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#endif
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// blargg_long/blargg_ulong = at least 32 bits, int if it's big enough
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#if INT_MAX < 0x7FFFFFFF || LONG_MAX == 0x7FFFFFFF
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typedef long blargg_long;
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#else
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typedef int blargg_long;
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#endif
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#if UINT_MAX < 0xFFFFFFFF || ULONG_MAX == 0xFFFFFFFF
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typedef unsigned long blargg_ulong;
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#else
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typedef unsigned blargg_ulong;
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#endif
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// int8_t etc.
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// TODO: Add CMake check for this, although I'd likely just point affected
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// persons to a real compiler...
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#if 1 || defined (HAVE_STDINT_H)
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#include <stdint.h>
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#endif
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#if __GNUC__ >= 3
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#define BLARGG_DEPRECATED __attribute__ ((deprecated))
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#else
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#define BLARGG_DEPRECATED
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#endif
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// Use in place of "= 0;" for a pure virtual, since these cause calls to std C++ lib.
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// During development, BLARGG_PURE( x ) expands to = 0;
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// virtual int func() BLARGG_PURE( { return 0; } )
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#ifndef BLARGG_PURE
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#define BLARGG_PURE( def ) def
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#endif
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#endif
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#endif
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