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718112a8fe
Currently none of these is being used, but eventually they will, once more code gets ported over. So it's better to have them right away and avoid editing the project file too much, only to revert that later.
232 lines
5.6 KiB
C++
232 lines
5.6 KiB
C++
// Blip_Buffer 0.4.1. http://www.slack.net/~ant/
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#include "Multi_Buffer.h"
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/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
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can redistribute it and/or modify it under the terms of the GNU Lesser
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General Public License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version. This
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module is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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details. You should have received a copy of the GNU Lesser General Public
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License along with this module; if not, write to the Free Software Foundation,
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Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
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#include "blargg_source.h"
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#ifdef BLARGG_ENABLE_OPTIMIZER
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#include BLARGG_ENABLE_OPTIMIZER
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#endif
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Multi_Buffer::Multi_Buffer( int spf ) : samples_per_frame_( spf )
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{
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length_ = 0;
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sample_rate_ = 0;
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channels_changed_count_ = 1;
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}
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blargg_err_t Multi_Buffer::set_channel_count( int ) { return 0; }
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// Silent_Buffer
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Silent_Buffer::Silent_Buffer() : Multi_Buffer( 1 ) // 0 channels would probably confuse
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{
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// TODO: better to use empty Blip_Buffer so caller never has to check for NULL?
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chan.left = 0;
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chan.center = 0;
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chan.right = 0;
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}
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// Mono_Buffer
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Mono_Buffer::Mono_Buffer() : Multi_Buffer( 1 )
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{
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chan.center = &buf;
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chan.left = &buf;
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chan.right = &buf;
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}
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Mono_Buffer::~Mono_Buffer() { }
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blargg_err_t Mono_Buffer::set_sample_rate( long rate, int msec )
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{
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RETURN_ERR( buf.set_sample_rate( rate, msec ) );
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return Multi_Buffer::set_sample_rate( buf.sample_rate(), buf.length() );
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}
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// Stereo_Buffer
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Stereo_Buffer::Stereo_Buffer() : Multi_Buffer( 2 )
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{
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chan.center = &bufs [0];
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chan.left = &bufs [1];
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chan.right = &bufs [2];
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}
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Stereo_Buffer::~Stereo_Buffer() { }
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blargg_err_t Stereo_Buffer::set_sample_rate( long rate, int msec )
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{
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for ( int i = 0; i < buf_count; i++ )
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RETURN_ERR( bufs [i].set_sample_rate( rate, msec ) );
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return Multi_Buffer::set_sample_rate( bufs [0].sample_rate(), bufs [0].length() );
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}
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void Stereo_Buffer::clock_rate( long rate )
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{
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for ( int i = 0; i < buf_count; i++ )
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bufs [i].clock_rate( rate );
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}
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void Stereo_Buffer::bass_freq( int bass )
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{
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for ( int i = 0; i < buf_count; i++ )
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bufs [i].bass_freq( bass );
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}
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void Stereo_Buffer::clear()
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{
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stereo_added = 0;
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was_stereo = false;
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for ( int i = 0; i < buf_count; i++ )
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bufs [i].clear();
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}
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void Stereo_Buffer::end_frame( blip_time_t clock_count )
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{
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stereo_added = 0;
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for ( int i = 0; i < buf_count; i++ )
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{
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stereo_added |= bufs [i].clear_modified() << i;
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bufs [i].end_frame( clock_count );
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}
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}
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long Stereo_Buffer::read_samples( blip_sample_t* out, long count )
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{
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require( !(count & 1) ); // count must be even
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count = (unsigned) count / 2;
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long avail = bufs [0].samples_avail();
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if ( count > avail )
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count = avail;
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if ( count )
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{
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int bufs_used = stereo_added | was_stereo;
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//debug_printf( "%X\n", bufs_used );
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if ( bufs_used <= 1 )
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{
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mix_mono( out, count );
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bufs [0].remove_samples( count );
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bufs [1].remove_silence( count );
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bufs [2].remove_silence( count );
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}
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else if ( bufs_used & 1 )
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{
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mix_stereo( out, count );
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bufs [0].remove_samples( count );
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bufs [1].remove_samples( count );
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bufs [2].remove_samples( count );
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}
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else
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{
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mix_stereo_no_center( out, count );
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bufs [0].remove_silence( count );
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bufs [1].remove_samples( count );
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bufs [2].remove_samples( count );
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}
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// to do: this might miss opportunities for optimization
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if ( !bufs [0].samples_avail() )
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{
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was_stereo = stereo_added;
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stereo_added = 0;
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}
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}
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return count * 2;
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}
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void Stereo_Buffer::mix_stereo( blip_sample_t* out_, blargg_long count )
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{
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blip_sample_t* BLIP_RESTRICT out = out_;
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int const bass = BLIP_READER_BASS( bufs [1] );
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BLIP_READER_BEGIN( left, bufs [1] );
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BLIP_READER_BEGIN( right, bufs [2] );
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BLIP_READER_BEGIN( center, bufs [0] );
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for ( ; count; --count )
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{
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int c = BLIP_READER_READ( center );
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blargg_long l = c + BLIP_READER_READ( left );
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blargg_long r = c + BLIP_READER_READ( right );
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if ( (int16_t) l != l )
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l = 0x7FFF - (l >> 24);
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BLIP_READER_NEXT( center, bass );
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if ( (int16_t) r != r )
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r = 0x7FFF - (r >> 24);
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BLIP_READER_NEXT( left, bass );
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BLIP_READER_NEXT( right, bass );
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out [0] = l;
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out [1] = r;
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out += 2;
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}
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BLIP_READER_END( center, bufs [0] );
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BLIP_READER_END( right, bufs [2] );
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BLIP_READER_END( left, bufs [1] );
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}
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void Stereo_Buffer::mix_stereo_no_center( blip_sample_t* out_, blargg_long count )
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{
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blip_sample_t* BLIP_RESTRICT out = out_;
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int const bass = BLIP_READER_BASS( bufs [1] );
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BLIP_READER_BEGIN( left, bufs [1] );
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BLIP_READER_BEGIN( right, bufs [2] );
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for ( ; count; --count )
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{
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blargg_long l = BLIP_READER_READ( left );
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if ( (int16_t) l != l )
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l = 0x7FFF - (l >> 24);
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blargg_long r = BLIP_READER_READ( right );
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if ( (int16_t) r != r )
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r = 0x7FFF - (r >> 24);
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BLIP_READER_NEXT( left, bass );
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BLIP_READER_NEXT( right, bass );
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out [0] = l;
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out [1] = r;
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out += 2;
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}
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BLIP_READER_END( right, bufs [2] );
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BLIP_READER_END( left, bufs [1] );
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}
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void Stereo_Buffer::mix_mono( blip_sample_t* out_, blargg_long count )
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{
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blip_sample_t* BLIP_RESTRICT out = out_;
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int const bass = BLIP_READER_BASS( bufs [0] );
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BLIP_READER_BEGIN( center, bufs [0] );
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for ( ; count; --count )
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{
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blargg_long s = BLIP_READER_READ( center );
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if ( (int16_t) s != s )
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s = 0x7FFF - (s >> 24);
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BLIP_READER_NEXT( center, bass );
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out [0] = s;
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out [1] = s;
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out += 2;
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}
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BLIP_READER_END( center, bufs [0] );
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}
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