raze/libraries/game-music-emu/gme/Classic_Emu.cpp
Christoph Oelckers 718112a8fe - added external libraries for music format playback and decompression from GZDoom.
Currently none of these is being used, but eventually they will, once more code gets ported over.
So it's better to have them right away and avoid editing the project file too much, only to revert that later.
2019-09-22 08:59:48 +02:00

190 lines
4.7 KiB
C++

// Game_Music_Emu https://bitbucket.org/mpyne/game-music-emu/
#include "Classic_Emu.h"
#include "Multi_Buffer.h"
#include <string.h>
/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
can redistribute it and/or modify it under the terms of the GNU Lesser
General Public License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version. This
module is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
details. You should have received a copy of the GNU Lesser General Public
License along with this module; if not, write to the Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
#include "blargg_source.h"
Classic_Emu::Classic_Emu()
{
buf = 0;
stereo_buffer = 0;
voice_types = 0;
// avoid inconsistency in our duplicated constants
assert( (int) wave_type == (int) Multi_Buffer::wave_type );
assert( (int) noise_type == (int) Multi_Buffer::noise_type );
assert( (int) mixed_type == (int) Multi_Buffer::mixed_type );
}
Classic_Emu::~Classic_Emu()
{
delete stereo_buffer;
}
void Classic_Emu::set_equalizer_( equalizer_t const& eq )
{
Music_Emu::set_equalizer_( eq );
update_eq( eq.treble );
if ( buf )
buf->bass_freq( (int) equalizer().bass );
}
blargg_err_t Classic_Emu::set_sample_rate_( long rate )
{
if ( !buf )
{
if ( !stereo_buffer )
CHECK_ALLOC( stereo_buffer = BLARGG_NEW Stereo_Buffer );
buf = stereo_buffer;
}
return buf->set_sample_rate( rate, 1000 / 20 );
}
blargg_err_t Classic_Emu::set_multi_channel ( bool is_enabled )
{
RETURN_ERR( Music_Emu::set_multi_channel_( is_enabled ) );
return 0;
}
void Classic_Emu::mute_voices_( int mask )
{
Music_Emu::mute_voices_( mask );
for ( int i = voice_count(); i--; )
{
if ( mask & (1 << i) )
{
set_voice( i, 0, 0, 0 );
}
else
{
Multi_Buffer::channel_t ch = buf->channel( i, (voice_types ? voice_types [i] : 0) );
assert( (ch.center && ch.left && ch.right) ||
(!ch.center && !ch.left && !ch.right) ); // all or nothing
set_voice( i, ch.center, ch.left, ch.right );
}
}
}
void Classic_Emu::change_clock_rate( long rate )
{
clock_rate_ = rate;
buf->clock_rate( rate );
}
blargg_err_t Classic_Emu::setup_buffer( long rate )
{
change_clock_rate( rate );
RETURN_ERR( buf->set_channel_count( voice_count() ) );
set_equalizer( equalizer() );
buf_changed_count = buf->channels_changed_count();
return 0;
}
blargg_err_t Classic_Emu::start_track_( int track )
{
RETURN_ERR( Music_Emu::start_track_( track ) );
buf->clear();
return 0;
}
blargg_err_t Classic_Emu::play_( long count, sample_t* out )
{
long remain = count;
while ( remain )
{
remain -= buf->read_samples( &out [count - remain], remain );
if ( remain )
{
if ( buf_changed_count != buf->channels_changed_count() )
{
buf_changed_count = buf->channels_changed_count();
remute_voices();
}
int msec = buf->length();
blip_time_t clocks_emulated = (blargg_long) msec * clock_rate_ / 1000;
RETURN_ERR( run_clocks( clocks_emulated, msec ) );
assert( clocks_emulated );
buf->end_frame( clocks_emulated );
}
}
return 0;
}
// Rom_Data
blargg_err_t Rom_Data_::load_rom_data_( Data_Reader& in,
int header_size, void* header_out, int fill, long pad_size )
{
long file_offset = pad_size - header_size;
rom_addr = 0;
mask = 0;
size_ = 0;
rom.clear();
file_size_ = in.remain();
if ( file_size_ <= header_size ) // <= because there must be data after header
return gme_wrong_file_type;
blargg_err_t err = rom.resize( file_offset + file_size_ + pad_size );
if ( !err )
err = in.read( rom.begin() + file_offset, file_size_ );
if ( err )
{
rom.clear();
return err;
}
file_size_ -= header_size;
memcpy( header_out, &rom [file_offset], header_size );
memset( rom.begin() , fill, pad_size );
memset( rom.end() - pad_size, fill, pad_size );
return 0;
}
void Rom_Data_::set_addr_( long addr, int unit )
{
rom_addr = addr - unit - pad_extra;
long rounded = (addr + file_size_ + unit - 1) / unit * unit;
if ( rounded <= 0 )
{
rounded = 0;
}
else
{
int shift = 0;
unsigned long max_addr = (unsigned long) (rounded - 1);
while ( max_addr >> shift )
shift++;
mask = (1L << shift) - 1;
}
if ( addr < 0 )
addr = 0;
size_ = rounded;
if ( rom.resize( rounded - rom_addr + pad_extra ) ) { } // OK if shrink fails
if ( 0 )
{
debug_printf( "addr: %X\n", addr );
debug_printf( "file_size: %d\n", file_size_ );
debug_printf( "rounded: %d\n", rounded );
debug_printf( "mask: $%X\n", mask );
}
}