raze/source/games
Christoph Oelckers 711f8123a1 - game.cpp.
2021-11-29 00:55:18 +01:00
..
blood - Move InputScale() out of inputstate.cpp and into i_time.cpp as I_GetInputFrac() to make it available to GZDoom for potential future requirements. 2021-11-29 00:55:01 +01:00
duke - Duke: Don't truncate fistzoom to integer in animatefist(). 2021-11-29 00:55:16 +01:00
exhumed - Move InputScale() out of inputstate.cpp and into i_time.cpp as I_GetInputFrac() to make it available to GZDoom for potential future requirements. 2021-11-29 00:55:01 +01:00
sw - game.cpp. 2021-11-29 00:55:18 +01:00