Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
Find a file
2016-11-15 21:55:22 +00:00
polymer Default internal frame wait counter to 17ms to match the default r_maxfps value of 60. Fixes issue where the framerate counter wasn't enforced after setting it to 60 and restarting the game. 2016-11-15 21:55:22 +00:00
.gitignore Update ignore rules. 2016-05-23 04:54:13 +00:00