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41fc5660e5
* IQM enhancements * config storage in Users * moving of savegame filename generation to the backend
23 lines
616 B
C
23 lines
616 B
C
#pragma once
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#include "zstring.h"
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#ifdef __unix__
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FString GetUserFile (const char *path);
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#endif
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FString M_GetAppDataPath(bool create);
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FString M_GetCachePath(bool create);
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FString M_GetAutoexecPath();
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FString M_GetConfigPath(bool for_reading);
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FString M_GetScreenshotsPath();
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FString M_GetSavegamesPath();
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FString M_GetDocumentsPath();
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FString M_GetDemoPath();
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FString M_GetNormalizedPath(const char* path);
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#ifdef __APPLE__
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FString M_GetMacAppSupportPath(const bool create = true);
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void M_GetMacSearchDirectories(FString& user_docs, FString& user_app_support, FString& local_app_support);
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#endif // __APPLE__
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