raze/source/build/include
Christoph Oelckers 69593fd5c7 - Triangulation WIP
# Conflicts:
#	source/core/sectorgeometry.cpp
2021-12-30 09:53:07 +01:00
..
build.h - cleaned up nextsectorneighborz, added a safe variant and use this in all places where the sector pointer is not validated. 2021-12-26 23:10:05 +01:00
buildtypes.h - Triangulation WIP 2021-12-30 09:53:07 +01:00
clip.h - finally got rid of the 16 bit hack return value of clipmove. 2021-12-26 23:09:53 +01:00
mdsprite.h - replaced vec3f_t with FVector3. 2021-12-14 09:58:01 +01:00
polymost.h - refactored the owner index in tspritetype. 2021-12-26 23:09:53 +01:00
prlights.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00