mirror of
https://github.com/DrBeef/Raze.git
synced 2024-11-17 18:01:17 +00:00
999 lines
30 KiB
C++
999 lines
30 KiB
C++
#include "compat.h"
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#include "renderlayer.h"
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#include "_control.h"
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#include "build.h"
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#include "cache1d.h"
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#include "keyboard.h"
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#include "control.h"
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#include "exhumed.h"
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#include "typedefs.h"
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#include "scriplib.h"
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#include "config.h"
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#include <string>
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#include <io.h>
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#include <stdio.h>
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#include <time.h>
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static const char gamefunctions[kMaxGameFunctions][kMaxGameFuncLen] =
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{
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"Move_Forward",
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"Move_Backward",
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"Turn_Left",
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"Turn_Right",
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"Strafe",
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"Strafe_Left",
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"Strafe_Right",
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"Run",
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"Jump",
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"Crouch",
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"Fire",
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"Open",
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"Look_Up",
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"Look_Down",
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"Look_Straight",
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"Aim_Up",
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"Aim_Down",
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"SendMessage",
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"Weapon_1",
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"Weapon_2",
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"Weapon_3",
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"Weapon_4",
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"Weapon_5",
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"Weapon_6",
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"Weapon_7",
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"Mouseview",
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"Pause",
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"Map",
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"Zoom_In",
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"Zoom_Out",
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"Gamma_Correction",
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"Escape",
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"Shrink_Screen",
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"Enlarge_Screen",
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"Inventory",
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"Inventory_Left",
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"Inventory_Right",
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"Mouse_Sensitivity_Up",
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"Mouse_Sensitivity_Down"
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"Show_Console",
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};
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static const char keydefaults[kMaxGameFunctions * 2][kMaxGameFuncLen] =
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{
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"W", "Kpad8",
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"S", "Kpad2",
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"Left", "Kpad4",
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"Right", "KPad6",
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"LAlt", "RAlt",
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"A", "",
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"D", "",
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"LShift", "RShift",
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"Space", "",
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"LCtrl", "",
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"RCtrl", "",
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"E", "",
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"PgUp", "",
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"PgDn", "",
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"Home", "",
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"Insert", "",
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"Delete", "",
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"T", "",
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"1", "",
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"2", "",
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"3", "",
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"4", "",
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"5", "",
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"6", "",
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"7", "",
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"/", "",
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"Pause", "",
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"Tab", "",
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"=", "",
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"-", "",
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"F11", "",
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"Escape", "",
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"Kpad-", "",
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"Kpad+", "",
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"Enter", "",
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"[", "",
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"]", "",
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"F7", "",
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"F8", "",
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"`", "",
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};
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static const char oldkeydefaults[kMaxGameFunctions * 2][kMaxGameFuncLen] =
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{
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"Up", "Kpad8",
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"Down", "Kpad2",
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"Left", "Kpad4",
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"Right", "KPad6",
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"LAlt", "RAlt",
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",", "",
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".", "",
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"LShift", "RShift",
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"A", "",
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"Z", "",
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"LCtrl", "RCtrl",
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"Space", "",
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"PgUp", "",
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"PgDn", "",
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"Home", "",
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"Insert", "",
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"Delete", "",
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"T", "",
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"1", "",
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"2", "",
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"3", "",
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"4", "",
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"5", "",
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"6", "",
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"7", "",
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"/", "",
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"Pause", "",
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"Tab", "",
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"=", "",
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"-", "",
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"F11", "",
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"Escape", "",
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"Kpad-", "",
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"Kpad+", "",
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"Enter", "",
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"[", "",
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"]", "",
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"F7", "",
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"F8", "",
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"`", "",
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};
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static const char *mousedefaults[MAXMOUSEBUTTONS] =
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{
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"Fire",
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"Strafe",
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"Move_Forward"
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"",
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"",
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"",
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};
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static const char *mouseclickeddefaults[MAXMOUSEBUTTONS] =
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{
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};
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static const char* mouseanalogdefaults[MAXMOUSEAXES] =
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{
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"analog_strafing",
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"analog_moving",
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};
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static const char* mousedigitaldefaults[MAXMOUSEDIGITAL] =
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{
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};
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ud_setup_t gSetup;
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char setupfilename[128] = {kSetupFilename};
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int lMouseSens = 32;
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unsigned int dword_1B82E0 = 0;
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int32_t FXVolume;
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int32_t MusicVolume;
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int32_t MixRate;
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int32_t MidiPort;
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int32_t NumVoices;
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int32_t NumChannels;
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int32_t NumBits;
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int32_t ReverseStereo;
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int32_t MusicDevice;
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int32_t FXDevice;
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int32_t ControllerType;
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int32_t scripthandle;
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int32_t setupread;
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// TODO: implement precaching toggle
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int32_t useprecache;
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int32_t MouseDeadZone, MouseBias;
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int32_t SmoothInput;
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// JBF 20031211: Store the input settings because
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// (currently) mact can't regurgitate them
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int32_t MouseFunctions[MAXMOUSEBUTTONS][2];
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int32_t MouseDigitalFunctions[MAXMOUSEAXES][2];
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int32_t MouseAnalogueAxes[MAXMOUSEAXES];
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int32_t MouseAnalogueScale[MAXMOUSEAXES];
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int32_t JoystickFunctions[MAXJOYBUTTONSANDHATS][2];
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int32_t JoystickDigitalFunctions[MAXJOYAXES][2];
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int32_t JoystickAnalogueAxes[MAXJOYAXES];
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int32_t JoystickAnalogueScale[MAXJOYAXES];
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int32_t JoystickAnalogueInvert[MAXJOYAXES];
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int32_t JoystickAnalogueDead[MAXJOYAXES];
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int32_t JoystickAnalogueSaturate[MAXJOYAXES];
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uint8_t KeyboardKeys[kMaxGameFunctions][2];
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int32_t MAXCACHE1DSIZE = (96*1024*1024);
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void SetupGameButtons()
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{
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CONTROL_DefineFlag(gamefunc_Move_Forward, kFalse);
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CONTROL_DefineFlag(gamefunc_Move_Backward, kFalse);
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CONTROL_DefineFlag(gamefunc_Turn_Left, kFalse);
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CONTROL_DefineFlag(gamefunc_Turn_Right, kFalse);
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CONTROL_DefineFlag(gamefunc_Strafe, kFalse);
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CONTROL_DefineFlag(gamefunc_Strafe_Left, kFalse);
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CONTROL_DefineFlag(gamefunc_Strafe_Right, kFalse);
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CONTROL_DefineFlag(gamefunc_Jump, kFalse);
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CONTROL_DefineFlag(gamefunc_Crouch, kFalse);
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CONTROL_DefineFlag(gamefunc_Fire, kFalse);
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CONTROL_DefineFlag(gamefunc_Open, kFalse);
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CONTROL_DefineFlag(gamefunc_Aim_Up, kFalse);
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CONTROL_DefineFlag(gamefunc_Aim_Down, kFalse);
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CONTROL_DefineFlag(gamefunc_Look_Up, kFalse);
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CONTROL_DefineFlag(gamefunc_Look_Down, kFalse);
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CONTROL_DefineFlag(gamefunc_Look_Straight, kFalse);
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CONTROL_DefineFlag(gamefunc_Run, kFalse);
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CONTROL_DefineFlag(gamefunc_SendMessage, kFalse);
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CONTROL_DefineFlag(gamefunc_Weapon_1, kFalse);
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CONTROL_DefineFlag(gamefunc_Weapon_2, kFalse);
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CONTROL_DefineFlag(gamefunc_Weapon_3, kFalse);
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CONTROL_DefineFlag(gamefunc_Weapon_4, kFalse);
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CONTROL_DefineFlag(gamefunc_Weapon_5, kFalse);
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CONTROL_DefineFlag(gamefunc_Weapon_6, kFalse);
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CONTROL_DefineFlag(gamefunc_Weapon_7, kFalse);
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CONTROL_DefineFlag(gamefunc_Pause, kFalse);
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CONTROL_DefineFlag(gamefunc_Map, kFalse);
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CONTROL_DefineFlag(gamefunc_Gamma_Correction, kFalse);
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CONTROL_DefineFlag(gamefunc_Escape, kFalse);
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CONTROL_DefineFlag(gamefunc_Shrink_Screen, kFalse);
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CONTROL_DefineFlag(gamefunc_Enlarge_Screen, kFalse);
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CONTROL_DefineFlag(gamefunc_Zoom_In, kFalse);
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CONTROL_DefineFlag(gamefunc_Zoom_Out, kFalse);
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CONTROL_DefineFlag(gamefunc_Inventory_Left, kFalse);
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CONTROL_DefineFlag(gamefunc_Inventory_Right, kFalse);
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CONTROL_DefineFlag(gamefunc_Mouseview, kFalse);
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CONTROL_DefineFlag(gamefunc_Inventory, kFalse);
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CONTROL_DefineFlag(gamefunc_Mouse_Sensitivity_Up, kFalse);
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CONTROL_DefineFlag(gamefunc_Mouse_Sensitivity_Down, kFalse);
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}
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hashtable_t h_gamefuncs = { kMaxGameFunctions<<1, NULL };
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int32_t CONFIG_FunctionNameToNum(const char *func)
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{
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if (!func)
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return -1;
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return hash_findcase(&h_gamefuncs, func);
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}
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static char const * CONFIG_FunctionNumToName(int32_t func)
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{
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if ((unsigned)func >= (unsigned)kMaxGameFunctions)
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return "";
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return gamefunctions[func];
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}
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int32_t CONFIG_AnalogNameToNum(const char *func)
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{
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if (!func)
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return -1;
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else if (!Bstrcasecmp(func, "analog_turning"))
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return analog_turning;
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else if (!Bstrcasecmp(func, "analog_strafing"))
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return analog_strafing;
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else if (!Bstrcasecmp(func, "analog_moving"))
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return analog_moving;
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else if (!Bstrcasecmp(func, "analog_lookingupanddown"))
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return analog_lookingupanddown;
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else
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return -1;
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}
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static char const * CONFIG_AnalogNumToName(int32_t func)
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{
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switch (func)
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{
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case analog_turning:
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return "analog_turning";
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case analog_strafing:
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return "analog_strafing";
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case analog_moving:
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return "analog_moving";
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case analog_lookingupanddown:
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return "analog_lookingupanddown";
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}
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return "";
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}
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static void CONFIG_SetJoystickButtonFunction(int i, int j, int function)
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{
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JoystickFunctions[i][j] = function;
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CONTROL_MapButton(function, i, j, controldevice_joystick);
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}
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static void CONFIG_SetJoystickAnalogAxisScale(int i, int scale)
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{
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JoystickAnalogueScale[i] = scale;
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CONTROL_SetAnalogAxisScale(i, scale, controldevice_joystick);
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}
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static void CONFIG_SetJoystickAnalogAxisInvert(int i, int invert)
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{
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JoystickAnalogueInvert[i] = invert;
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CONTROL_SetAnalogAxisInvert(i, invert, controldevice_joystick);
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}
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static void CONFIG_SetJoystickAnalogAxisDeadSaturate(int i, int dead, int saturate)
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{
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JoystickAnalogueDead[i] = dead;
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JoystickAnalogueSaturate[i] = saturate;
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joySetDeadZone(i, dead, saturate);
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}
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static void CONFIG_SetJoystickDigitalAxisFunction(int i, int j, int function)
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{
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JoystickDigitalFunctions[i][j] = function;
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CONTROL_MapDigitalAxis(i, function, j, controldevice_joystick);
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}
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static void CONFIG_SetJoystickAnalogAxisFunction(int i, int function)
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{
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JoystickAnalogueAxes[i] = function;
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CONTROL_MapAnalogAxis(i, function, controldevice_joystick);
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}
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void CONFIG_SetDefaultKeys(const char (*keyptr)[kMaxGameFuncLen], bool lazy/*=false*/)
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{
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static char const s_gamefunc_[] = "gamefunc_";
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int constexpr strlen_gamefunc_ = ARRAY_SIZE(s_gamefunc_) - 1;
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if (!lazy)
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{
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Bmemset(KeyboardKeys, 0xff, sizeof(KeyboardKeys));
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CONTROL_ClearAllBinds();
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}
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for (int i=0; i < ARRAY_SSIZE(gamefunctions); ++i)
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{
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if (gamefunctions[i][0] == '\0')
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continue;
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auto &key = KeyboardKeys[i];
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int const default0 = KB_StringToScanCode(keyptr[i<<1]);
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int const default1 = KB_StringToScanCode(keyptr[(i<<1)+1]);
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// skip the function if the default key is already used
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// or the function is assigned to another key
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if (lazy && (key[0] != 0xff || (CONTROL_KeyIsBound(default0) && Bstrlen(CONTROL_KeyBinds[default0].cmdstr) > strlen_gamefunc_
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&& CONFIG_FunctionNameToNum(CONTROL_KeyBinds[default0].cmdstr + strlen_gamefunc_) >= 0)))
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{
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#if 0 // defined(DEBUGGINGAIDS)
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if (key[0] != 0xff)
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initprintf("Skipping %s bound to %s\n", keyptr[i<<1], CONTROL_KeyBinds[default0].cmdstr);
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#endif
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continue;
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}
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key[0] = default0;
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key[1] = default1;
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if (key[0])
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CONTROL_FreeKeyBind(key[0]);
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if (key[1])
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CONTROL_FreeKeyBind(key[1]);
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if (i == gamefunc_Show_Console)
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OSD_CaptureKey(key[0]);
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else
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CONFIG_MapKey(i, key[0], 0, key[1], 0);
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}
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}
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void CONFIG_SetDefaults()
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{
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scripthandle = -1;
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# if defined RENDERTYPESDL && SDL_MAJOR_VERSION > 1
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uint32_t inited = SDL_WasInit(SDL_INIT_VIDEO);
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if (inited == 0)
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SDL_Init(SDL_INIT_VIDEO);
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else if (!(inited & SDL_INIT_VIDEO))
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SDL_InitSubSystem(SDL_INIT_VIDEO);
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SDL_DisplayMode dm;
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if (SDL_GetDesktopDisplayMode(0, &dm) == 0)
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{
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gSetup.xdim = dm.w;
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gSetup.ydim = dm.h;
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}
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else
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# endif
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{
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gSetup.xdim = 1024;
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gSetup.ydim = 768;
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}
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#ifdef USE_OPENGL
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gSetup.bpp = 32;
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#else
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gSetup.bpp = 8;
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#endif
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// currently settings.cfg is only read after the startup window launches the game,
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// and rereading binds might be fickle so just enable this
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gSetup.usejoystick = 1;
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gSetup.forcesetup = 1;
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gSetup.noautoload = 1;
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gSetup.fullscreen = 1;
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gSetup.usemouse = 1;
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MixRate = 44100;
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FXVolume = 255;
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MusicVolume = 255;
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NumChannels = 2;
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NumBits = 16;
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NumVoices = 32;
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mouseaiming = 0;
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aimmode = 1;
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mouseflip = 1;
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runkey_mode = 0;
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auto_run = 1;
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CONFIG_SetDefaultKeys(keydefaults);
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memset(MouseFunctions, -1, sizeof(MouseFunctions));
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memset(MouseDigitalFunctions, -1, sizeof(MouseDigitalFunctions));
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memset(JoystickFunctions, -1, sizeof(JoystickFunctions));
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memset(JoystickDigitalFunctions, -1, sizeof(JoystickDigitalFunctions));
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CONTROL_MouseSensitivity = DEFAULTMOUSESENSITIVITY;
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for (int i=0; i<MAXMOUSEBUTTONS; i++)
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{
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MouseFunctions[i][0] = CONFIG_FunctionNameToNum(mousedefaults[i]);
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CONTROL_MapButton(MouseFunctions[i][0], i, 0, controldevice_mouse);
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if (i>=4) continue;
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MouseFunctions[i][1] = CONFIG_FunctionNameToNum(mouseclickeddefaults[i]);
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CONTROL_MapButton(MouseFunctions[i][1], i, 1, controldevice_mouse);
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}
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for (int i=0; i<MAXMOUSEAXES; i++)
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{
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MouseAnalogueScale[i] = DEFAULTMOUSEANALOGUESCALE;
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CONTROL_SetAnalogAxisScale(i, MouseAnalogueScale[i], controldevice_mouse);
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MouseDigitalFunctions[i][0] = CONFIG_FunctionNameToNum(mousedigitaldefaults[i*2]);
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MouseDigitalFunctions[i][1] = CONFIG_FunctionNameToNum(mousedigitaldefaults[i*2+1]);
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CONTROL_MapDigitalAxis(i, MouseDigitalFunctions[i][0], 0, controldevice_mouse);
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CONTROL_MapDigitalAxis(i, MouseDigitalFunctions[i][1], 1, controldevice_mouse);
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MouseAnalogueAxes[i] = CONFIG_AnalogNameToNum(mouseanalogdefaults[i]);
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CONTROL_MapAnalogAxis(i, MouseAnalogueAxes[i], controldevice_mouse);
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}
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// TODO:
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//CONFIG_SetGameControllerDefaultsStandard();
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#if 0
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FXVolume = 128;
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MusicVolume = 128;
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ReverseStereo = 0;
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ControllerType = controltype_keyboardandmouse;
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lMouseSens = 8;
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#endif
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}
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int CONFIG_ReadSetup()
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{
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char tempbuf[1024];
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CONTROL_ClearAssignments();
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CONFIG_SetDefaults();
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setupread = 1;
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pathsearchmode = 1;
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if (scripthandle < 0)
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{
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if (buildvfs_exists(setupfilename)) // JBF 20031211
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scripthandle = SCRIPT_Load(setupfilename);
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else if (buildvfs_exists(kSetupFilename))
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{
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int const i = wm_ynbox("Import Configuration Settings",
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"The configuration file \"%s\" was not found. "
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"Import configuration data from \"%s\"?",
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setupfilename, kSetupFilename);
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if (i)
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scripthandle = SCRIPT_Load(kSetupFilename);
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}
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}
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pathsearchmode = 0;
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if (scripthandle < 0)
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return -1;
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SCRIPT_GetNumber(scripthandle, "Setup", "ForceSetup", &gSetup.forcesetup);
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SCRIPT_GetNumber(scripthandle, "Setup", "NoAutoLoad", &gSetup.noautoload);
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int32_t cachesize;
|
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SCRIPT_GetNumber(scripthandle, "Setup", "CacheSize", &cachesize);
|
|
|
|
if (cachesize > MAXCACHE1DSIZE)
|
|
MAXCACHE1DSIZE = cachesize;
|
|
|
|
|
|
if (g_noSetup == 0 && g_modDir[0] == '/')
|
|
{
|
|
SCRIPT_GetString(scripthandle, "Setup","ModDir",&g_modDir[0]);
|
|
|
|
if (!buildvfs_isdir(g_modDir))
|
|
{
|
|
initprintf("Invalid mod dir in cfg!\n");
|
|
Bsprintf(g_modDir,"/");
|
|
}
|
|
}
|
|
|
|
windowx = -1;
|
|
windowy = -1;
|
|
|
|
SCRIPT_GetNumber(scripthandle, "Screen Setup", "MaxRefreshFreq", (int32_t *)&maxrefreshfreq);
|
|
SCRIPT_GetNumber(scripthandle, "Screen Setup", "ScreenBPP", &gSetup.bpp);
|
|
SCRIPT_GetNumber(scripthandle, "Screen Setup", "ScreenHeight", &gSetup.ydim);
|
|
SCRIPT_GetNumber(scripthandle, "Screen Setup", "ScreenMode", &gSetup.fullscreen);
|
|
SCRIPT_GetNumber(scripthandle, "Screen Setup", "ScreenWidth", &gSetup.xdim);
|
|
SCRIPT_GetNumber(scripthandle, "Screen Setup", "WindowPosX", (int32_t *)&windowx);
|
|
SCRIPT_GetNumber(scripthandle, "Screen Setup", "WindowPosY", (int32_t *)&windowy);
|
|
SCRIPT_GetNumber(scripthandle, "Screen Setup", "WindowPositioning", (int32_t *)&windowpos);
|
|
|
|
if (gSetup.bpp < 8) gSetup.bpp = 32;
|
|
|
|
setupread = 1;
|
|
}
|
|
|
|
// wrapper for CONTROL_MapKey(), generates key bindings to reflect changes to keyboard setup
|
|
void CONFIG_MapKey(int which, kb_scancode key1, kb_scancode oldkey1, kb_scancode key2, kb_scancode oldkey2)
|
|
{
|
|
char tempbuf[256];
|
|
int const keys[] = { key1, key2, oldkey1, oldkey2 };
|
|
char buf[2*kMaxGameFuncLen];
|
|
|
|
if (which == gamefunc_Show_Console)
|
|
OSD_CaptureKey(key1);
|
|
|
|
for (int k = 0; (unsigned)k < ARRAY_SIZE(keys); k++)
|
|
{
|
|
if (keys[k] == 0xff || !keys[k])
|
|
continue;
|
|
|
|
int match = 0;
|
|
|
|
for (; match < ARRAY_SSIZE(sctokeylut); ++match)
|
|
{
|
|
if (keys[k] == sctokeylut[match].sc)
|
|
break;
|
|
}
|
|
|
|
tempbuf[0] = 0;
|
|
|
|
for (int i=kMaxGameFunctions-1; i>=0; i--)
|
|
{
|
|
if (KeyboardKeys[i][0] == keys[k] || KeyboardKeys[i][1] == keys[k])
|
|
{
|
|
Bsprintf(buf, "gamefunc_%s; ", CONFIG_FunctionNumToName(i));
|
|
Bstrcat(tempbuf,buf);
|
|
}
|
|
}
|
|
|
|
int const len = Bstrlen(tempbuf);
|
|
|
|
if (len >= 2)
|
|
{
|
|
tempbuf[len-2] = 0; // cut off the trailing "; "
|
|
CONTROL_BindKey(keys[k], tempbuf, 1, sctokeylut[match].key ? sctokeylut[match].key : "<?>");
|
|
}
|
|
else
|
|
{
|
|
CONTROL_FreeKeyBind(keys[k]);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void CONFIG_SetupMouse(void)
|
|
{
|
|
if (scripthandle < 0)
|
|
return;
|
|
|
|
char str[80];
|
|
char temp[80];
|
|
|
|
for (int i=0; i<MAXMOUSEBUTTONS; i++)
|
|
{
|
|
Bsprintf(str,"MouseButton%d",i);
|
|
temp[0] = 0;
|
|
if (!SCRIPT_GetString(scripthandle,"Controls", str,temp))
|
|
MouseFunctions[i][0] = CONFIG_FunctionNameToNum(temp);
|
|
|
|
Bsprintf(str,"MouseButtonClicked%d",i);
|
|
temp[0] = 0;
|
|
if (!SCRIPT_GetString(scripthandle,"Controls", str,temp))
|
|
MouseFunctions[i][1] = CONFIG_FunctionNameToNum(temp);
|
|
}
|
|
|
|
// map over the axes
|
|
for (int i=0; i<MAXMOUSEAXES; i++)
|
|
{
|
|
Bsprintf(str,"MouseAnalogAxes%d",i);
|
|
temp[0] = 0;
|
|
if (!SCRIPT_GetString(scripthandle, "Controls", str,temp))
|
|
MouseAnalogueAxes[i] = CONFIG_AnalogNameToNum(temp);
|
|
|
|
Bsprintf(str,"MouseDigitalAxes%d_0",i);
|
|
temp[0] = 0;
|
|
if (!SCRIPT_GetString(scripthandle, "Controls", str,temp))
|
|
MouseDigitalFunctions[i][0] = CONFIG_FunctionNameToNum(temp);
|
|
|
|
Bsprintf(str,"MouseDigitalAxes%d_1",i);
|
|
temp[0] = 0;
|
|
if (!SCRIPT_GetString(scripthandle, "Controls", str,temp))
|
|
MouseDigitalFunctions[i][1] = CONFIG_FunctionNameToNum(temp);
|
|
|
|
Bsprintf(str,"MouseAnalogScale%d",i);
|
|
int32_t scale = MouseAnalogueScale[i];
|
|
SCRIPT_GetNumber(scripthandle, "Controls", str, &scale);
|
|
MouseAnalogueScale[i] = scale;
|
|
}
|
|
|
|
for (int i=0; i<MAXMOUSEBUTTONS; i++)
|
|
{
|
|
CONTROL_MapButton(MouseFunctions[i][0], i, 0, controldevice_mouse);
|
|
CONTROL_MapButton(MouseFunctions[i][1], i, 1, controldevice_mouse);
|
|
}
|
|
for (int i=0; i<MAXMOUSEAXES; i++)
|
|
{
|
|
CONTROL_MapAnalogAxis(i, MouseAnalogueAxes[i], controldevice_mouse);
|
|
CONTROL_MapDigitalAxis(i, MouseDigitalFunctions[i][0], 0,controldevice_mouse);
|
|
CONTROL_MapDigitalAxis(i, MouseDigitalFunctions[i][1], 1,controldevice_mouse);
|
|
CONTROL_SetAnalogAxisScale(i, MouseAnalogueScale[i], controldevice_mouse);
|
|
}
|
|
}
|
|
|
|
|
|
void CONFIG_SetupJoystick(void)
|
|
{
|
|
int32_t i;
|
|
char str[80];
|
|
char temp[80];
|
|
int32_t scale;
|
|
|
|
if (scripthandle < 0) return;
|
|
|
|
for (i=0; i<MAXJOYBUTTONSANDHATS; i++)
|
|
{
|
|
Bsprintf(str,"ControllerButton%d",i);
|
|
temp[0] = 0;
|
|
if (!SCRIPT_GetString(scripthandle,"Controls", str,temp))
|
|
JoystickFunctions[i][0] = CONFIG_FunctionNameToNum(temp);
|
|
|
|
Bsprintf(str,"ControllerButtonClicked%d",i);
|
|
temp[0] = 0;
|
|
if (!SCRIPT_GetString(scripthandle,"Controls", str,temp))
|
|
JoystickFunctions[i][1] = CONFIG_FunctionNameToNum(temp);
|
|
}
|
|
|
|
// map over the axes
|
|
for (i=0; i<MAXJOYAXES; i++)
|
|
{
|
|
Bsprintf(str,"ControllerAnalogAxes%d",i);
|
|
temp[0] = 0;
|
|
if (!SCRIPT_GetString(scripthandle, "Controls", str,temp))
|
|
JoystickAnalogueAxes[i] = CONFIG_AnalogNameToNum(temp);
|
|
|
|
Bsprintf(str,"ControllerDigitalAxes%d_0",i);
|
|
temp[0] = 0;
|
|
if (!SCRIPT_GetString(scripthandle, "Controls", str,temp))
|
|
JoystickDigitalFunctions[i][0] = CONFIG_FunctionNameToNum(temp);
|
|
|
|
Bsprintf(str,"ControllerDigitalAxes%d_1",i);
|
|
temp[0] = 0;
|
|
if (!SCRIPT_GetString(scripthandle, "Controls", str,temp))
|
|
JoystickDigitalFunctions[i][1] = CONFIG_FunctionNameToNum(temp);
|
|
|
|
Bsprintf(str,"ControllerAnalogScale%d",i);
|
|
scale = JoystickAnalogueScale[i];
|
|
SCRIPT_GetNumber(scripthandle, "Controls", str,&scale);
|
|
JoystickAnalogueScale[i] = scale;
|
|
|
|
Bsprintf(str,"ControllerAnalogInvert%d",i);
|
|
scale = JoystickAnalogueInvert[i];
|
|
SCRIPT_GetNumber(scripthandle, "Controls", str,&scale);
|
|
JoystickAnalogueInvert[i] = scale;
|
|
|
|
Bsprintf(str,"ControllerAnalogDead%d",i);
|
|
scale = JoystickAnalogueDead[i];
|
|
SCRIPT_GetNumber(scripthandle, "Controls", str,&scale);
|
|
JoystickAnalogueDead[i] = scale;
|
|
|
|
Bsprintf(str,"ControllerAnalogSaturate%d",i);
|
|
scale = JoystickAnalogueSaturate[i];
|
|
SCRIPT_GetNumber(scripthandle, "Controls", str,&scale);
|
|
JoystickAnalogueSaturate[i] = scale;
|
|
}
|
|
|
|
for (i=0; i<MAXJOYBUTTONSANDHATS; i++)
|
|
{
|
|
CONTROL_MapButton(JoystickFunctions[i][0], i, 0, controldevice_joystick);
|
|
CONTROL_MapButton(JoystickFunctions[i][1], i, 1, controldevice_joystick);
|
|
}
|
|
for (i=0; i<MAXJOYAXES; i++)
|
|
{
|
|
CONTROL_MapAnalogAxis(i, JoystickAnalogueAxes[i], controldevice_joystick);
|
|
CONTROL_MapDigitalAxis(i, JoystickDigitalFunctions[i][0], 0, controldevice_joystick);
|
|
CONTROL_MapDigitalAxis(i, JoystickDigitalFunctions[i][1], 1, controldevice_joystick);
|
|
CONTROL_SetAnalogAxisScale(i, JoystickAnalogueScale[i], controldevice_joystick);
|
|
CONTROL_SetAnalogAxisInvert(i, JoystickAnalogueInvert[i], controldevice_joystick);
|
|
}
|
|
}
|
|
|
|
void SetupInput()
|
|
{
|
|
if (CONTROL_Startup(controltype_keyboardandmouse, &BGetTime, kTimerTicks))
|
|
{
|
|
ERRprintf("There was an error initializing the CONTROL system.\n");
|
|
engineUnInit();
|
|
Bexit(5);
|
|
}
|
|
SetupGameButtons();
|
|
CONFIG_SetupMouse();
|
|
CONFIG_SetupJoystick();
|
|
|
|
CONTROL_JoystickEnabled = (gSetup.usejoystick && CONTROL_JoyPresent);
|
|
CONTROL_MouseEnabled = (gSetup.usemouse && CONTROL_MousePresent);
|
|
|
|
// JBF 20040215: evil and nasty place to do this, but joysticks are evil and nasty too
|
|
for (int i=0; i<joystick.numAxes; i++)
|
|
joySetDeadZone(i,JoystickAnalogueDead[i],JoystickAnalogueSaturate[i]);
|
|
}
|
|
|
|
void CONFIG_WriteSettings(void) // save binds and aliases to <cfgname>_settings.cfg
|
|
{
|
|
char filename[BMAX_PATH];
|
|
|
|
if (!Bstrcmp(setupfilename, kSetupFilename))
|
|
Bsprintf(filename, "settings.cfg");
|
|
else
|
|
Bsprintf(filename, "%s_settings.cfg", strtok(setupfilename, "."));
|
|
|
|
buildvfs_FILE fp = buildvfs_fopen_write(filename);
|
|
|
|
if (fp)
|
|
{
|
|
buildvfs_fputstr(fp, "// this file is automatically generated by ");
|
|
buildvfs_fputstrptr(fp, AppProperName);
|
|
buildvfs_fputstr(fp,"\nunbindall\n");
|
|
|
|
for (int i=0; i<MAXBOUNDKEYS+MAXMOUSEBUTTONS; i++)
|
|
{
|
|
if (CONTROL_KeyIsBound(i))
|
|
{
|
|
buildvfs_fputstr(fp, "bind \"");
|
|
buildvfs_fputstrptr(fp, CONTROL_KeyBinds[i].key);
|
|
if (CONTROL_KeyBinds[i].repeat)
|
|
buildvfs_fputstr(fp, "\" \"");
|
|
else
|
|
buildvfs_fputstr(fp, "\" norepeat \"");
|
|
buildvfs_fputstrptr(fp, CONTROL_KeyBinds[i].cmdstr);
|
|
buildvfs_fputstr(fp, "\"\n");
|
|
}
|
|
}
|
|
|
|
for (int i=0; i<kMaxGameFunctions; ++i)
|
|
{
|
|
char const * name = CONFIG_FunctionNumToName(i);
|
|
if (name && name[0] != '\0' && (KeyboardKeys[i][0] == 0xff || !KeyboardKeys[i][0]))
|
|
{
|
|
buildvfs_fputstr(fp, "unbound ");
|
|
buildvfs_fputstrptr(fp, name);
|
|
buildvfs_fputstr(fp, "\n");
|
|
}
|
|
}
|
|
|
|
OSD_WriteAliases(fp);
|
|
|
|
//if (g_crosshairSum != -1 && g_crosshairSum != DefaultCrosshairColors.r+(DefaultCrosshairColors.g<<8)+(DefaultCrosshairColors.b<<16))
|
|
//{
|
|
// buildvfs_fputstr(fp, "crosshaircolor ");
|
|
// char buf[64];
|
|
// snprintf(buf, sizeof(buf), "%d %d %d\n", CrosshairColors.r, CrosshairColors.g, CrosshairColors.b);
|
|
// buildvfs_fputstrptr(fp, buf);
|
|
//}
|
|
|
|
OSD_WriteCvars(fp);
|
|
|
|
buildvfs_fclose(fp);
|
|
|
|
OSD_Printf("Wrote %s\n", filename);
|
|
|
|
return;
|
|
}
|
|
|
|
OSD_Printf("Error writing %s: %s\n", filename, strerror(errno));
|
|
}
|
|
|
|
void CONFIG_WriteSetup(uint32_t flags)
|
|
{
|
|
char buf[256];
|
|
if (!setupread) return;
|
|
|
|
if (scripthandle < 0)
|
|
scripthandle = SCRIPT_Init(setupfilename);
|
|
|
|
SCRIPT_PutNumber(scripthandle, "Setup", "CacheSize", MAXCACHE1DSIZE, FALSE, FALSE);
|
|
//SCRIPT_PutNumber(scripthandle, "Setup", "ConfigVersion", BYTEVERSION_EDUKE32, FALSE, FALSE);
|
|
SCRIPT_PutNumber(scripthandle, "Setup", "ForceSetup", gSetup.forcesetup, FALSE, FALSE);
|
|
SCRIPT_PutNumber(scripthandle, "Setup", "NoAutoLoad", gSetup.noautoload, FALSE, FALSE);
|
|
|
|
//#ifdef POLYMER
|
|
// SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Polymer", glrendmode == REND_POLYMER, FALSE, FALSE);
|
|
//#endif
|
|
|
|
SCRIPT_PutNumber(scripthandle, "Screen Setup", "ScreenBPP", gSetup.bpp, FALSE, FALSE);
|
|
SCRIPT_PutNumber(scripthandle, "Screen Setup", "ScreenHeight", gSetup.ydim, FALSE, FALSE);
|
|
SCRIPT_PutNumber(scripthandle, "Screen Setup", "ScreenMode", gSetup.fullscreen, FALSE, FALSE);
|
|
SCRIPT_PutNumber(scripthandle, "Screen Setup", "ScreenWidth", gSetup.xdim, FALSE, FALSE);
|
|
|
|
//if (g_grpNamePtr && !g_addonNum)
|
|
// SCRIPT_PutString(ud.config.scripthandle, "Setup", "SelectedGRP", g_grpNamePtr);
|
|
|
|
#ifdef STARTUP_SETUP_WINDOW
|
|
if (g_noSetup == 0)
|
|
SCRIPT_PutString(scripthandle, "Setup", "ModDir", &g_modDir[0]);
|
|
#endif
|
|
// exit early after only updating the values that can be changed from the startup window
|
|
if (flags & 1)
|
|
{
|
|
SCRIPT_Save(scripthandle, setupfilename);
|
|
SCRIPT_Free(scripthandle);
|
|
return;
|
|
}
|
|
|
|
SCRIPT_PutNumber(scripthandle, "Screen Setup", "MaxRefreshFreq", maxrefreshfreq, FALSE, FALSE);
|
|
SCRIPT_PutNumber(scripthandle, "Screen Setup", "WindowPosX", windowx, FALSE, FALSE);
|
|
SCRIPT_PutNumber(scripthandle, "Screen Setup", "WindowPosY", windowy, FALSE, FALSE);
|
|
SCRIPT_PutNumber(scripthandle, "Screen Setup", "WindowPositioning", windowpos, FALSE, FALSE);
|
|
|
|
//if (!NAM_WW2GI)
|
|
//{
|
|
// SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Out",ud.lockout,FALSE,FALSE);
|
|
// SCRIPT_PutString(ud.config.scripthandle, "Screen Setup", "Password",ud.pwlockout);
|
|
//}
|
|
|
|
//#ifdef _WIN32
|
|
// SCRIPT_PutNumber(ud.config.scripthandle, "Updates", "CheckForUpdates", ud.config.CheckForUpdates, FALSE, FALSE);
|
|
// SCRIPT_PutNumber(ud.config.scripthandle, "Updates", "LastUpdateCheck", ud.config.LastUpdateCheck, FALSE, FALSE);
|
|
//#endif
|
|
|
|
if (gSetup.usemouse)
|
|
{
|
|
for (int i=0; i<MAXMOUSEBUTTONS; i++)
|
|
{
|
|
if (CONFIG_FunctionNumToName(MouseFunctions[i][0]))
|
|
{
|
|
Bsprintf(buf, "MouseButton%d", i);
|
|
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(MouseFunctions[i][0]));
|
|
}
|
|
|
|
if (i >= (MAXMOUSEBUTTONS-2)) continue;
|
|
|
|
if (CONFIG_FunctionNumToName(MouseFunctions[i][1]))
|
|
{
|
|
Bsprintf(buf, "MouseButtonClicked%d", i);
|
|
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(MouseFunctions[i][1]));
|
|
}
|
|
}
|
|
|
|
for (int i=0; i<MAXMOUSEAXES; i++)
|
|
{
|
|
if (CONFIG_AnalogNumToName(MouseAnalogueAxes[i]))
|
|
{
|
|
Bsprintf(buf, "MouseAnalogAxes%d", i);
|
|
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_AnalogNumToName(MouseAnalogueAxes[i]));
|
|
}
|
|
|
|
if (CONFIG_FunctionNumToName(MouseDigitalFunctions[i][0]))
|
|
{
|
|
Bsprintf(buf, "MouseDigitalAxes%d_0", i);
|
|
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(MouseDigitalFunctions[i][0]));
|
|
}
|
|
|
|
if (CONFIG_FunctionNumToName(MouseDigitalFunctions[i][1]))
|
|
{
|
|
Bsprintf(buf, "MouseDigitalAxes%d_1", i);
|
|
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(MouseDigitalFunctions[i][1]));
|
|
}
|
|
|
|
Bsprintf(buf, "MouseAnalogScale%d", i);
|
|
SCRIPT_PutNumber(scripthandle, "Controls", buf, MouseAnalogueScale[i], FALSE, FALSE);
|
|
}
|
|
}
|
|
|
|
if (gSetup.usejoystick)
|
|
{
|
|
for (int dummy=0; dummy<MAXJOYBUTTONSANDHATS; dummy++)
|
|
{
|
|
if (CONFIG_FunctionNumToName(JoystickFunctions[dummy][0]))
|
|
{
|
|
Bsprintf(buf, "ControllerButton%d", dummy);
|
|
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(JoystickFunctions[dummy][0]));
|
|
}
|
|
|
|
if (CONFIG_FunctionNumToName(JoystickFunctions[dummy][1]))
|
|
{
|
|
Bsprintf(buf, "ControllerButtonClicked%d", dummy);
|
|
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(JoystickFunctions[dummy][1]));
|
|
}
|
|
}
|
|
for (int dummy=0; dummy<MAXJOYAXES; dummy++)
|
|
{
|
|
if (CONFIG_AnalogNumToName(JoystickAnalogueAxes[dummy]))
|
|
{
|
|
Bsprintf(buf, "ControllerAnalogAxes%d", dummy);
|
|
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_AnalogNumToName(JoystickAnalogueAxes[dummy]));
|
|
}
|
|
|
|
if (CONFIG_FunctionNumToName(JoystickDigitalFunctions[dummy][0]))
|
|
{
|
|
Bsprintf(buf, "ControllerDigitalAxes%d_0", dummy);
|
|
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(JoystickDigitalFunctions[dummy][0]));
|
|
}
|
|
|
|
if (CONFIG_FunctionNumToName(JoystickDigitalFunctions[dummy][1]))
|
|
{
|
|
Bsprintf(buf, "ControllerDigitalAxes%d_1", dummy);
|
|
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(JoystickDigitalFunctions[dummy][1]));
|
|
}
|
|
|
|
Bsprintf(buf, "ControllerAnalogScale%d", dummy);
|
|
SCRIPT_PutNumber(scripthandle, "Controls", buf, JoystickAnalogueScale[dummy], FALSE, FALSE);
|
|
|
|
Bsprintf(buf, "ControllerAnalogInvert%d", dummy);
|
|
SCRIPT_PutNumber(scripthandle, "Controls", buf, JoystickAnalogueInvert[dummy], FALSE, FALSE);
|
|
|
|
Bsprintf(buf, "ControllerAnalogDead%d", dummy);
|
|
SCRIPT_PutNumber(scripthandle, "Controls", buf, JoystickAnalogueDead[dummy], FALSE, FALSE);
|
|
|
|
Bsprintf(buf, "ControllerAnalogSaturate%d", dummy);
|
|
SCRIPT_PutNumber(scripthandle, "Controls", buf, JoystickAnalogueSaturate[dummy], FALSE, FALSE);
|
|
}
|
|
}
|
|
|
|
//SCRIPT_PutString(ud.config.scripthandle, "Comm Setup","PlayerName",&szPlayerName[0]);
|
|
|
|
//SCRIPT_PutString(ud.config.scripthandle, "Comm Setup","RTSName",&ud.rtsname[0]);
|
|
|
|
// char commmacro[] = "CommbatMacro# ";
|
|
|
|
//for (int dummy = 0; dummy < MAXRIDECULE; dummy++)
|
|
//{
|
|
// commmacro[13] = dummy+'0';
|
|
// SCRIPT_PutString(ud.config.scripthandle, "Comm Setup",commmacro,&ud.ridecule[dummy][0]);
|
|
//}
|
|
|
|
SCRIPT_Save(scripthandle, setupfilename);
|
|
|
|
if ((flags & 2) == 0)
|
|
SCRIPT_Free(scripthandle);
|
|
|
|
OSD_Printf("Wrote %s\n",setupfilename);
|
|
CONFIG_WriteSettings();
|
|
Bfflush(NULL);
|
|
}
|