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88 lines
1 KiB
C
88 lines
1 KiB
C
// 'None' must always be the first name.
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// Windows.h is just dangerous!
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#ifdef LoadMenu
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#undef LoadMenu
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#endif
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xx(None)
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xx(Null)
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xx(_)
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xx(Untranslated)
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xx(QAV)
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xx(SEQ)
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xx(SFX)
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xx(RAW)
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xx(MAP)
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xx(RFS)
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xx(WAV)
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xx(OGG)
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xx(FLAC)
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xx(VOC)
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xx(MP3)
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xx(XM)
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xx(MOD)
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xx(IT)
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xx(S3M)
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xx(MTM)
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xx(MID)
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xx(HMP)
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xx(HMI)
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xx(XMI)
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xx(SPC)
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xx(VGM)
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xx(VGZ)
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xx(MP2)
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xx(XA)
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xx(STM)
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xx(669)
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xx(PTM)
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xx(AMF)
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xx(OKT)
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xx(DSM)
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xx(AMFF)
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xx(AY)
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xx(GBS)
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xx(GYM)
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xx(HES)
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xx(KSS)
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xx(NSF)
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xx(NSFE)
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xx(SAP)
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xx(Controlmessage)
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xx(MainMenu)
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xx(IngameMenu)
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xx(MultiMenu)
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xx(HelpMenu)
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xx(CreditsMenu)
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xx(SaveGameMenu)
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xx(LoadGameMenu)
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xx(SoundMenu)
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xx(ConfirmPlayerReset)
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xx(EpisodeMenu)
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xx(SkillMenu)
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xx(CustomGameMenu)
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xx(CustomSubMenu1)
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xx(CustomSubMenu2)
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xx(CustomSubMenu3)
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xx(CustomSubMenu4)
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xx(CustomSubMenu5)
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xx(CustomSubMenu6)
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xx(CustomSubMenu7)
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xx(UsermapMenu)
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xx(StartGame)
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xx(ImageScroller)
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xx(QuitMenu)
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xx(EndgameMenu)
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xx(Mididevices)
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xx(Aldevices)
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xx(Alresamplers)
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xx(AdvSoundOptions)
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xx(JoystickConfigMenu)
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xx(JoystickOptions)
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xx(EngineCredits)
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xx(EngineCredits2)
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