raze/source/mact/include/scriplib.h
hendricks266 1cc9d13ccf The great repository rearrangement of 2017.
Files moved but not modified. Changes to follow in a subsequent commit.

You down with CPP?

git-svn-id: https://svn.eduke32.com/eduke32@6055 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-01 10:01:11 +00:00

232 lines
4.4 KiB
C

//-------------------------------------------------------------------------
/*
Copyright (C) 1996, 2003 - 3D Realms Entertainment
This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
Duke Nukem 3D is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Original Source: 1996 - Todd Replogle
Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
*/
//-------------------------------------------------------------------------
#pragma once
#ifndef scriplib_public_h_
#define scriplib_public_h_
#ifdef __cplusplus
extern "C" {
#endif
/*
==============
=
= SCRIPT_Init
=
==============
*/
int32_t SCRIPT_Init( char const * name );
/*
==============
=
= SCRIPT_Free
=
==============
*/
void SCRIPT_Free( int32_t scripthandle );
/*
==============
=
= SCRIPT_Load
=
==============
*/
int32_t SCRIPT_Load ( char const * filename );
/*
==============
=
= SCRIPT_Save
=
==============
*/
void SCRIPT_Save (int32_t scripthandle, char const * filename);
/*
==============
=
= SCRIPT_NumberSections
=
==============
*/
int32_t SCRIPT_NumberSections( int32_t scripthandle );
/*
==============
=
= SCRIPT_Section
=
==============
*/
char const * SCRIPT_Section( int32_t scripthandle, int32_t which );
/*
==============
=
= SCRIPT_NumberEntries
=
==============
*/
int32_t SCRIPT_NumberEntries( int32_t scripthandle, char const * sectionname );
/*
==============
=
= SCRIPT_Entry
=
==============
*/
char const * SCRIPT_Entry( int32_t scripthandle, char const * sectionname, int32_t which );
/*
==============
=
= SCRIPT_GetRaw
=
==============
*/
char const * SCRIPT_GetRaw(int32_t scripthandle, char const * sectionname, char const * entryname);
/*
==============
=
= SCRIPT_GetString
=
==============
*/
int32_t SCRIPT_GetStringPtr(int32_t scripthandle, char const *sectionname, char const *entryname, char **dest);
int32_t SCRIPT_GetString(int32_t scripthandle, char const *sectionname, char const *entryname, char *dest);
/*
==============
=
= SCRIPT_GetDoubleString
=
==============
*/
int32_t SCRIPT_GetDoubleString(int32_t scripthandle, const char *sectionname, const char *entryname, char *dest1,
char *dest2);
/*
==============
=
= SCRIPT_GetNumber
=
==============
*/
int32_t SCRIPT_GetNumber(int32_t scripthandle, const char *sectionname, const char *entryname, int32_t *number);
/*
==============
=
= SCRIPT_GetBoolean
=
==============
*/
int32_t SCRIPT_GetBoolean(int32_t scripthandle, char const *sectionname, char const *entryname, int32_t *boole);
/*
==============
=
= SCRIPT_PutSection
=
==============
*/
void SCRIPT_PutSection( int32_t scripthandle, char const * sectionname );
/*
==============
=
= SCRIPT_PutRaw
=
==============
*/
void SCRIPT_PutRaw(int32_t scripthandle, char const * sectionname, char const * entryname, char const * raw);
/*
==============
=
= SCRIPT_PutString
=
==============
*/
void SCRIPT_PutString(int32_t scripthandle, char const *sectionname, char const *entryname, const char *string);
/*
==============
=
= SCRIPT_PutDoubleString
=
==============
*/
void SCRIPT_PutDoubleString(int32_t scripthandle, const char *sectionname, const char *entryname, const char *string1,
const char *string2);
/*
==============
=
= SCRIPT_PutNumber
=
==============
*/
void SCRIPT_PutNumber(int32_t scripthandle, const char *sectionname, const char *entryname, int32_t number,
int32_t hexadecimal, int32_t defaultvalue);
/*
==============
=
= SCRIPT_PutBoolean
=
==============
*/
void SCRIPT_PutBoolean(int32_t scripthandle, char *sectionname, char *entryname, int32_t boole);
/*
==============
=
= SCRIPT_PutDouble
=
==============
*/
void SCRIPT_PutDouble(int32_t scripthandle, char *sectionname, char *entryname, double number, int32_t defaultvalue);
#ifdef __cplusplus
}
#endif
#endif