Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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2012-11-26 08:37:36 +00:00
polymer Add "dump_used_assets.m32" to samples. This script can be used to extract what tilenum and sound IDs are used in maps. 2012-11-26 08:37:36 +00:00
.gitignore Remove polymer-perf related lines from .gitignore 2012-10-05 22:37:26 +00:00