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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
64595adfb2
- Properly handle the architecture definition when BUILD32_ON_64=1 - Add proper $(*LDFLAGS) to which LTO and ARCH are correctly passed. - Cleanup of compiler flag variables. This should fix to some degree building of the Build tools on OS X, and it may possibly fix the crashing of the OS X x86 32-bit build. git-svn-id: https://svn.eduke32.com/eduke32@2520 1a8010ca-5511-0410-912e-c29ae57300e0 |
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polymer | ||
polymer-perf |