raze/source/games/blood
Christoph Oelckers 6342926871 - disabled the QAV preload calls in Blood.
Aside from not having been functional, this is ultimately more harmful than useful as it forces loading of a large number of textures at the same time during gameplay instead of spreading them out.
2021-04-11 12:10:52 +02:00
..
src - disabled the QAV preload calls in Blood. 2021-04-11 12:10:52 +02:00
all.cpp - project cleanup 2021-01-10 20:31:32 +01:00