raze/source/games/blood
Christoph Oelckers 62d0d3712e - use a sprite flag to mark mapped sprites.
This avoids another global array which needs to be addressed by sprite index.
2021-10-14 15:09:43 +02:00
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src - use a sprite flag to mark mapped sprites. 2021-10-14 15:09:43 +02:00
all.cpp Merge branch 'scriptable_cutscenes' into newrenderer 2021-05-02 22:37:46 +02:00