raze/source
Christoph Oelckers 62a5a720e8 - Check for maps with bad setup of their wall lists.
Lo Wang In Time's map 11 does not include wall 0 into its sector, which caused crashes when trying to triangulate this sector.
2021-07-06 10:29:24 +02:00
..
build - Repair some potential issues from 1354d52c05 that might be causing issues with #455. 2021-07-04 21:06:13 +10:00
common - disable texture name truncation for textures/ directory. 2021-07-05 22:39:24 +02:00
core - Check for maps with bad setup of their wall lists. 2021-07-06 10:29:24 +02:00
games - SW: added countermeasure to re-enable lower skills on mods not implementing them. 2021-07-06 10:26:43 +02:00
glbackend Give -1 to model light index otherwise mLightIndex in renderstate ends up getting set to 0 which is a valid light index 2021-05-13 10:04:40 +02:00
platform
thirdparty
CMakeLists.txt - moved all font setup out of the C++ code. 2021-05-31 21:20:31 +02:00
g_pch.h
gitinfo.cpp