Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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helixhorned 61f7c9e30f sounds.c: don't crash S_PlayMusic() if passed null pointer for 'fn'.
This may happen if no title/end music is defined from CON.
Thanks to Zaxtor for the bug report.

git-svn-id: https://svn.eduke32.com/eduke32@4871 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-28 22:12:40 +00:00
polymer sounds.c: don't crash S_PlayMusic() if passed null pointer for 'fn'. 2014-12-28 22:12:40 +00:00
.gitignore Fix the Wii build and clean up remaining warnings. DONT_BUILD. 2014-10-19 00:44:23 +00:00