raze/source/common/textures
Christoph Oelckers bad2c2e55f - backend update from GZDoom
* replacement of 'long' in string code.
* palette removal in V_GetColor.
* fixes to DShape2D buffer management.
2021-08-14 10:04:45 +02:00
..
formats
hires
animlib.cpp
animlib.h
animtexture.cpp
animtexture.h
bitmap.cpp
bitmap.h
gametexture.cpp
gametexture.h
hw_ihwtexture.cpp
hw_ihwtexture.h
hw_material.cpp
hw_material.h
hw_texcontainer.h
image.cpp
image.h
imagehelpers.h
imagetexture.cpp
m_png.cpp
m_png.h
multipatchtexturebuilder.cpp
skyboxtexture.cpp
skyboxtexture.h
texmanip.h
texture.cpp
textureid.h
texturemanager.cpp
texturemanager.h
textures.h
v_collection.cpp
v_collection.h