raze/source/build
terminx 6190fbb4f2 clipmove() improvements
This fixes an issue with clipmove() caused by sectors behind walls which were candidates for clipping not being added to the list of sectors that definitely clip the player, forcing the function to fall back to a slow, sector-by-sector brute force approach. This brute force approach has also been removed in favor of something more efficient.

git-svn-id: https://svn.eduke32.com/eduke32@7398 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:07:45 +00:00
..
doc Trailing whitespace. 2017-06-27 11:01:22 +00:00
include Bump MAXCLIPNUM to 2048 2019-03-19 17:07:41 +00:00
src clipmove() improvements 2019-03-19 17:07:45 +00:00
buildlic.txt The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
Dependencies.mak Fix variable capitalization in Dependencies.mak files 2018-07-23 02:55:42 +00:00