raze/source
2021-10-24 18:35:13 +02:00
..
build - fixed black rendered sectors in Exhumed/Polymost. 2021-10-16 15:36:34 +02:00
common Re-enable depth clamping 2021-10-24 12:06:54 +02:00
core - properly macro-fy parsed strings from Blood's INI. 2021-10-19 21:49:03 +02:00
games - refactor the wasp to use actors. 2021-10-24 18:35:13 +02:00
glbackend - fixed black rendered sectors in Exhumed/Polymost. 2021-10-16 15:36:34 +02:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - macOS backend update, plus moving base64.cpp around. 2020-09-27 16:12:50 +02:00
CMakeLists.txt - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
g_pch.h - cleaned up the remaining dependencies on windows.h 2020-02-03 21:30:57 +01:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00