raze/source/games/duke
Christoph Oelckers 5ff7d45f7f - Duke/RR: better handling for one random kill scenario in the player movement code.
Using the same appoach as EDuke32 - instead of outright killing the player it will first reset its position and retry the pushmove check.
2022-01-05 09:20:54 +01:00
..
src - Duke/RR: better handling for one random kill scenario in the player movement code. 2022-01-05 09:20:54 +01:00
all.cpp - actually compile the game code as larger units and integrate them in the main project. 2021-01-04 11:52:10 +01:00
all_d.cpp - moved all font setup out of the C++ code. 2021-05-31 21:20:31 +02:00
all_r.cpp - moved all font setup out of the C++ code. 2021-05-31 21:20:31 +02:00