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The state quries the user for four values: ref. picnum, target picnum, max. ldist and a lotag. Then, for all sprites i (of ref. picnum), for all sprites j (of target picnum), if ldist(i,j)<=maxldist, sprite j's lotag is changed to the provided one. Also add lunatic/test/maputil.lua, containing a similar function but allowing to customize the selection predicates of the ref. and target sprites, as well as the action to carry out. git-svn-id: https://svn.eduke32.com/eduke32@4414 1a8010ca-5511-0410-912e-c29ae57300e0 |
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.. | ||
_clipshape0.map | ||
a.m32 | ||
aspect.map | ||
duke3d.def.sample | ||
dump_used_assets.m32 | ||
enhance.con.sample | ||
m32script_ex.map | ||
r_usenewshading.map | ||
ror.map | ||
splitscr.con | ||
spriteclip.txt | ||
startpos.m32 | ||
test_tileoffsets.map | ||
tests.m32 | ||
trueror1.map | ||
weapons.con.sample |