raze/source/build/src
Christoph Oelckers 999ec3c95a use validSectorIndex checks where appropriate.
Let’s hope that this sloppiness doesn’t have negative effects with broken maps.

# Conflicts:
#	source/games/sw/src/sprite.cpp

# Conflicts:
#	source/games/duke/src/prediction.cpp
#	source/games/duke/src/render.cpp
2021-12-25 21:28:37 +01:00
..
clip.cpp - replaced the remaining content from compat.h 2021-12-14 10:15:58 +01:00
engine.cpp use validSectorIndex checks where appropriate. 2021-12-25 21:28:37 +01:00
engine_priv.h - various small bits of cleanup. 2021-11-29 00:57:11 +01:00
mdsprite.cpp - use WORDS_BIGENDIAN directly in place of B_BIG_ENDIAN 2021-12-14 12:27:41 +01:00
polymost.cpp - replaced the remaining content from compat.h 2021-12-14 10:15:58 +01:00