raze/polymer/eduke32/source/namesdyn.h
terminx 5bc595ab89 Dynamic tile remapping shouldn't actually be disabled in synthesis builds, whether the source allows it to be compi
led out or not. Removing features that certain mods may depend on to operate correctly without throwing any kind of
 error or warning at startup other than a logged message is bad.


git-svn-id: https://svn.eduke32.com/eduke32@2300 1a8010ca-5511-0410-912e-c29ae57300e0
2012-01-28 15:16:14 +00:00

1529 lines
43 KiB
C

//-------------------------------------------------------------------------
/*
Copyright (C) 2010 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//-------------------------------------------------------------------------
#define DYNTILEREMAP_ENABLE
#define SECTOREFFECTOR__STATIC 1
#define ACTIVATOR__STATIC 2
#define TOUCHPLATE__STATIC 3
#define ACTIVATORLOCKED__STATIC 4
#define MUSICANDSFX__STATIC 5
#define LOCATORS__STATIC 6
#define CYCLER__STATIC 7
#define MASTERSWITCH__STATIC 8
#define RESPAWN__STATIC 9
#define GPSPEED__STATIC 10
#define FOF__STATIC 13
#define ARROW__STATIC 20
#define FIRSTGUNSPRITE__STATIC 21
#define CHAINGUNSPRITE__STATIC 22
#define RPGSPRITE__STATIC 23
#define FREEZESPRITE__STATIC 24
#define SHRINKERSPRITE__STATIC 25
#define HEAVYHBOMB__STATIC 26
#define TRIPBOMBSPRITE__STATIC 27
#define SHOTGUNSPRITE__STATIC 28
#define DEVISTATORSPRITE__STATIC 29
#define HEALTHBOX__STATIC 30
#define AMMOBOX__STATIC 31
#define GROWSPRITEICON__STATIC 32
#define INVENTORYBOX__STATIC 33
#define FREEZEAMMO__STATIC 37
#define AMMO__STATIC 40
#define BATTERYAMMO__STATIC 41
#define DEVISTATORAMMO__STATIC 42
#define RPGAMMO__STATIC 44
#define GROWAMMO__STATIC 45
#define CRYSTALAMMO__STATIC 46
#define HBOMBAMMO__STATIC 47
#define AMMOLOTS__STATIC 48
#define SHOTGUNAMMO__STATIC 49
#define COLA__STATIC 51
#define SIXPAK__STATIC 52
#define FIRSTAID__STATIC 53
#define SHIELD__STATIC 54
#define STEROIDS__STATIC 55
#define AIRTANK__STATIC 56
#define JETPACK__STATIC 57
#define HEATSENSOR__STATIC 59
#define ACCESSCARD__STATIC 60
#define BOOTS__STATIC 61
#define MIRRORBROKE__STATIC 70
#define CLOUDYOCEAN__STATIC 78
#define CLOUDYSKIES__STATIC 79
#define MOONSKY1__STATIC 80
#define MOONSKY2__STATIC 81
#define MOONSKY3__STATIC 82
#define MOONSKY4__STATIC 83
#define BIGORBIT1__STATIC 84
#define BIGORBIT2__STATIC 85
#define BIGORBIT3__STATIC 86
#define BIGORBIT4__STATIC 87
#define BIGORBIT5__STATIC 88
#define LA__STATIC 89
#define REDSKY1__STATIC 98
#define REDSKY2__STATIC 99
#define ATOMICHEALTH__STATIC 100
#define TECHLIGHT2__STATIC 120
#define TECHLIGHTBUST2__STATIC 121
#define TECHLIGHT4__STATIC 122
#define TECHLIGHTBUST4__STATIC 123
#define WALLLIGHT4__STATIC 124
#define WALLLIGHTBUST4__STATIC 125
#define ACCESSSWITCH__STATIC 130
#define SLOTDOOR__STATIC 132
#define LIGHTSWITCH__STATIC 134
#define SPACEDOORSWITCH__STATIC 136
#define SPACELIGHTSWITCH__STATIC 138
#define FRANKENSTINESWITCH__STATIC 140
#define NUKEBUTTON__STATIC 142
#define MULTISWITCH__STATIC 146
#define DOORTILE5__STATIC 150
#define DOORTILE6__STATIC 151
#define DOORTILE1__STATIC 152
#define DOORTILE2__STATIC 153
#define DOORTILE3__STATIC 154
#define DOORTILE4__STATIC 155
#define DOORTILE7__STATIC 156
#define DOORTILE8__STATIC 157
#define DOORTILE9__STATIC 158
#define DOORTILE10__STATIC 159
#define DOORSHOCK__STATIC 160
#define DIPSWITCH__STATIC 162
#define DIPSWITCH2__STATIC 164
#define TECHSWITCH__STATIC 166
#define DIPSWITCH3__STATIC 168
#define ACCESSSWITCH2__STATIC 170
#define REFLECTWATERTILE__STATIC 180
#define FLOORSLIME__STATIC 200
#define BIGFORCE__STATIC 230
#define EPISODE__STATIC 247
#define MASKWALL9__STATIC 255
#define W_LIGHT__STATIC 260
#define SCREENBREAK1__STATIC 263
#define SCREENBREAK2__STATIC 264
#define SCREENBREAK3__STATIC 265
#define SCREENBREAK4__STATIC 266
#define SCREENBREAK5__STATIC 267
#define SCREENBREAK6__STATIC 268
#define SCREENBREAK7__STATIC 269
#define SCREENBREAK8__STATIC 270
#define SCREENBREAK9__STATIC 271
#define SCREENBREAK10__STATIC 272
#define SCREENBREAK11__STATIC 273
#define SCREENBREAK12__STATIC 274
#define SCREENBREAK13__STATIC 275
#define MASKWALL1__STATIC 285
#define W_TECHWALL1__STATIC 293
#define W_TECHWALL2__STATIC 297
#define W_TECHWALL15__STATIC 299
#define W_TECHWALL3__STATIC 301
#define W_TECHWALL4__STATIC 305
#define W_TECHWALL10__STATIC 306
#define W_TECHWALL16__STATIC 307
#define WATERTILE2__STATIC 336
#define BPANNEL1__STATIC 341
#define PANNEL1__STATIC 342
#define PANNEL2__STATIC 343
#define WATERTILE__STATIC 344
#define STATIC__STATIC 351
#define W_SCREENBREAK__STATIC 357
#define W_HITTECHWALL3__STATIC 360
#define W_HITTECHWALL4__STATIC 361
#define W_HITTECHWALL2__STATIC 362
#define W_HITTECHWALL1__STATIC 363
#define MASKWALL10__STATIC 387
#define MASKWALL11__STATIC 391
#define DOORTILE22__STATIC 395
#define FANSPRITE__STATIC 407
#define FANSPRITEBROKE__STATIC 411
#define FANSHADOW__STATIC 412
#define FANSHADOWBROKE__STATIC 416
#define DOORTILE18__STATIC 447
#define DOORTILE19__STATIC 448
#define DOORTILE20__STATIC 449
#define SATELLITE__STATIC 489
#define VIEWSCREEN2__STATIC 499
#define VIEWSCREENBROKE__STATIC 501
#define VIEWSCREEN__STATIC 502
#define GLASS__STATIC 503
#define GLASS2__STATIC 504
#define STAINGLASS1__STATIC 510
#define MASKWALL5__STATIC 514
#define SATELITE__STATIC 516
#define FUELPOD__STATIC 517
#define SLIMEPIPE__STATIC 538
#define CRACK1__STATIC 546
#define CRACK2__STATIC 547
#define CRACK3__STATIC 548
#define CRACK4__STATIC 549
#define FOOTPRINTS__STATIC 550
#define DOMELITE__STATIC 551
#define CAMERAPOLE__STATIC 554
#define CHAIR1__STATIC 556
#define CHAIR2__STATIC 557
#define BROKENCHAIR__STATIC 559
#define MIRROR__STATIC 560
#define WATERFOUNTAIN__STATIC 563
#define WATERFOUNTAINBROKE__STATIC 567
#define FEMMAG1__STATIC 568
#define TOILET__STATIC 569
#define STALL__STATIC 571
#define STALLBROKE__STATIC 573
#define FEMMAG2__STATIC 577
#define REACTOR2__STATIC 578
#define REACTOR2BURNT__STATIC 579
#define REACTOR2SPARK__STATIC 580
#define GRATE1__STATIC 595
#define BGRATE1__STATIC 596
#define SOLARPANNEL__STATIC 602
#define NAKED1__STATIC 603
#define ANTENNA__STATIC 607
#define MASKWALL12__STATIC 609
#define TOILETBROKE__STATIC 615
#define PIPE2__STATIC 616
#define PIPE1B__STATIC 617
#define PIPE3__STATIC 618
#define PIPE1__STATIC 619
#define CAMERA1__STATIC 621
#define BRICK__STATIC 626
#define SPLINTERWOOD__STATIC 630
#define PIPE2B__STATIC 633
#define BOLT1__STATIC 634
#define W_NUMBERS__STATIC 640
#define WATERDRIP__STATIC 660
#define WATERBUBBLE__STATIC 661
#define WATERBUBBLEMAKER__STATIC 662
#define W_FORCEFIELD__STATIC 663
#define VACUUM__STATIC 669
#define FOOTPRINTS2__STATIC 672
#define FOOTPRINTS3__STATIC 673
#define FOOTPRINTS4__STATIC 674
#define EGG__STATIC 675
#define SCALE__STATIC 678
#define CHAIR3__STATIC 680
#define CAMERALIGHT__STATIC 685
#define MOVIECAMERA__STATIC 686
#define IVUNIT__STATIC 689
#define POT1__STATIC 694
#define POT2__STATIC 695
#define POT3__STATIC 697
#define PIPE3B__STATIC 700
#define WALLLIGHT3__STATIC 701
#define WALLLIGHTBUST3__STATIC 702
#define WALLLIGHT1__STATIC 703
#define WALLLIGHTBUST1__STATIC 704
#define WALLLIGHT2__STATIC 705
#define WALLLIGHTBUST2__STATIC 706
#define LIGHTSWITCH2__STATIC 712
#define WAITTOBESEATED__STATIC 716
#define DOORTILE14__STATIC 717
#define STATUE__STATIC 753
#define MIKE__STATIC 762
#define VASE__STATIC 765
#define SUSHIPLATE1__STATIC 768
#define SUSHIPLATE2__STATIC 769
#define SUSHIPLATE3__STATIC 774
#define SUSHIPLATE4__STATIC 779
#define DOORTILE16__STATIC 781
#define SUSHIPLATE5__STATIC 792
#define OJ__STATIC 806
#define MASKWALL13__STATIC 830
#define HURTRAIL__STATIC 859
#define POWERSWITCH1__STATIC 860
#define LOCKSWITCH1__STATIC 862
#define POWERSWITCH2__STATIC 864
#define ATM__STATIC 867
#define STATUEFLASH__STATIC 869
#define ATMBROKE__STATIC 888
#define BIGHOLE2__STATIC 893
#define STRIPEBALL__STATIC 901
#define QUEBALL__STATIC 902
#define POCKET__STATIC 903
#define WOODENHORSE__STATIC 904
#define TREE1__STATIC 908
#define TREE2__STATIC 910
#define CACTUS__STATIC 911
#define MASKWALL2__STATIC 913
#define MASKWALL3__STATIC 914
#define MASKWALL4__STATIC 915
#define FIREEXT__STATIC 916
#define TOILETWATER__STATIC 921
#define NEON1__STATIC 925
#define NEON2__STATIC 926
#define CACTUSBROKE__STATIC 939
#define BOUNCEMINE__STATIC 940
#define BROKEFIREHYDRENT__STATIC 950
#define BOX__STATIC 951
#define BULLETHOLE__STATIC 952
#define BOTTLE1__STATIC 954
#define BOTTLE2__STATIC 955
#define BOTTLE3__STATIC 956
#define BOTTLE4__STATIC 957
#define FEMPIC5__STATIC 963
#define FEMPIC6__STATIC 964
#define FEMPIC7__STATIC 965
#define HYDROPLANT__STATIC 969
#define OCEANSPRITE1__STATIC 971
#define OCEANSPRITE2__STATIC 972
#define OCEANSPRITE3__STATIC 973
#define OCEANSPRITE4__STATIC 974
#define OCEANSPRITE5__STATIC 975
#define GENERICPOLE__STATIC 977
#define CONE__STATIC 978
#define HANGLIGHT__STATIC 979
#define HYDRENT__STATIC 981
#define MASKWALL14__STATIC 988
#define TIRE__STATIC 990
#define PIPE5__STATIC 994
#define PIPE6__STATIC 995
#define PIPE4__STATIC 996
#define PIPE4B__STATIC 997
#define BROKEHYDROPLANT__STATIC 1003
#define PIPE5B__STATIC 1005
#define NEON3__STATIC 1007
#define NEON4__STATIC 1008
#define NEON5__STATIC 1009
#define BOTTLE5__STATIC 1012
#define BOTTLE6__STATIC 1013
#define BOTTLE8__STATIC 1014
#define SPOTLITE__STATIC 1020
#define HANGOOZ__STATIC 1022
#define MASKWALL15__STATIC 1024
#define BOTTLE7__STATIC 1025
#define HORSEONSIDE__STATIC 1026
#define GLASSPIECES__STATIC 1031
#define HORSELITE__STATIC 1034
#define DONUTS__STATIC 1045
#define NEON6__STATIC 1046
#define MASKWALL6__STATIC 1059
#define CLOCK__STATIC 1060
#define RUBBERCAN__STATIC 1062
#define BROKENCLOCK__STATIC 1067
#define PLUG__STATIC 1069
#define OOZFILTER__STATIC 1079
#define FLOORPLASMA__STATIC 1082
#define REACTOR__STATIC 1088
#define REACTORSPARK__STATIC 1092
#define REACTORBURNT__STATIC 1096
#define DOORTILE15__STATIC 1102
#define HANDSWITCH__STATIC 1111
#define CIRCLEPANNEL__STATIC 1113
#define CIRCLEPANNELBROKE__STATIC 1114
#define PULLSWITCH__STATIC 1122
#define MASKWALL8__STATIC 1124
#define BIGHOLE__STATIC 1141
#define ALIENSWITCH__STATIC 1142
#define DOORTILE21__STATIC 1144
#define HANDPRINTSWITCH__STATIC 1155
#define BOTTLE10__STATIC 1157
#define BOTTLE11__STATIC 1158
#define BOTTLE12__STATIC 1159
#define BOTTLE13__STATIC 1160
#define BOTTLE14__STATIC 1161
#define BOTTLE15__STATIC 1162
#define BOTTLE16__STATIC 1163
#define BOTTLE17__STATIC 1164
#define BOTTLE18__STATIC 1165
#define BOTTLE19__STATIC 1166
#define DOORTILE17__STATIC 1169
#define MASKWALL7__STATIC 1174
#define JAILBARBREAK__STATIC 1175
#define DOORTILE11__STATIC 1178
#define DOORTILE12__STATIC 1179
#define VENDMACHINE__STATIC 1212
#define VENDMACHINEBROKE__STATIC 1214
#define COLAMACHINE__STATIC 1215
#define COLAMACHINEBROKE__STATIC 1217
#define CRANEPOLE__STATIC 1221
#define CRANE__STATIC 1222
#define BARBROKE__STATIC 1225
#define BLOODPOOL__STATIC 1226
#define NUKEBARREL__STATIC 1227
#define NUKEBARRELDENTED__STATIC 1228
#define NUKEBARRELLEAKED__STATIC 1229
#define CANWITHSOMETHING__STATIC 1232
#define MONEY__STATIC 1233
#define BANNER__STATIC 1236
#define EXPLODINGBARREL__STATIC 1238
#define EXPLODINGBARREL2__STATIC 1239
#define FIREBARREL__STATIC 1240
#define SEENINE__STATIC 1247
#define SEENINEDEAD__STATIC 1248
#define STEAM__STATIC 1250
#define CEILINGSTEAM__STATIC 1255
#define PIPE6B__STATIC 1260
#define TRANSPORTERBEAM__STATIC 1261
#define RAT__STATIC 1267
#define TRASH__STATIC 1272
#define FEMPIC1__STATIC 1280
#define FEMPIC2__STATIC 1289
#define BLANKSCREEN__STATIC 1293
#define PODFEM1__STATIC 1294
#define FEMPIC3__STATIC 1298
#define FEMPIC4__STATIC 1306
#define FEM1__STATIC 1312
#define FEM2__STATIC 1317
#define FEM3__STATIC 1321
#define FEM5__STATIC 1323
#define BLOODYPOLE__STATIC 1324
#define FEM4__STATIC 1325
#define FEM6__STATIC 1334
#define FEM6PAD__STATIC 1335
#define FEM8__STATIC 1336
#define HELECOPT__STATIC 1346
#define FETUSJIB__STATIC 1347
#define HOLODUKE__STATIC 1348
#define SPACEMARINE__STATIC 1353
#define INDY__STATIC 1355
#define FETUS__STATIC 1358
#define FETUSBROKE__STATIC 1359
#define MONK__STATIC 1352
#define LUKE__STATIC 1354
#define COOLEXPLOSION1__STATIC 1360
#define WATERSPLASH2__STATIC 1380
#define FIREVASE__STATIC 1390
#define SCRATCH__STATIC 1393
#define FEM7__STATIC 1395
#define APLAYERTOP__STATIC 1400
#define APLAYER__STATIC 1405
#define PLAYERONWATER__STATIC 1420
#define DUKELYINGDEAD__STATIC 1518
#define DUKETORSO__STATIC 1520
#define DUKEGUN__STATIC 1528
#define DUKELEG__STATIC 1536
#define SHARK__STATIC 1550
#define BLOOD__STATIC 1620
#define FIRELASER__STATIC 1625
#define TRANSPORTERSTAR__STATIC 1630
#define SPIT__STATIC 1636
#define LOOGIE__STATIC 1637
#define FIST__STATIC 1640
#define FREEZEBLAST__STATIC 1641
#define DEVISTATORBLAST__STATIC 1642
#define SHRINKSPARK__STATIC 1646
#define TONGUE__STATIC 1647
#define MORTER__STATIC 1650
#define SHRINKEREXPLOSION__STATIC 1656
#define RADIUSEXPLOSION__STATIC 1670
#define FORCERIPPLE__STATIC 1671
#define LIZTROOP__STATIC 1680
#define LIZTROOPRUNNING__STATIC 1681
#define LIZTROOPSTAYPUT__STATIC 1682
#define LIZTOP__STATIC 1705
#define LIZTROOPSHOOT__STATIC 1715
#define LIZTROOPJETPACK__STATIC 1725
#define LIZTROOPDSPRITE__STATIC 1734
#define LIZTROOPONTOILET__STATIC 1741
#define LIZTROOPJUSTSIT__STATIC 1742
#define LIZTROOPDUCKING__STATIC 1744
#define HEADJIB1__STATIC 1768
#define ARMJIB1__STATIC 1772
#define LEGJIB1__STATIC 1776
#define CANNONBALL__STATIC 1817
#define OCTABRAIN__STATIC 1820
#define OCTABRAINSTAYPUT__STATIC 1821
#define OCTATOP__STATIC 1845
#define OCTADEADSPRITE__STATIC 1855
#define INNERJAW__STATIC 1860
#define DRONE__STATIC 1880
#define EXPLOSION2__STATIC 1890
#define COMMANDER__STATIC 1920
#define COMMANDERSTAYPUT__STATIC 1921
#define RECON__STATIC 1960
#define TANK__STATIC 1975
#define PIGCOP__STATIC 2000
#define PIGCOPSTAYPUT__STATIC 2001
#define PIGCOPDIVE__STATIC 2045
#define PIGCOPDEADSPRITE__STATIC 2060
#define PIGTOP__STATIC 2061
#define LIZMAN__STATIC 2120
#define LIZMANSTAYPUT__STATIC 2121
#define LIZMANSPITTING__STATIC 2150
#define LIZMANFEEDING__STATIC 2160
#define LIZMANJUMP__STATIC 2165
#define LIZMANDEADSPRITE__STATIC 2185
#define FECES__STATIC 2200
#define LIZMANHEAD1__STATIC 2201
#define LIZMANARM1__STATIC 2205
#define LIZMANLEG1__STATIC 2209
#define EXPLOSION2BOT__STATIC 2219
#define USERWEAPON__STATIC 2235
#define HEADERBAR__STATIC 2242
#define JIBS1__STATIC 2245
#define JIBS2__STATIC 2250
#define JIBS3__STATIC 2255
#define JIBS4__STATIC 2260
#define JIBS5__STATIC 2265
#define BURNING__STATIC 2270
#define FIRE__STATIC 2271
#define JIBS6__STATIC 2286
#define BLOODSPLAT1__STATIC 2296
#define BLOODSPLAT3__STATIC 2297
#define BLOODSPLAT2__STATIC 2298
#define BLOODSPLAT4__STATIC 2299
#define OOZ__STATIC 2300
#define OOZ2__STATIC 2309
#define WALLBLOOD1__STATIC 2301
#define WALLBLOOD2__STATIC 2302
#define WALLBLOOD3__STATIC 2303
#define WALLBLOOD4__STATIC 2304
#define WALLBLOOD5__STATIC 2305
#define WALLBLOOD6__STATIC 2306
#define WALLBLOOD7__STATIC 2307
#define WALLBLOOD8__STATIC 2308
#define BURNING2__STATIC 2310
#define FIRE2__STATIC 2311
#define CRACKKNUCKLES__STATIC 2324
#define SMALLSMOKE__STATIC 2329
#define SMALLSMOKEMAKER__STATIC 2330
#define FLOORFLAME__STATIC 2333
#define ROTATEGUN__STATIC 2360
#define GREENSLIME__STATIC 2370
#define WATERDRIPSPLASH__STATIC 2380
#define SCRAP6__STATIC 2390
#define SCRAP1__STATIC 2400
#define SCRAP2__STATIC 2404
#define SCRAP3__STATIC 2408
#define SCRAP4__STATIC 2412
#define SCRAP5__STATIC 2416
#define ORGANTIC__STATIC 2420
#define BETAVERSION__STATIC 2440
#define PLAYERISHERE__STATIC 2442
#define PLAYERWASHERE__STATIC 2443
#define SELECTDIR__STATIC 2444
#define F1HELP__STATIC 2445
#define NOTCHON__STATIC 2446
#define NOTCHOFF__STATIC 2447
#define GROWSPARK__STATIC 2448
#define DUKEICON__STATIC 2452
#define BADGUYICON__STATIC 2453
#define FOODICON__STATIC 2454
#define GETICON__STATIC 2455
#define MENUSCREEN__STATIC 2456
#define MENUBAR__STATIC 2457
#define KILLSICON__STATIC 2458
#define FIRSTAID_ICON__STATIC 2460
#define HEAT_ICON__STATIC 2461
#define BOTTOMSTATUSBAR__STATIC 2462
#define BOOT_ICON__STATIC 2463
#define FRAGBAR__STATIC 2465
#define JETPACK_ICON__STATIC 2467
#define AIRTANK_ICON__STATIC 2468
#define STEROIDS_ICON__STATIC 2469
#define HOLODUKE_ICON__STATIC 2470
#define ACCESS_ICON__STATIC 2471
#define DIGITALNUM__STATIC 2472
#define DUKECAR__STATIC 2491
#define CAMCORNER__STATIC 2482
#define CAMLIGHT__STATIC 2484
#define LOGO__STATIC 2485
#define TITLE__STATIC 2486
#define NUKEWARNINGICON__STATIC 2487
#define MOUSECURSOR__STATIC 2488
#define SLIDEBAR__STATIC 2489
#define DREALMS__STATIC 2492
#define BETASCREEN__STATIC 2493
#define WINDOWBORDER1__STATIC 2494
#define TEXTBOX__STATIC 2495
#define WINDOWBORDER2__STATIC 2496
#define DUKENUKEM__STATIC 2497
#define THREEDEE__STATIC 2498
#define INGAMEDUKETHREEDEE__STATIC 2499
#define TENSCREEN__STATIC 2500
#define PLUTOPAKSPRITE__STATIC 2501
#define DEVISTATOR__STATIC 2510
#define KNEE__STATIC 2521
#define CROSSHAIR__STATIC 2523
#define FIRSTGUN__STATIC 2524
#define FIRSTGUNRELOAD__STATIC 2528
#define FALLINGCLIP__STATIC 2530
#define CLIPINHAND__STATIC 2531
#define HAND__STATIC 2532
#define SHELL__STATIC 2533
#define SHOTGUNSHELL__STATIC 2535
#define CHAINGUN__STATIC 2536
#define RPGGUN__STATIC 2544
#define RPGMUZZLEFLASH__STATIC 2545
#define FREEZE__STATIC 2548
#define CATLITE__STATIC 2552
#define SHRINKER__STATIC 2556
#define HANDHOLDINGLASER__STATIC 2563
#define TRIPBOMB__STATIC 2566
#define LASERLINE__STATIC 2567
#define HANDHOLDINGACCESS__STATIC 2568
#define HANDREMOTE__STATIC 2570
#define HANDTHROW__STATIC 2573
#define TIP__STATIC 2576
#define GLAIR__STATIC 2578
#define SCUBAMASK__STATIC 2581
#define SPACEMASK__STATIC 2584
#define FORCESPHERE__STATIC 2590
#define SHOTSPARK1__STATIC 2595
#define RPG__STATIC 2605
#define LASERSITE__STATIC 2612
#define SHOTGUN__STATIC 2613
#define BOSS1__STATIC 2630
#define BOSS1STAYPUT__STATIC 2631
#define BOSS1SHOOT__STATIC 2660
#define BOSS1LOB__STATIC 2670
#define BOSSTOP__STATIC 2696
#define BOSS2__STATIC 2710
#define BOSS3__STATIC 2760
#define SPINNINGNUKEICON__STATIC 2813
#define BIGFNTCURSOR__STATIC 2820
#define SMALLFNTCURSOR__STATIC 2821
#define STARTALPHANUM__STATIC 2822
#define ENDALPHANUM__STATIC 2915
#define BIGALPHANUM__STATIC 2940
#define BIGPERIOD__STATIC 3002
#define BIGCOMMA__STATIC 3003
#define BIGX__STATIC 3004
#define BIGQ__STATIC 3005
#define BIGSEMI__STATIC 3006
#define BIGCOLIN__STATIC 3007
#define THREEBYFIVE__STATIC 3010
#define BIGAPPOS__STATIC 3022
#define BLANK__STATIC 3026
#define MINIFONT__STATIC 3072
#define BUTTON1__STATIC 3164
#define GLASS3__STATIC 3187
#define RESPAWNMARKERRED__STATIC 3190
#define RESPAWNMARKERYELLOW__STATIC 3200
#define RESPAWNMARKERGREEN__STATIC 3210
#define BONUSSCREEN__STATIC 3240
#define VIEWBORDER__STATIC 3250
#define VICTORY1__STATIC 3260
#define ORDERING__STATIC 3270
#define TEXTSTORY__STATIC 3280
#define LOADSCREEN__STATIC 3281
#define BORNTOBEWILDSCREEN__STATIC 3370
#define BLIMP__STATIC 3400
#define FEM9__STATIC 3450
#define FOOTPRINT__STATIC 3701
#define FRAMEEFFECT1_13__STATIC 3999
#define POOP__STATIC 4094
#define FRAMEEFFECT1__STATIC 4095
#define PANNEL3__STATIC 4099
#define SCREENBREAK14__STATIC 4120
#define SCREENBREAK15__STATIC 4123
#define SCREENBREAK19__STATIC 4125
#define SCREENBREAK16__STATIC 4127
#define SCREENBREAK17__STATIC 4128
#define SCREENBREAK18__STATIC 4129
#define W_TECHWALL11__STATIC 4130
#define W_TECHWALL12__STATIC 4131
#define W_TECHWALL13__STATIC 4132
#define W_TECHWALL14__STATIC 4133
#define W_TECHWALL5__STATIC 4134
#define W_TECHWALL6__STATIC 4136
#define W_TECHWALL7__STATIC 4138
#define W_TECHWALL8__STATIC 4140
#define W_TECHWALL9__STATIC 4142
#define BPANNEL3__STATIC 4100
#define W_HITTECHWALL16__STATIC 4144
#define W_HITTECHWALL10__STATIC 4145
#define W_HITTECHWALL15__STATIC 4147
#define W_MILKSHELF__STATIC 4181
#define W_MILKSHELFBROKE__STATIC 4203
#define PURPLELAVA__STATIC 4240
#define LAVABUBBLE__STATIC 4340
#define DUKECUTOUT__STATIC 4352
#define TARGET__STATIC 4359
#define GUNPOWDERBARREL__STATIC 4360
#define DUCK__STATIC 4361
#define HATRACK__STATIC 4367
#define DESKLAMP__STATIC 4370
#define COFFEEMACHINE__STATIC 4372
#define CUPS__STATIC 4373
#define GAVALS__STATIC 4374
#define GAVALS2__STATIC 4375
#define POLICELIGHTPOLE__STATIC 4377
#define FLOORBASKET__STATIC 4388
#define PUKE__STATIC 4389
#define DOORTILE23__STATIC 4391
#define TOPSECRET__STATIC 4396
#define SPEAKER__STATIC 4397
#define TEDDYBEAR__STATIC 4400
#define ROBOTDOG__STATIC 4402
#define ROBOTPIRATE__STATIC 4404
#define ROBOTMOUSE__STATIC 4407
#define MAIL__STATIC 4410
#define MAILBAG__STATIC 4413
#define HOTMEAT__STATIC 4427
#define COFFEEMUG__STATIC 4438
#define DONUTS2__STATIC 4440
#define TRIPODCAMERA__STATIC 4444
#define METER__STATIC 4453
#define DESKPHONE__STATIC 4454
#define GUMBALLMACHINE__STATIC 4458
#define GUMBALLMACHINEBROKE__STATIC 4459
#define PAPER__STATIC 4460
#define MACE__STATIC 4464
#define GENERICPOLE2__STATIC 4465
#define XXXSTACY__STATIC 4470
#define WETFLOOR__STATIC 4495
#define BROOM__STATIC 4496
#define MOP__STATIC 4497
#define LETTER__STATIC 4502
#define PIRATE1A__STATIC 4510
#define PIRATE4A__STATIC 4511
#define PIRATE2A__STATIC 4512
#define PIRATE5A__STATIC 4513
#define PIRATE3A__STATIC 4514
#define PIRATE6A__STATIC 4515
#define PIRATEHALF__STATIC 4516
#define CHESTOFGOLD__STATIC 4520
#define SIDEBOLT1__STATIC 4525
#define FOODOBJECT1__STATIC 4530
#define FOODOBJECT2__STATIC 4531
#define FOODOBJECT3__STATIC 4532
#define FOODOBJECT4__STATIC 4533
#define FOODOBJECT5__STATIC 4534
#define FOODOBJECT6__STATIC 4535
#define FOODOBJECT7__STATIC 4536
#define FOODOBJECT8__STATIC 4537
#define FOODOBJECT9__STATIC 4538
#define FOODOBJECT10__STATIC 4539
#define FOODOBJECT11__STATIC 4540
#define FOODOBJECT12__STATIC 4541
#define FOODOBJECT13__STATIC 4542
#define FOODOBJECT14__STATIC 4543
#define FOODOBJECT15__STATIC 4544
#define FOODOBJECT16__STATIC 4545
#define FOODOBJECT17__STATIC 4546
#define FOODOBJECT18__STATIC 4547
#define FOODOBJECT19__STATIC 4548
#define FOODOBJECT20__STATIC 4549
#define HEADLAMP__STATIC 4550
#define TAMPON__STATIC 4557
#define SKINNEDCHICKEN__STATIC 4554
#define FEATHEREDCHICKEN__STATIC 4555
#define ROBOTDOG2__STATIC 4560
#define JOLLYMEAL__STATIC 4569
#define DUKEBURGER__STATIC 4570
#define SHOPPINGCART__STATIC 4576
#define CANWITHSOMETHING2__STATIC 4580
#define CANWITHSOMETHING3__STATIC 4581
#define CANWITHSOMETHING4__STATIC 4582
#define SNAKEP__STATIC 4590
#define DOLPHIN1__STATIC 4591
#define DOLPHIN2__STATIC 4592
#define NEWBEAST__STATIC 4610
#define NEWBEASTSTAYPUT__STATIC 4611
#define NEWBEASTJUMP__STATIC 4690
#define NEWBEASTHANG__STATIC 4670
#define NEWBEASTHANGDEAD__STATIC 4671
#define BOSS4__STATIC 4740
#define BOSS4STAYPUT__STATIC 4741
#define FEM10__STATIC 4864
#define TOUGHGAL__STATIC 4866
#define MAN__STATIC 4871
#define MAN2__STATIC 4872
#define WOMAN__STATIC 4874
#define PLEASEWAIT__STATIC 4887
#define NATURALLIGHTNING__STATIC 4890
#define WEATHERWARN__STATIC 4893
#define DUKETAG__STATIC 4900
#define SIGN1__STATIC 4909
#define SIGN2__STATIC 4912
#define JURYGUY__STATIC 4943
#define RESERVEDSLOT1__STATIC 6132
#define RESERVEDSLOT2__STATIC 6133
#define RESERVEDSLOT3__STATIC 6134
#define RESERVEDSLOT4__STATIC 6135
#define RESERVEDSLOT5__STATIC 6136
#define RESERVEDSLOT6__STATIC 6137
#define RESERVEDSLOT7__STATIC 6138
#define RESERVEDSLOT8__STATIC 6139
#define RESERVEDSLOT9__STATIC 6140
#define RESERVEDSLOT10__STATIC 6141
#define RESERVEDSLOT11__STATIC 6142
#define RESERVEDSLOT12__STATIC 6143
extern int16_t DynamicTileMap[MAXTILES];
#ifdef DYNTILEREMAP_ENABLE
void G_InitDynamicTiles(void);
void G_ProcessDynamicTileMapping(const char *szLabel, int32_t lValue);
void inithashnames(void);
void freehashnames(void);
extern int32_t SECTOREFFECTOR;
extern int32_t ACTIVATOR;
extern int32_t TOUCHPLATE;
extern int32_t ACTIVATORLOCKED;
extern int32_t MUSICANDSFX;
extern int32_t LOCATORS;
extern int32_t CYCLER;
extern int32_t MASTERSWITCH;
extern int32_t RESPAWN;
extern int32_t GPSPEED;
extern int32_t FOF;
extern int32_t ARROW;
extern int32_t FIRSTGUNSPRITE;
extern int32_t CHAINGUNSPRITE;
extern int32_t RPGSPRITE;
extern int32_t FREEZESPRITE;
extern int32_t SHRINKERSPRITE;
extern int32_t HEAVYHBOMB;
extern int32_t TRIPBOMBSPRITE;
extern int32_t SHOTGUNSPRITE;
extern int32_t DEVISTATORSPRITE;
extern int32_t HEALTHBOX;
extern int32_t AMMOBOX;
extern int32_t GROWSPRITEICON;
extern int32_t INVENTORYBOX;
extern int32_t FREEZEAMMO;
extern int32_t AMMO;
extern int32_t BATTERYAMMO;
extern int32_t DEVISTATORAMMO;
extern int32_t RPGAMMO;
extern int32_t GROWAMMO;
extern int32_t CRYSTALAMMO;
extern int32_t HBOMBAMMO;
extern int32_t AMMOLOTS;
extern int32_t SHOTGUNAMMO;
extern int32_t COLA;
extern int32_t SIXPAK;
extern int32_t FIRSTAID;
extern int32_t SHIELD;
extern int32_t STEROIDS;
extern int32_t AIRTANK;
extern int32_t JETPACK;
extern int32_t HEATSENSOR;
extern int32_t ACCESSCARD;
extern int32_t BOOTS;
extern int32_t MIRRORBROKE;
extern int32_t CLOUDYOCEAN;
extern int32_t CLOUDYSKIES;
extern int32_t MOONSKY1;
extern int32_t MOONSKY2;
extern int32_t MOONSKY3;
extern int32_t MOONSKY4;
extern int32_t BIGORBIT1;
extern int32_t BIGORBIT2;
extern int32_t BIGORBIT3;
extern int32_t BIGORBIT4;
extern int32_t BIGORBIT5;
extern int32_t LA;
extern int32_t REDSKY1;
extern int32_t REDSKY2;
extern int32_t ATOMICHEALTH;
extern int32_t TECHLIGHT2;
extern int32_t TECHLIGHTBUST2;
extern int32_t TECHLIGHT4;
extern int32_t TECHLIGHTBUST4;
extern int32_t WALLLIGHT4;
extern int32_t WALLLIGHTBUST4;
extern int32_t ACCESSSWITCH;
extern int32_t SLOTDOOR;
extern int32_t LIGHTSWITCH;
extern int32_t SPACEDOORSWITCH;
extern int32_t SPACELIGHTSWITCH;
extern int32_t FRANKENSTINESWITCH;
extern int32_t NUKEBUTTON;
extern int32_t MULTISWITCH;
extern int32_t DOORTILE5;
extern int32_t DOORTILE6;
extern int32_t DOORTILE1;
extern int32_t DOORTILE2;
extern int32_t DOORTILE3;
extern int32_t DOORTILE4;
extern int32_t DOORTILE7;
extern int32_t DOORTILE8;
extern int32_t DOORTILE9;
extern int32_t DOORTILE10;
extern int32_t DOORSHOCK;
extern int32_t DIPSWITCH;
extern int32_t DIPSWITCH2;
extern int32_t TECHSWITCH;
extern int32_t DIPSWITCH3;
extern int32_t ACCESSSWITCH2;
extern int32_t REFLECTWATERTILE;
extern int32_t FLOORSLIME;
extern int32_t BIGFORCE;
extern int32_t EPISODE;
extern int32_t MASKWALL9;
extern int32_t W_LIGHT;
extern int32_t SCREENBREAK1;
extern int32_t SCREENBREAK2;
extern int32_t SCREENBREAK3;
extern int32_t SCREENBREAK4;
extern int32_t SCREENBREAK5;
extern int32_t SCREENBREAK6;
extern int32_t SCREENBREAK7;
extern int32_t SCREENBREAK8;
extern int32_t SCREENBREAK9;
extern int32_t SCREENBREAK10;
extern int32_t SCREENBREAK11;
extern int32_t SCREENBREAK12;
extern int32_t SCREENBREAK13;
extern int32_t MASKWALL1;
extern int32_t W_TECHWALL1;
extern int32_t W_TECHWALL2;
extern int32_t W_TECHWALL15;
extern int32_t W_TECHWALL3;
extern int32_t W_TECHWALL4;
extern int32_t W_TECHWALL10;
extern int32_t W_TECHWALL16;
extern int32_t WATERTILE2;
extern int32_t BPANNEL1;
extern int32_t PANNEL1;
extern int32_t PANNEL2;
extern int32_t WATERTILE;
extern int32_t STATIC;
extern int32_t W_SCREENBREAK;
extern int32_t W_HITTECHWALL3;
extern int32_t W_HITTECHWALL4;
extern int32_t W_HITTECHWALL2;
extern int32_t W_HITTECHWALL1;
extern int32_t MASKWALL10;
extern int32_t MASKWALL11;
extern int32_t DOORTILE22;
extern int32_t FANSPRITE;
extern int32_t FANSPRITEBROKE;
extern int32_t FANSHADOW;
extern int32_t FANSHADOWBROKE;
extern int32_t DOORTILE18;
extern int32_t DOORTILE19;
extern int32_t DOORTILE20;
extern int32_t SATELLITE;
extern int32_t VIEWSCREEN2;
extern int32_t VIEWSCREENBROKE;
extern int32_t VIEWSCREEN;
extern int32_t GLASS;
extern int32_t GLASS2;
extern int32_t STAINGLASS1;
extern int32_t MASKWALL5;
extern int32_t SATELITE;
extern int32_t FUELPOD;
extern int32_t SLIMEPIPE;
extern int32_t CRACK1;
extern int32_t CRACK2;
extern int32_t CRACK3;
extern int32_t CRACK4;
extern int32_t FOOTPRINTS;
extern int32_t DOMELITE;
extern int32_t CAMERAPOLE;
extern int32_t CHAIR1;
extern int32_t CHAIR2;
extern int32_t BROKENCHAIR;
extern int32_t MIRROR;
extern int32_t WATERFOUNTAIN;
extern int32_t WATERFOUNTAINBROKE;
extern int32_t FEMMAG1;
extern int32_t TOILET;
extern int32_t STALL;
extern int32_t STALLBROKE;
extern int32_t FEMMAG2;
extern int32_t REACTOR2;
extern int32_t REACTOR2BURNT;
extern int32_t REACTOR2SPARK;
extern int32_t GRATE1;
extern int32_t BGRATE1;
extern int32_t SOLARPANNEL;
extern int32_t NAKED1;
extern int32_t ANTENNA;
extern int32_t MASKWALL12;
extern int32_t TOILETBROKE;
extern int32_t PIPE2;
extern int32_t PIPE1B;
extern int32_t PIPE3;
extern int32_t PIPE1;
extern int32_t CAMERA1;
extern int32_t BRICK;
extern int32_t SPLINTERWOOD;
extern int32_t PIPE2B;
extern int32_t BOLT1;
extern int32_t W_NUMBERS;
extern int32_t WATERDRIP;
extern int32_t WATERBUBBLE;
extern int32_t WATERBUBBLEMAKER;
extern int32_t W_FORCEFIELD;
extern int32_t VACUUM;
extern int32_t FOOTPRINTS2;
extern int32_t FOOTPRINTS3;
extern int32_t FOOTPRINTS4;
extern int32_t EGG;
extern int32_t SCALE;
extern int32_t CHAIR3;
extern int32_t CAMERALIGHT;
extern int32_t MOVIECAMERA;
extern int32_t IVUNIT;
extern int32_t POT1;
extern int32_t POT2;
extern int32_t POT3;
extern int32_t PIPE3B;
extern int32_t WALLLIGHT3;
extern int32_t WALLLIGHTBUST3;
extern int32_t WALLLIGHT1;
extern int32_t WALLLIGHTBUST1;
extern int32_t WALLLIGHT2;
extern int32_t WALLLIGHTBUST2;
extern int32_t LIGHTSWITCH2;
extern int32_t WAITTOBESEATED;
extern int32_t DOORTILE14;
extern int32_t STATUE;
extern int32_t MIKE;
extern int32_t VASE;
extern int32_t SUSHIPLATE1;
extern int32_t SUSHIPLATE2;
extern int32_t SUSHIPLATE3;
extern int32_t SUSHIPLATE4;
extern int32_t DOORTILE16;
extern int32_t SUSHIPLATE5;
extern int32_t OJ;
extern int32_t MASKWALL13;
extern int32_t HURTRAIL;
extern int32_t POWERSWITCH1;
extern int32_t LOCKSWITCH1;
extern int32_t POWERSWITCH2;
extern int32_t ATM;
extern int32_t STATUEFLASH;
extern int32_t ATMBROKE;
extern int32_t BIGHOLE2;
extern int32_t STRIPEBALL;
extern int32_t QUEBALL;
extern int32_t POCKET;
extern int32_t WOODENHORSE;
extern int32_t TREE1;
extern int32_t TREE2;
extern int32_t CACTUS;
extern int32_t MASKWALL2;
extern int32_t MASKWALL3;
extern int32_t MASKWALL4;
extern int32_t FIREEXT;
extern int32_t TOILETWATER;
extern int32_t NEON1;
extern int32_t NEON2;
extern int32_t CACTUSBROKE;
extern int32_t BOUNCEMINE;
extern int32_t BROKEFIREHYDRENT;
extern int32_t BOX;
extern int32_t BULLETHOLE;
extern int32_t BOTTLE1;
extern int32_t BOTTLE2;
extern int32_t BOTTLE3;
extern int32_t BOTTLE4;
extern int32_t FEMPIC5;
extern int32_t FEMPIC6;
extern int32_t FEMPIC7;
extern int32_t HYDROPLANT;
extern int32_t OCEANSPRITE1;
extern int32_t OCEANSPRITE2;
extern int32_t OCEANSPRITE3;
extern int32_t OCEANSPRITE4;
extern int32_t OCEANSPRITE5;
extern int32_t GENERICPOLE;
extern int32_t CONE;
extern int32_t HANGLIGHT;
extern int32_t HYDRENT;
extern int32_t MASKWALL14;
extern int32_t TIRE;
extern int32_t PIPE5;
extern int32_t PIPE6;
extern int32_t PIPE4;
extern int32_t PIPE4B;
extern int32_t BROKEHYDROPLANT;
extern int32_t PIPE5B;
extern int32_t NEON3;
extern int32_t NEON4;
extern int32_t NEON5;
extern int32_t BOTTLE5;
extern int32_t BOTTLE6;
extern int32_t BOTTLE8;
extern int32_t SPOTLITE;
extern int32_t HANGOOZ;
extern int32_t MASKWALL15;
extern int32_t BOTTLE7;
extern int32_t HORSEONSIDE;
extern int32_t GLASSPIECES;
extern int32_t HORSELITE;
extern int32_t DONUTS;
extern int32_t NEON6;
extern int32_t MASKWALL6;
extern int32_t CLOCK;
extern int32_t RUBBERCAN;
extern int32_t BROKENCLOCK;
extern int32_t PLUG;
extern int32_t OOZFILTER;
extern int32_t FLOORPLASMA;
extern int32_t REACTOR;
extern int32_t REACTORSPARK;
extern int32_t REACTORBURNT;
extern int32_t DOORTILE15;
extern int32_t HANDSWITCH;
extern int32_t CIRCLEPANNEL;
extern int32_t CIRCLEPANNELBROKE;
extern int32_t PULLSWITCH;
extern int32_t MASKWALL8;
extern int32_t BIGHOLE;
extern int32_t ALIENSWITCH;
extern int32_t DOORTILE21;
extern int32_t HANDPRINTSWITCH;
extern int32_t BOTTLE10;
extern int32_t BOTTLE11;
extern int32_t BOTTLE12;
extern int32_t BOTTLE13;
extern int32_t BOTTLE14;
extern int32_t BOTTLE15;
extern int32_t BOTTLE16;
extern int32_t BOTTLE17;
extern int32_t BOTTLE18;
extern int32_t BOTTLE19;
extern int32_t DOORTILE17;
extern int32_t MASKWALL7;
extern int32_t JAILBARBREAK;
extern int32_t DOORTILE11;
extern int32_t DOORTILE12;
extern int32_t VENDMACHINE;
extern int32_t VENDMACHINEBROKE;
extern int32_t COLAMACHINE;
extern int32_t COLAMACHINEBROKE;
extern int32_t CRANEPOLE;
extern int32_t CRANE;
extern int32_t BARBROKE;
extern int32_t BLOODPOOL;
extern int32_t NUKEBARREL;
extern int32_t NUKEBARRELDENTED;
extern int32_t NUKEBARRELLEAKED;
extern int32_t CANWITHSOMETHING;
extern int32_t MONEY;
extern int32_t BANNER;
extern int32_t EXPLODINGBARREL;
extern int32_t EXPLODINGBARREL2;
extern int32_t FIREBARREL;
extern int32_t SEENINE;
extern int32_t SEENINEDEAD;
extern int32_t STEAM;
extern int32_t CEILINGSTEAM;
extern int32_t PIPE6B;
extern int32_t TRANSPORTERBEAM;
extern int32_t RAT;
extern int32_t TRASH;
extern int32_t FEMPIC1;
extern int32_t FEMPIC2;
extern int32_t BLANKSCREEN;
extern int32_t PODFEM1;
extern int32_t FEMPIC3;
extern int32_t FEMPIC4;
extern int32_t FEM1;
extern int32_t FEM2;
extern int32_t FEM3;
extern int32_t FEM5;
extern int32_t BLOODYPOLE;
extern int32_t FEM4;
extern int32_t FEM6;
extern int32_t FEM6PAD;
extern int32_t FEM8;
extern int32_t HELECOPT;
extern int32_t FETUSJIB;
extern int32_t HOLODUKE;
extern int32_t SPACEMARINE;
extern int32_t INDY;
extern int32_t FETUS;
extern int32_t FETUSBROKE;
extern int32_t MONK;
extern int32_t LUKE;
extern int32_t COOLEXPLOSION1;
extern int32_t WATERSPLASH2;
extern int32_t FIREVASE;
extern int32_t SCRATCH;
extern int32_t FEM7;
extern int32_t APLAYERTOP;
extern int32_t APLAYER;
extern int32_t PLAYERONWATER;
extern int32_t DUKELYINGDEAD;
extern int32_t DUKETORSO;
extern int32_t DUKEGUN;
extern int32_t DUKELEG;
extern int32_t SHARK;
extern int32_t BLOOD;
extern int32_t FIRELASER;
extern int32_t TRANSPORTERSTAR;
extern int32_t SPIT;
extern int32_t LOOGIE;
extern int32_t FIST;
extern int32_t FREEZEBLAST;
extern int32_t DEVISTATORBLAST;
extern int32_t SHRINKSPARK;
extern int32_t TONGUE;
extern int32_t MORTER;
extern int32_t SHRINKEREXPLOSION;
extern int32_t RADIUSEXPLOSION;
extern int32_t FORCERIPPLE;
extern int32_t LIZTROOP;
extern int32_t LIZTROOPRUNNING;
extern int32_t LIZTROOPSTAYPUT;
extern int32_t LIZTOP;
extern int32_t LIZTROOPSHOOT;
extern int32_t LIZTROOPJETPACK;
extern int32_t LIZTROOPDSPRITE;
extern int32_t LIZTROOPONTOILET;
extern int32_t LIZTROOPJUSTSIT;
extern int32_t LIZTROOPDUCKING;
extern int32_t HEADJIB1;
extern int32_t ARMJIB1;
extern int32_t LEGJIB1;
extern int32_t CANNONBALL;
extern int32_t OCTABRAIN;
extern int32_t OCTABRAINSTAYPUT;
extern int32_t OCTATOP;
extern int32_t OCTADEADSPRITE;
extern int32_t INNERJAW;
extern int32_t DRONE;
extern int32_t EXPLOSION2;
extern int32_t COMMANDER;
extern int32_t COMMANDERSTAYPUT;
extern int32_t RECON;
extern int32_t TANK;
extern int32_t PIGCOP;
extern int32_t PIGCOPSTAYPUT;
extern int32_t PIGCOPDIVE;
extern int32_t PIGCOPDEADSPRITE;
extern int32_t PIGTOP;
extern int32_t LIZMAN;
extern int32_t LIZMANSTAYPUT;
extern int32_t LIZMANSPITTING;
extern int32_t LIZMANFEEDING;
extern int32_t LIZMANJUMP;
extern int32_t LIZMANDEADSPRITE;
extern int32_t FECES;
extern int32_t LIZMANHEAD1;
extern int32_t LIZMANARM1;
extern int32_t LIZMANLEG1;
extern int32_t EXPLOSION2BOT;
extern int32_t USERWEAPON;
extern int32_t HEADERBAR;
extern int32_t JIBS1;
extern int32_t JIBS2;
extern int32_t JIBS3;
extern int32_t JIBS4;
extern int32_t JIBS5;
extern int32_t BURNING;
extern int32_t FIRE;
extern int32_t JIBS6;
extern int32_t BLOODSPLAT1;
extern int32_t BLOODSPLAT3;
extern int32_t BLOODSPLAT2;
extern int32_t BLOODSPLAT4;
extern int32_t OOZ;
extern int32_t OOZ2;
extern int32_t WALLBLOOD1;
extern int32_t WALLBLOOD2;
extern int32_t WALLBLOOD3;
extern int32_t WALLBLOOD4;
extern int32_t WALLBLOOD5;
extern int32_t WALLBLOOD6;
extern int32_t WALLBLOOD7;
extern int32_t WALLBLOOD8;
extern int32_t BURNING2;
extern int32_t FIRE2;
extern int32_t CRACKKNUCKLES;
extern int32_t SMALLSMOKE;
extern int32_t SMALLSMOKEMAKER;
extern int32_t FLOORFLAME;
extern int32_t ROTATEGUN;
extern int32_t GREENSLIME;
extern int32_t WATERDRIPSPLASH;
extern int32_t SCRAP6;
extern int32_t SCRAP1;
extern int32_t SCRAP2;
extern int32_t SCRAP3;
extern int32_t SCRAP4;
extern int32_t SCRAP5;
extern int32_t ORGANTIC;
extern int32_t BETAVERSION;
extern int32_t PLAYERISHERE;
extern int32_t PLAYERWASHERE;
extern int32_t SELECTDIR;
extern int32_t F1HELP;
extern int32_t NOTCHON;
extern int32_t NOTCHOFF;
extern int32_t GROWSPARK;
extern int32_t DUKEICON;
extern int32_t BADGUYICON;
extern int32_t FOODICON;
extern int32_t GETICON;
extern int32_t MENUSCREEN;
extern int32_t MENUBAR;
extern int32_t KILLSICON;
extern int32_t FIRSTAID_ICON;
extern int32_t HEAT_ICON;
extern int32_t BOTTOMSTATUSBAR;
extern int32_t BOOT_ICON;
extern int32_t FRAGBAR;
extern int32_t JETPACK_ICON;
extern int32_t AIRTANK_ICON;
extern int32_t STEROIDS_ICON;
extern int32_t HOLODUKE_ICON;
extern int32_t ACCESS_ICON;
extern int32_t DIGITALNUM;
extern int32_t DUKECAR;
extern int32_t CAMCORNER;
extern int32_t CAMLIGHT;
extern int32_t LOGO;
extern int32_t TITLE;
extern int32_t NUKEWARNINGICON;
extern int32_t MOUSECURSOR;
extern int32_t SLIDEBAR;
extern int32_t DREALMS;
extern int32_t BETASCREEN;
extern int32_t WINDOWBORDER1;
extern int32_t TEXTBOX;
extern int32_t WINDOWBORDER2;
extern int32_t DUKENUKEM;
extern int32_t THREEDEE;
extern int32_t INGAMEDUKETHREEDEE;
extern int32_t TENSCREEN;
extern int32_t PLUTOPAKSPRITE;
extern int32_t DEVISTATOR;
extern int32_t KNEE;
extern int32_t CROSSHAIR;
extern int32_t FIRSTGUN;
extern int32_t FIRSTGUNRELOAD;
extern int32_t FALLINGCLIP;
extern int32_t CLIPINHAND;
extern int32_t HAND;
extern int32_t SHELL;
extern int32_t SHOTGUNSHELL;
extern int32_t CHAINGUN;
extern int32_t RPGGUN;
extern int32_t RPGMUZZLEFLASH;
extern int32_t FREEZE;
extern int32_t CATLITE;
extern int32_t SHRINKER;
extern int32_t HANDHOLDINGLASER;
extern int32_t TRIPBOMB;
extern int32_t LASERLINE;
extern int32_t HANDHOLDINGACCESS;
extern int32_t HANDREMOTE;
extern int32_t HANDTHROW;
extern int32_t TIP;
extern int32_t GLAIR;
extern int32_t SCUBAMASK;
extern int32_t SPACEMASK;
extern int32_t FORCESPHERE;
extern int32_t SHOTSPARK1;
extern int32_t RPG;
extern int32_t LASERSITE;
extern int32_t SHOTGUN;
extern int32_t BOSS1;
extern int32_t BOSS1STAYPUT;
extern int32_t BOSS1SHOOT;
extern int32_t BOSS1LOB;
extern int32_t BOSSTOP;
extern int32_t BOSS2;
extern int32_t BOSS3;
extern int32_t SPINNINGNUKEICON;
extern int32_t BIGFNTCURSOR;
extern int32_t SMALLFNTCURSOR;
extern int32_t STARTALPHANUM;
extern int32_t ENDALPHANUM;
extern int32_t BIGALPHANUM;
extern int32_t BIGPERIOD;
extern int32_t BIGCOMMA;
extern int32_t BIGX;
extern int32_t BIGQ;
extern int32_t BIGSEMI;
extern int32_t BIGCOLIN;
extern int32_t THREEBYFIVE;
extern int32_t BIGAPPOS;
extern int32_t BLANK;
extern int32_t MINIFONT;
extern int32_t BUTTON1;
extern int32_t GLASS3;
extern int32_t RESPAWNMARKERRED;
extern int32_t RESPAWNMARKERYELLOW;
extern int32_t RESPAWNMARKERGREEN;
extern int32_t BONUSSCREEN;
extern int32_t VIEWBORDER;
extern int32_t VICTORY1;
extern int32_t ORDERING;
extern int32_t TEXTSTORY;
extern int32_t LOADSCREEN;
extern int32_t BORNTOBEWILDSCREEN;
extern int32_t BLIMP;
extern int32_t FEM9;
extern int32_t FOOTPRINT;
extern int32_t FRAMEEFFECT1_13;
extern int32_t POOP;
extern int32_t FRAMEEFFECT1;
extern int32_t PANNEL3;
extern int32_t SCREENBREAK14;
extern int32_t SCREENBREAK15;
extern int32_t SCREENBREAK19;
extern int32_t SCREENBREAK16;
extern int32_t SCREENBREAK17;
extern int32_t SCREENBREAK18;
extern int32_t W_TECHWALL11;
extern int32_t W_TECHWALL12;
extern int32_t W_TECHWALL13;
extern int32_t W_TECHWALL14;
extern int32_t W_TECHWALL5;
extern int32_t W_TECHWALL6;
extern int32_t W_TECHWALL7;
extern int32_t W_TECHWALL8;
extern int32_t W_TECHWALL9;
extern int32_t BPANNEL3;
extern int32_t W_HITTECHWALL16;
extern int32_t W_HITTECHWALL10;
extern int32_t W_HITTECHWALL15;
extern int32_t W_MILKSHELF;
extern int32_t W_MILKSHELFBROKE;
extern int32_t PURPLELAVA;
extern int32_t LAVABUBBLE;
extern int32_t DUKECUTOUT;
extern int32_t TARGET;
extern int32_t GUNPOWDERBARREL;
extern int32_t DUCK;
extern int32_t HATRACK;
extern int32_t DESKLAMP;
extern int32_t COFFEEMACHINE;
extern int32_t CUPS;
extern int32_t GAVALS;
extern int32_t GAVALS2;
extern int32_t POLICELIGHTPOLE;
extern int32_t FLOORBASKET;
extern int32_t PUKE;
extern int32_t DOORTILE23;
extern int32_t TOPSECRET;
extern int32_t SPEAKER;
extern int32_t TEDDYBEAR;
extern int32_t ROBOTDOG;
extern int32_t ROBOTPIRATE;
extern int32_t ROBOTMOUSE;
extern int32_t MAIL;
extern int32_t MAILBAG;
extern int32_t HOTMEAT;
extern int32_t COFFEEMUG;
extern int32_t DONUTS2;
extern int32_t TRIPODCAMERA;
extern int32_t METER;
extern int32_t DESKPHONE;
extern int32_t GUMBALLMACHINE;
extern int32_t GUMBALLMACHINEBROKE;
extern int32_t PAPER;
extern int32_t MACE;
extern int32_t GENERICPOLE2;
extern int32_t XXXSTACY;
extern int32_t WETFLOOR;
extern int32_t BROOM;
extern int32_t MOP;
extern int32_t LETTER;
extern int32_t PIRATE1A;
extern int32_t PIRATE4A;
extern int32_t PIRATE2A;
extern int32_t PIRATE5A;
extern int32_t PIRATE3A;
extern int32_t PIRATE6A;
extern int32_t PIRATEHALF;
extern int32_t CHESTOFGOLD;
extern int32_t SIDEBOLT1;
extern int32_t FOODOBJECT1;
extern int32_t FOODOBJECT2;
extern int32_t FOODOBJECT3;
extern int32_t FOODOBJECT4;
extern int32_t FOODOBJECT5;
extern int32_t FOODOBJECT6;
extern int32_t FOODOBJECT7;
extern int32_t FOODOBJECT8;
extern int32_t FOODOBJECT9;
extern int32_t FOODOBJECT10;
extern int32_t FOODOBJECT11;
extern int32_t FOODOBJECT12;
extern int32_t FOODOBJECT13;
extern int32_t FOODOBJECT14;
extern int32_t FOODOBJECT15;
extern int32_t FOODOBJECT16;
extern int32_t FOODOBJECT17;
extern int32_t FOODOBJECT18;
extern int32_t FOODOBJECT19;
extern int32_t FOODOBJECT20;
extern int32_t HEADLAMP;
extern int32_t TAMPON;
extern int32_t SKINNEDCHICKEN;
extern int32_t FEATHEREDCHICKEN;
extern int32_t ROBOTDOG2;
extern int32_t JOLLYMEAL;
extern int32_t DUKEBURGER;
extern int32_t SHOPPINGCART;
extern int32_t CANWITHSOMETHING2;
extern int32_t CANWITHSOMETHING3;
extern int32_t CANWITHSOMETHING4;
extern int32_t SNAKEP;
extern int32_t DOLPHIN1;
extern int32_t DOLPHIN2;
extern int32_t NEWBEAST;
extern int32_t NEWBEASTSTAYPUT;
extern int32_t NEWBEASTJUMP;
extern int32_t NEWBEASTHANG;
extern int32_t NEWBEASTHANGDEAD;
extern int32_t BOSS4;
extern int32_t BOSS4STAYPUT;
extern int32_t FEM10;
extern int32_t TOUGHGAL;
extern int32_t MAN;
extern int32_t MAN2;
extern int32_t WOMAN;
extern int32_t PLEASEWAIT;
extern int32_t NATURALLIGHTNING;
extern int32_t WEATHERWARN;
extern int32_t DUKETAG;
extern int32_t SIGN1;
extern int32_t SIGN2;
extern int32_t JURYGUY;
extern int32_t RESERVEDSLOT1;
extern int32_t RESERVEDSLOT2;
extern int32_t RESERVEDSLOT3;
extern int32_t RESERVEDSLOT4;
extern int32_t RESERVEDSLOT5;
extern int32_t RESERVEDSLOT6;
extern int32_t RESERVEDSLOT7;
extern int32_t RESERVEDSLOT8;
extern int32_t RESERVEDSLOT9;
extern int32_t RESERVEDSLOT10;
extern int32_t RESERVEDSLOT11;
extern int32_t RESERVEDSLOT12;
#define DYNAMICTILEMAP(Tilenum) (DynamicTileMap[Tilenum])
#else /* if !defined DYNTILEREMAP_ENABLE */
#define G_InitDynamicTiles() ((void)(0))
#define G_ProcessDynamicTileMapping(x, y) ((void)(0))
#define inithashnames() ((void)0)
#define freehashnames() ((void)0)
#include "names.h"
#undef SPACESHUTTLE
#undef CANNON
#undef CANNONBALLS
#define DYNAMICTILEMAP(Tilenum) (Tilenum)
#endif