mirror of
https://github.com/DrBeef/Raze.git
synced 2024-11-22 20:21:20 +00:00
a9ea2cd5c0
Since this is supposed to return the height of the status bar, keeping it native is a bit pointless as it cannot be modified that way.
463 lines
9.9 KiB
C++
463 lines
9.9 KiB
C++
//-----------------------------------------------------------------------------
|
|
//
|
|
// Copyright 1993-1996 id Software
|
|
// Copyright 1994-1996 Raven Software
|
|
// Copyright 1999-2016 Randy Heit
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, either version 2 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program. If not, see http://www.gnu.org/licenses/
|
|
//
|
|
//
|
|
// Alternatively the following applies:
|
|
//
|
|
// This source is available for distribution and/or modification
|
|
// only under the terms of the DOOM Source Code License as
|
|
// published by id Software. All rights reserved.
|
|
//
|
|
// The source is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
|
|
// for more details.
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
|
|
|
|
#include <string.h>
|
|
#include <ctype.h>
|
|
#include "m_swap.h"
|
|
#include "c_console.h"
|
|
#include "c_dispatch.h"
|
|
#include "v_text.h"
|
|
#include "d_gui.h"
|
|
#include "g_input.h"
|
|
#include "d_event.h"
|
|
#include "v_video.h"
|
|
#include "utf8.h"
|
|
#include "gstrings.h"
|
|
#include "vm.h"
|
|
#include "c_buttons.h"
|
|
#include "v_draw.h"
|
|
#include "razemenu.h"
|
|
#include "gamestruct.h"
|
|
#include "gamecvars.h"
|
|
#include "menustate.h"
|
|
#include "cheathandler.h"
|
|
#include "statusbar.h"
|
|
|
|
enum
|
|
{
|
|
QUEUESIZE = 128
|
|
};
|
|
|
|
|
|
EXTERN_CVAR (Bool, sb_cooperative_enable)
|
|
EXTERN_CVAR (Bool, sb_deathmatch_enable)
|
|
EXTERN_CVAR (Bool, sb_teamdeathmatch_enable)
|
|
|
|
int active_con_scale();
|
|
|
|
// Public data
|
|
|
|
void CT_Init ();
|
|
void CT_Drawer ();
|
|
bool CT_Responder (event_t *ev);
|
|
void CT_PasteChat(const char *clip);
|
|
|
|
extern int chatmodeon;
|
|
|
|
// Private data
|
|
|
|
static void CT_ClearChatMessage ();
|
|
static void CT_AddChar (int c);
|
|
static void CT_BackSpace ();
|
|
static void ShoveChatStr (const char *str, uint8_t who);
|
|
static bool DoSubstitution (FString &out, const char *in);
|
|
|
|
static TArray<uint8_t> ChatQueue;
|
|
|
|
extern FStringCVarRef* const CombatMacros[];
|
|
|
|
|
|
CVAR (Bool, chat_substitution, false, CVAR_ARCHIVE)
|
|
|
|
//===========================================================================
|
|
//
|
|
// CT_Init
|
|
//
|
|
// Initialize chat mode data
|
|
//===========================================================================
|
|
|
|
void CT_Init ()
|
|
{
|
|
ChatQueue.Clear();
|
|
chatmodeon = 0;
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
// CT_Stop
|
|
//
|
|
//===========================================================================
|
|
|
|
void CT_Stop ()
|
|
{
|
|
chatmodeon = 0;
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
// CT_Responder
|
|
//
|
|
//===========================================================================
|
|
|
|
bool CT_Responder (event_t *ev)
|
|
{
|
|
if (chatmodeon && ev->type == EV_GUI_Event)
|
|
{
|
|
if (ev->subtype == EV_GUI_KeyDown || ev->subtype == EV_GUI_KeyRepeat)
|
|
{
|
|
if (ev->data1 == '\r')
|
|
{
|
|
ChatQueue.Push(0);
|
|
ShoveChatStr ((char *)ChatQueue.Data(), chatmodeon - 1);
|
|
ChatQueue.Pop();
|
|
CT_Stop ();
|
|
return true;
|
|
}
|
|
else if (ev->data1 == GK_ESCAPE)
|
|
{
|
|
CT_Stop ();
|
|
return true;
|
|
}
|
|
else if (ev->data1 == '\b')
|
|
{
|
|
CT_BackSpace ();
|
|
return true;
|
|
}
|
|
#ifdef __APPLE__
|
|
else if (ev->data1 == 'C' && (ev->data3 & GKM_META))
|
|
#else // !__APPLE__
|
|
else if (ev->data1 == 'C' && (ev->data3 & GKM_CTRL))
|
|
#endif // __APPLE__
|
|
{
|
|
ChatQueue.Push(0);
|
|
I_PutInClipboard ((char *)ChatQueue.Data());
|
|
ChatQueue.Pop();
|
|
return true;
|
|
}
|
|
#ifdef __APPLE__
|
|
else if (ev->data1 == 'V' && (ev->data3 & GKM_META))
|
|
#else // !__APPLE__
|
|
else if (ev->data1 == 'V' && (ev->data3 & GKM_CTRL))
|
|
#endif // __APPLE__
|
|
{
|
|
CT_PasteChat(I_GetFromClipboard(false));
|
|
}
|
|
}
|
|
else if (ev->subtype == EV_GUI_Char)
|
|
{
|
|
// send a macro
|
|
if (ev->data2 && (ev->data1 >= '0' && ev->data1 <= '9'))
|
|
{
|
|
ShoveChatStr (*CombatMacros[ev->data1 - '0'], chatmodeon - 1);
|
|
CT_Stop ();
|
|
}
|
|
else
|
|
{
|
|
CT_AddChar (ev->data1);
|
|
}
|
|
return true;
|
|
}
|
|
#ifdef __unix__
|
|
else if (ev->subtype == EV_GUI_MButtonDown)
|
|
{
|
|
CT_PasteChat(I_GetFromClipboard(true));
|
|
}
|
|
#endif
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
// CT_PasteChat
|
|
//
|
|
//===========================================================================
|
|
|
|
void CT_PasteChat(const char *clip)
|
|
{
|
|
if (clip != nullptr && *clip != '\0')
|
|
{
|
|
auto p = (const uint8_t *)clip;
|
|
// Only paste the first line.
|
|
while (auto chr = GetCharFromString(p))
|
|
{
|
|
if (chr == '\n' || chr == '\r' || chr == '\b')
|
|
{
|
|
break;
|
|
}
|
|
CT_AddChar (chr);
|
|
}
|
|
}
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
// CT_Drawer
|
|
//
|
|
//===========================================================================
|
|
|
|
void CT_Drawer (void)
|
|
{
|
|
auto drawer = twod;
|
|
FFont *displayfont = NewConsoleFont;
|
|
|
|
if (chatmodeon)
|
|
{
|
|
FStringf prompt("%s ", GStrings("TXT_SAY"));
|
|
int x, scalex, y, promptwidth;
|
|
|
|
|
|
scalex = 1;
|
|
int scale = active_con_scale(drawer);
|
|
int screen_width = twod->GetWidth() / scale;
|
|
int screen_height= twod->GetHeight() / scale;
|
|
|
|
y = screen_height - displayfont->GetHeight()-2;
|
|
auto res = GetReservedScreenSpace(hud_size);
|
|
|
|
promptwidth = displayfont->StringWidth (prompt) * scalex;
|
|
x = displayfont->GetCharWidth (displayfont->GetCursor()) * scalex * 2 + promptwidth;
|
|
|
|
FString printstr = ChatQueue;
|
|
// figure out if the text is wider than the screen
|
|
// if so, only draw the right-most portion of it.
|
|
const uint8_t *textp = (const uint8_t*)printstr.GetChars();
|
|
while(*textp)
|
|
{
|
|
auto textw = displayfont->StringWidth(textp);
|
|
if (x + textw * scalex < screen_width) break;
|
|
GetCharFromString(textp);
|
|
}
|
|
printstr += displayfont->GetCursor();
|
|
|
|
twod->AddColorOnlyQuad(0, y, screen_width, screen_height, 0x80000000);
|
|
DrawText(drawer, displayfont, CR_GREEN, 0, y, prompt.GetChars(),
|
|
DTA_VirtualWidth, screen_width, DTA_VirtualHeight, screen_height, DTA_KeepRatio, true, TAG_DONE);
|
|
DrawText(drawer, displayfont, CR_GREY, promptwidth, y, printstr,
|
|
DTA_VirtualWidth, screen_width, DTA_VirtualHeight, screen_height, DTA_KeepRatio, true, TAG_DONE);
|
|
}
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
// CT_AddChar
|
|
//
|
|
//===========================================================================
|
|
|
|
static void CT_AddChar (int c)
|
|
{
|
|
if (ChatQueue.Size() < QUEUESIZE-2)
|
|
{
|
|
int size;
|
|
auto encode = MakeUTF8(c, &size);
|
|
if (*encode)
|
|
{
|
|
for (int i = 0; i < size; i++)
|
|
{
|
|
ChatQueue.Push(encode[i]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
// CT_BackSpace
|
|
//
|
|
// Backs up a space, when the user hits (obviously) backspace
|
|
//===========================================================================
|
|
|
|
static void CT_BackSpace ()
|
|
{
|
|
if (ChatQueue.Size())
|
|
{
|
|
int endpos = ChatQueue.Size() - 1;
|
|
while (endpos > 0 && ChatQueue[endpos] >= 0x80 && ChatQueue[endpos] < 0xc0) endpos--;
|
|
ChatQueue.Clamp(endpos);
|
|
}
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
// CT_ClearChatMessage
|
|
//
|
|
// Clears out the data for the chat message.
|
|
//===========================================================================
|
|
|
|
static void CT_ClearChatMessage ()
|
|
{
|
|
ChatQueue.Clear();
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
// ShoveChatStr
|
|
//
|
|
// Sends the chat message across the network
|
|
//
|
|
//===========================================================================
|
|
|
|
static void ShoveChatStr (const char *str, uint8_t who)
|
|
{
|
|
// Don't send empty messages
|
|
if (str == NULL || str[0] == '\0')
|
|
return;
|
|
|
|
if (*str == '#')
|
|
{
|
|
PlaybackCheat(str + 1);
|
|
}
|
|
else
|
|
{
|
|
if (PlaybackCheat(str)) return;
|
|
#if 0
|
|
FString substBuff;
|
|
|
|
if (str[0] == '/' &&
|
|
(str[1] == 'm' || str[1] == 'M') &&
|
|
(str[2] == 'e' || str[2] == 'E'))
|
|
{ // This is a /me message
|
|
str += 3;
|
|
who |= 2;
|
|
}
|
|
|
|
Net_WriteByte(DEM_SAY);
|
|
Net_WriteByte(who);
|
|
|
|
if (!chat_substitution || !DoSubstitution(substBuff, str))
|
|
{
|
|
Net_WriteString(MakeUTF8(str));
|
|
}
|
|
else
|
|
{
|
|
Net_WriteString(MakeUTF8(substBuff));
|
|
}
|
|
#else
|
|
Printf("%s %s\n", GStrings("TXT_SAY"), str);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
// DoSubstitution
|
|
//
|
|
// Replace certain special substrings with different values to reflect
|
|
// the player's current state.
|
|
//
|
|
//===========================================================================
|
|
|
|
static bool DoSubstitution (FString &out, const char *in)
|
|
{
|
|
#if 0
|
|
const char *a, *b;
|
|
|
|
a = in;
|
|
out = "";
|
|
while ( (b = strchr(a, '$')) )
|
|
{
|
|
out.AppendCStrPart(a, b - a);
|
|
|
|
a = ++b;
|
|
while (*b && isalpha((uint8_t) * b))
|
|
{
|
|
++b;
|
|
}
|
|
|
|
ptrdiff_t ByteLen = b - a;
|
|
|
|
// todo: forward to the game modules. Doom used the following tokens:
|
|
// health, weapon, armor, ammocount, ammo
|
|
if (0)
|
|
{
|
|
}
|
|
else
|
|
{
|
|
out += '$';
|
|
out.AppendCStrPart(a, ByteLen);
|
|
}
|
|
a = b;
|
|
}
|
|
|
|
// Return false if no substitution was performed
|
|
if (a == in)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
out += a;
|
|
return true;
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
CCMD (messagemode)
|
|
{
|
|
if (menuactive == MENU_Off)
|
|
{
|
|
chatmodeon = 1;
|
|
C_HideConsole ();
|
|
CT_ClearChatMessage ();
|
|
}
|
|
}
|
|
|
|
|
|
CCMD (messagemode2)
|
|
{
|
|
if (menuactive == MENU_Off)
|
|
{
|
|
chatmodeon = 2;
|
|
C_HideConsole ();
|
|
CT_ClearChatMessage ();
|
|
}
|
|
}
|
|
|
|
#if 0
|
|
CCMD (say)
|
|
{
|
|
if (argv.argc() == 1)
|
|
{
|
|
Printf ("Usage: say <message>\n");
|
|
}
|
|
else
|
|
{
|
|
ShoveChatStr (argv[1], 0);
|
|
}
|
|
}
|
|
|
|
CCMD (say_team)
|
|
{
|
|
if (argv.argc() == 1)
|
|
{
|
|
Printf ("Usage: say_team <message>\n");
|
|
}
|
|
else
|
|
{
|
|
ShoveChatStr (argv[1], 1);
|
|
}
|
|
}
|
|
#endif
|