raze/source/games/blood
Christoph Oelckers 5732bb2db3 - Blood: fixed loading of maps with tracking conditions.
These use a pointer in the DBloodActor structure, but this part wasn't cleared for sprites loaded with the map.

# Conflicts:
#	source/games/blood/src/nnexts.cpp
2021-11-13 13:55:25 +01:00
..
src - Blood: fixed loading of maps with tracking conditions. 2021-11-13 13:55:25 +01:00
all.cpp Merge branch 'scriptable_cutscenes' into newrenderer 2021-05-02 22:37:46 +02:00