.. |
automaptexture.cpp
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- added the other image formats from GZDoom.
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2020-05-24 00:15:38 +02:00 |
brightmaptexture.cpp
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- let the fonts use image sources, not textures as their base class for glyphs.
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2020-05-24 16:32:52 +02:00 |
buildtexture.cpp
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- more trivial adjustments.
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2020-05-24 00:38:10 +02:00 |
ddstexture.cpp
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- more trivial adjustments.
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2020-05-24 00:38:10 +02:00 |
emptytexture.cpp
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- updated to GZDoom's new texture management system.
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2020-05-25 23:59:07 +02:00 |
flattexture.cpp
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- added the other image formats from GZDoom.
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2020-05-24 00:15:38 +02:00 |
fontchars.cpp
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- let the fonts use image sources, not textures as their base class for glyphs.
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2020-05-24 16:32:52 +02:00 |
fontchars.h
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- let the fonts use image sources, not textures as their base class for glyphs.
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2020-05-24 16:32:52 +02:00 |
imgztexture.cpp
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- added the other image formats from GZDoom.
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2020-05-24 00:15:38 +02:00 |
jpegtexture.cpp
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- moved filesa to common
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2020-05-23 23:53:38 +02:00 |
md5check.cpp
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- added the other image formats from GZDoom.
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2020-05-24 00:15:38 +02:00 |
multipatchtexture.cpp
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- updated to GZDoom's new texture management system.
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2020-05-25 23:59:07 +02:00 |
multipatchtexture.h
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- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
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2020-05-26 23:12:04 +02:00 |
patchtexture.cpp
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- updated to GZDoom's new texture management system.
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2020-05-25 23:59:07 +02:00 |
pcxtexture.cpp
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- moved filesa to common
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2020-05-23 23:53:38 +02:00 |
pngtexture.cpp
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- made some changes to the font and texture system to allow late loading of the palette.
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2020-05-26 21:43:32 +02:00 |
rawpagetexture.cpp
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- added the other image formats from GZDoom.
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2020-05-24 00:15:38 +02:00 |
shadertexture.cpp
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- updated to GZDoom's new texture management system.
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2020-05-25 23:59:07 +02:00 |
stb_image.h
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- moved filesa to common
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2020-05-23 23:53:38 +02:00 |
stbtexture.cpp
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- moved filesa to common
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2020-05-23 23:53:38 +02:00 |
tgatexture.cpp
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- moved filesa to common
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2020-05-23 23:53:38 +02:00 |