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fc11f537f7
* moved all games into the 'games' folder. * fixed project to include all sources and move them to the proper folders.
73 lines
2.6 KiB
C
73 lines
2.6 KiB
C
//-------------------------------------------------------------------------
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/*
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Copyright (C) 1997, 2005 - 3D Realms Entertainment
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This file is part of Shadow Warrior version 1.2
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Shadow Warrior is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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Original Source: 1997 - Frank Maddin and Jim Norwood
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Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms
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*/
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//-------------------------------------------------------------------------
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#ifndef LISTS_H
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#define LISTS_H
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BEGIN_SW_NS
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/********************************************************************/
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typedef
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struct List
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{
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struct List *Next;
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struct List *Prev;
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} LISTHEAD, *LIST;
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#define FIRST(list) (list->Next)
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#define LAST(list) (list->Prev)
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#define INITLIST(list) ( ((LIST) list)->Prev = ((LIST) list)->Next = (LIST) list)
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#define INSERT(list, nodep) ( ((LIST) nodep)->Prev = (LIST) list, \
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((LIST) nodep)->Next = ((LIST) list)->Next, \
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((LIST) list)->Next = (LIST) nodep, \
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((LIST) nodep)->Next->Prev = (LIST) nodep)
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#define INSERT_TAIL(list, nodep) ( ((LIST) nodep)->Next = (LIST) list, \
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((LIST) nodep)->Prev = ((LIST) list)->Prev, \
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((LIST) list)->Prev = (LIST) nodep, \
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((LIST) nodep)->Prev->Next = (LIST) nodep)
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#define REMOVE(nodep) ( ((LIST) nodep)->Prev->Next = ((LIST) nodep)->Next, \
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((LIST) nodep)->Next->Prev = ((LIST) nodep)->Prev)
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#define TRAVERSE(l, o, n) ASSERT(((LIST)l)->Next && ((LIST)l)->Prev); for (o = (decltype(o))(((LIST)l)->Next); \
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n = o->Next, (LIST) o != (LIST) l; \
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o = n)
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#define EMPTY(list) (((LIST) list)->Next == (LIST) list)
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END_SW_NS
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#endif
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