raze/polymer/eduke32/build
helixhorned 559c31159a a-c.c: use GCC vector extensions only on 64-bit targets.
Compiling a 32-bit NOASM build resulted in code containing a MOVAPS instruction
that accessed a memory location not aligned to 16 bytes (MinGW, GCC 4.8).

git-svn-id: https://svn.eduke32.com/eduke32@4162 1a8010ca-5511-0410-912e-c29ae57300e0
2013-11-16 18:47:12 +00:00
..
doc
include a-c.c: prevent stray lines on bottom of sprites by saturating v. tex coords. 2013-11-16 18:47:11 +00:00
obj.gnu
obj.msc
rsrc
src a-c.c: use GCC vector extensions only on 64-bit targets. 2013-11-16 18:47:12 +00:00
buildlic.txt
MakeDistributions
Makefile Split the handling of audio based on RENDERTYPE into a new variable named MIXERTYPE, allowing Windows builds to use SDL for input and rendering (RENDERTYPE=SDL) while using DirectSound and Windows' MIDI interface (MIXERTYPE=WIN [current default]) so that EMIDI works. 2013-10-07 10:05:03 +00:00
Makefile.deps Some further texcache refactoring. Removes all of the texcache globals and shoves them into a struct for easy management. 2013-05-17 03:42:37 +00:00
Makefile.msvc Remove md4 library, since we aren't using it anywhere anymore 2013-05-15 02:17:44 +00:00
Makefile.shared Wii: Fix build and add custom headers and libs to SVN. (It's helpful to set up a build system from scratch.) 2013-10-13 09:08:31 +00:00