raze/wadsrc/static
Christoph Oelckers 9f7b7ebf7c - text update
2021-10-11 22:36:58 +02:00
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credits - aded widescreen assets for all games except Exhumed where usage rights have not been fully cleared yet. 2020-09-16 19:13:05 +02:00
engine - Duke: Correctly mark Duke: Alien World Tour as a Duke add-on. 2021-08-24 20:54:33 +10:00
filter - Duke/RR: Fix clearing of weapons for RRRA E2L2 that should only be done for RR. 2021-08-29 21:00:08 +10:00
fonts/consolefont - added ZDoom's menu system as a base to build a new menu on. 2019-11-21 18:03:09 +01:00
glstuff - uncommented the portal code in hw_walls.cpp. 2021-03-21 19:36:55 +01:00
graphics - consolidated crosshair drawing and added ZDoom's crosshair code. 2020-09-05 13:57:26 +02:00
shaders - Backend update from GZDoom. 2021-10-07 22:46:45 +02:00
shaders_gles - backend update from GZDoom 2021-10-07 22:46:45 +02:00
zscript - Backend update from GZDoom - mainly for GLES2 support. 2021-09-18 12:20:28 +02:00
language.0 - text update 2021-10-11 22:36:58 +02:00
language.csv - text update 2021-10-11 22:36:58 +02:00
menudef.txt Add cvars to control automap line alpha and thickness 2021-10-11 22:30:39 +02:00
newconsolefont.hex - use GZDoom's font code to fix the crash issues and moved around some files in the PK3. 2020-05-24 23:28:44 +02:00
textcolors.txt - ported the level stats display to be game independent. 2020-07-02 23:56:22 +02:00
vga-rom-font.16 - enabled the ENDOOM-like text screens when quitting Duke and SW. 2021-05-31 23:16:52 +02:00
x11r6rgb.txt - backend code matching with GZDoom 2020-04-12 08:30:40 +02:00
xhairs.txt - consolidated crosshair drawing and added ZDoom's crosshair code. 2020-09-05 13:57:26 +02:00
zscript.txt - moved the cutscene core to 'engine'. 2021-05-22 02:15:49 +02:00