raze/polymer
helixhorned 547b28b63e When looking through a camera, don't do third person view.
Also, reorganize some G_DrawRooms() code a little without changing anything.

git-svn-id: https://svn.eduke32.com/eduke32@3143 1a8010ca-5511-0410-912e-c29ae57300e0
2012-11-10 14:11:10 +00:00
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eduke32 When looking through a camera, don't do third person view. 2012-11-10 14:11:10 +00:00
synthesis.sh Fix synthesis fallout after ivfrate addition. 2012-11-09 16:00:37 +00:00