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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
53bbb48675
- Don't crash when sector joining fails under certain circumstances. - Increase the point lock (Manhattan) distance from 1/16th to 1/8th of the grid square length, making it easier to snap to vertices not lying at the grid points with grid lock on - When drawing walls, don't snap to any of them except the first drawn git-svn-id: https://svn.eduke32.com/eduke32@2126 1a8010ca-5511-0410-912e-c29ae57300e0 |
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polymer-perf |