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52cfb7fb92
Sadly this uncovered a few more places where script events are allowed too broad access to the game state.
26 lines
335 B
C
26 lines
335 B
C
// 'None' must always be the first name.
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// Windows.h is just dangerous!
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#ifdef LoadMenu
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#undef LoadMenu
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#endif
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xx(None)
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xx(Null)
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xx(_)
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xx(Untranslated)
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xx(QAV)
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xx(SEQ)
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xx(SFX)
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xx(RAW)
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xx(MAP)
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xx(Controlmessage)
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xx(MainMenu)
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xx(IngameMenu)
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xx(HelpMenu)
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xx(CreditsMenu)
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xx(SaveMenu)
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xx(LoadMenu)
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xx(SoundMenu)
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xx(ConfirmPlayerReset)
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