raze/libraries/game-music-emu/gme/Nsfe_Emu.cpp
Christoph Oelckers 718112a8fe - added external libraries for music format playback and decompression from GZDoom.
Currently none of these is being used, but eventually they will, once more code gets ported over.
So it's better to have them right away and avoid editing the project file too much, only to revert that later.
2019-09-22 08:59:48 +02:00

335 lines
8.5 KiB
C++

// Game_Music_Emu https://bitbucket.org/mpyne/game-music-emu/
#include "Nsfe_Emu.h"
#include "blargg_endian.h"
#include <string.h>
#include <ctype.h>
/* Copyright (C) 2005-2006 Shay Green. This module is free software; you
can redistribute it and/or modify it under the terms of the GNU Lesser
General Public License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version. This
module is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
details. You should have received a copy of the GNU Lesser General Public
License along with this module; if not, write to the Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
#include "blargg_source.h"
Nsfe_Info::Nsfe_Info() { playlist_disabled = false; }
Nsfe_Info::~Nsfe_Info() { }
inline void Nsfe_Info::unload()
{
track_name_data.clear();
track_names.clear();
playlist.clear();
track_times.clear();
}
// TODO: if no playlist, treat as if there is a playlist that is just 1,2,3,4,5... ?
void Nsfe_Info::disable_playlist( bool b )
{
playlist_disabled = b;
info.track_count = playlist.size();
if ( !info.track_count || playlist_disabled )
info.track_count = actual_track_count_;
}
int Nsfe_Info::remap_track( int track ) const
{
if ( !playlist_disabled && (unsigned) track < playlist.size() )
track = playlist [track];
return track;
}
// Read multiple strings and separate into individual strings
static blargg_err_t read_strs( Data_Reader& in, long size, blargg_vector<char>& chars,
blargg_vector<const char*>& strs )
{
RETURN_ERR( chars.resize( size + 1 ) );
chars [size] = 0; // in case last string doesn't have terminator
RETURN_ERR( in.read( &chars [0], size ) );
RETURN_ERR( strs.resize( 128 ) );
int count = 0;
for ( int i = 0; i < size; i++ )
{
if ( (int) strs.size() <= count )
RETURN_ERR( strs.resize( count * 2 ) );
strs [count++] = &chars [i];
while ( i < size && chars [i] )
i++;
}
return strs.resize( count );
}
// Copy in to out, where out has out_max characters allocated. Truncate to
// out_max - 1 characters.
static void copy_str( const char* in, char* out, int out_max )
{
out [out_max - 1] = 0;
strncpy( out, in, out_max - 1 );
}
struct nsfe_info_t
{
byte load_addr [2];
byte init_addr [2];
byte play_addr [2];
byte speed_flags;
byte chip_flags;
byte track_count;
byte first_track;
byte unused [6];
};
blargg_err_t Nsfe_Info::load( Data_Reader& in, Nsf_Emu* nsf_emu )
{
int const nsfe_info_size = 16;
assert( offsetof (nsfe_info_t,unused [6]) == nsfe_info_size );
// check header
byte signature [4];
blargg_err_t err = in.read( signature, sizeof signature );
if ( err )
return (err == in.eof_error ? gme_wrong_file_type : err);
if ( memcmp( signature, "NSFE", 4 ) )
return gme_wrong_file_type;
// free previous info
track_name_data.clear();
track_names.clear();
playlist.clear();
track_times.clear();
// default nsf header
static const Nsf_Emu::header_t base_header =
{
{'N','E','S','M','\x1A'},// tag
1, // version
1, 1, // track count, first track
{0,0},{0,0},{0,0}, // addresses
"","","", // strings
{0x1A, 0x41}, // NTSC rate
{0,0,0,0,0,0,0,0}, // banks
{0x20, 0x4E}, // PAL rate
0, 0, // flags
{0,0,0,0} // unused
};
Nsf_Emu::header_t& header = info;
header = base_header;
// parse tags
int phase = 0;
while ( phase != 3 )
{
// read size and tag
byte block_header [2] [4];
RETURN_ERR( in.read( block_header, sizeof block_header ) );
blargg_long size = get_le32( block_header [0] );
blargg_long tag = get_le32( block_header [1] );
if ( size < 0 )
return "Corrupt file";
//debug_printf( "tag: %c%c%c%c\n", char(tag), char(tag>>8), char(tag>>16), char(tag>>24) );
switch ( tag )
{
case BLARGG_4CHAR('O','F','N','I'): {
check( phase == 0 );
if ( size < 8 )
return "Corrupt file";
nsfe_info_t finfo;
finfo.track_count = 1;
finfo.first_track = 0;
RETURN_ERR( in.read( &finfo, min( size, (blargg_long) nsfe_info_size ) ) );
if ( size > nsfe_info_size )
RETURN_ERR( in.skip( size - nsfe_info_size ) );
phase = 1;
info.speed_flags = finfo.speed_flags;
info.chip_flags = finfo.chip_flags;
info.track_count = finfo.track_count;
this->actual_track_count_ = finfo.track_count;
info.first_track = finfo.first_track;
memcpy( info.load_addr, finfo.load_addr, 2 * 3 );
break;
}
case BLARGG_4CHAR('K','N','A','B'):
if ( size > (int) sizeof info.banks )
return "Corrupt file";
RETURN_ERR( in.read( info.banks, size ) );
break;
case BLARGG_4CHAR('h','t','u','a'): {
blargg_vector<char> chars;
blargg_vector<const char*> strs;
RETURN_ERR( read_strs( in, size, chars, strs ) );
int n = strs.size();
if ( n > 3 )
copy_str( strs [3], info.dumper, sizeof info.dumper );
if ( n > 2 )
copy_str( strs [2], info.copyright, sizeof info.copyright );
if ( n > 1 )
copy_str( strs [1], info.author, sizeof info.author );
if ( n > 0 )
copy_str( strs [0], info.game, sizeof info.game );
break;
}
case BLARGG_4CHAR('e','m','i','t'):
RETURN_ERR( track_times.resize( size / 4 ) );
RETURN_ERR( in.read( track_times.begin(), track_times.size() * 4 ) );
break;
case BLARGG_4CHAR('l','b','l','t'):
RETURN_ERR( read_strs( in, size, track_name_data, track_names ) );
break;
case BLARGG_4CHAR('t','s','l','p'):
RETURN_ERR( playlist.resize( size ) );
RETURN_ERR( in.read( &playlist [0], size ) );
break;
case BLARGG_4CHAR('A','T','A','D'): {
check( phase == 1 );
phase = 2;
if ( !nsf_emu )
{
RETURN_ERR( in.skip( size ) );
}
else
{
Subset_Reader sub( &in, size ); // limit emu to nsf data
Remaining_Reader rem( &header, Nsf_Emu::header_size, &sub );
RETURN_ERR( nsf_emu->load( rem ) );
check( rem.remain() == 0 );
}
break;
}
case BLARGG_4CHAR('D','N','E','N'):
check( phase == 2 );
phase = 3;
break;
default:
// tags that can be skipped start with a lowercase character
check( islower( (tag >> 24) & 0xFF ) );
RETURN_ERR( in.skip( size ) );
break;
}
}
return 0;
}
blargg_err_t Nsfe_Info::track_info_( track_info_t* out, int track ) const
{
int remapped = remap_track( track );
if ( (unsigned) remapped < track_times.size() )
{
long length = (int32_t) get_le32( track_times [remapped] );
if ( length > 0 )
out->length = length;
}
if ( (unsigned) remapped < track_names.size() )
Gme_File::copy_field_( out->song, track_names [remapped] );
GME_COPY_FIELD( info, out, game );
GME_COPY_FIELD( info, out, author );
GME_COPY_FIELD( info, out, copyright );
GME_COPY_FIELD( info, out, dumper );
return 0;
}
Nsfe_Emu::Nsfe_Emu()
{
loading = false;
set_type( gme_nsfe_type );
}
Nsfe_Emu::~Nsfe_Emu() { }
void Nsfe_Emu::unload()
{
if ( !loading )
info.unload(); // TODO: extremely hacky!
Nsf_Emu::unload();
}
blargg_err_t Nsfe_Emu::track_info_( track_info_t* out, int track ) const
{
return info.track_info_( out, track );
}
struct Nsfe_File : Gme_Info_
{
Nsfe_Info info;
Nsfe_File() { set_type( gme_nsfe_type ); }
blargg_err_t load_( Data_Reader& in )
{
RETURN_ERR( info.load( in, 0 ) );
info.disable_playlist( false );
set_track_count( info.info.track_count );
return 0;
}
blargg_err_t track_info_( track_info_t* out, int track ) const
{
return info.track_info_( out, track );
}
};
static Music_Emu* new_nsfe_emu () { return BLARGG_NEW Nsfe_Emu ; }
static Music_Emu* new_nsfe_file() { return BLARGG_NEW Nsfe_File; }
static gme_type_t_ const gme_nsfe_type_ = { "Nintendo NES", 0, &new_nsfe_emu, &new_nsfe_file, "NSFE", 1 };
BLARGG_EXPORT extern gme_type_t const gme_nsfe_type = &gme_nsfe_type_;
blargg_err_t Nsfe_Emu::load_( Data_Reader& in )
{
if ( loading )
return Nsf_Emu::load_( in );
// TODO: this hacky recursion-avoidance could have subtle problems
loading = true;
blargg_err_t err = info.load( in, this );
loading = false;
disable_playlist( false );
return err;
}
void Nsfe_Emu::disable_playlist( bool b )
{
info.disable_playlist( b );
set_track_count( info.info.track_count );
}
void Nsfe_Emu::clear_playlist_()
{
disable_playlist();
Nsf_Emu::clear_playlist_();
}
blargg_err_t Nsfe_Emu::start_track_( int track )
{
return Nsf_Emu::start_track_( info.remap_track( track ) );
}