raze/libraries/game-music-emu/gme/Gme_File.cpp
Christoph Oelckers 718112a8fe - added external libraries for music format playback and decompression from GZDoom.
Currently none of these is being used, but eventually they will, once more code gets ported over.
So it's better to have them right away and avoid editing the project file too much, only to revert that later.
2019-09-22 08:59:48 +02:00

216 lines
5.2 KiB
C++

// Game_Music_Emu https://bitbucket.org/mpyne/game-music-emu/
#include "Gme_File.h"
#include "blargg_endian.h"
#include <string.h>
/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
can redistribute it and/or modify it under the terms of the GNU Lesser
General Public License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version. This
module is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
details. You should have received a copy of the GNU Lesser General Public
License along with this module; if not, write to the Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
#include "blargg_source.h"
const char* const gme_wrong_file_type = "Wrong file type for this emulator";
void Gme_File::clear_playlist()
{
playlist.clear();
clear_playlist_();
track_count_ = raw_track_count_;
}
void Gme_File::unload()
{
clear_playlist(); // *before* clearing track count
track_count_ = 0;
raw_track_count_ = 0;
file_data.clear();
}
Gme_File::Gme_File()
{
type_ = 0;
user_data_ = 0;
user_cleanup_ = 0;
unload(); // clears fields
blargg_verify_byte_order(); // used by most emulator types, so save them the trouble
}
Gme_File::~Gme_File()
{
if ( user_cleanup_ )
user_cleanup_( user_data_ );
}
blargg_err_t Gme_File::load_mem_( byte const* data, long size )
{
require( data != file_data.begin() ); // load_mem_() or load_() must be overridden
Mem_File_Reader in( data, size );
return load_( in );
}
blargg_err_t Gme_File::load_( Data_Reader& in )
{
RETURN_ERR( file_data.resize( in.remain() ) );
RETURN_ERR( in.read( file_data.begin(), file_data.size() ) );
return load_mem_( file_data.begin(), file_data.size() );
}
// public load functions call this at beginning
void Gme_File::pre_load() { unload(); }
void Gme_File::post_load_() { }
// public load functions call this at end
blargg_err_t Gme_File::post_load( blargg_err_t err )
{
if ( !track_count() )
set_track_count( type()->track_count );
if ( !err )
post_load_();
else
unload();
return err;
}
// Public load functions
blargg_err_t Gme_File::load_mem( void const* in, long size )
{
pre_load();
return post_load( load_mem_( (byte const*) in, size ) );
}
blargg_err_t Gme_File::load( Data_Reader& in )
{
pre_load();
return post_load( load_( in ) );
}
blargg_err_t Gme_File::load_file( const char* path )
{
pre_load();
GME_FILE_READER in;
RETURN_ERR( in.open( path ) );
return post_load( load_( in ) );
}
blargg_err_t Gme_File::load_remaining_( void const* h, long s, Data_Reader& in )
{
Remaining_Reader rem( h, s, &in );
return load( rem );
}
// Track info
void Gme_File::copy_field_( char* out, const char* in, int in_size )
{
if ( !in || !*in )
return;
// remove spaces/junk from beginning
while ( in_size && unsigned (*in - 1) <= ' ' - 1 )
{
in++;
in_size--;
}
// truncate
if ( in_size > max_field_ )
in_size = max_field_;
// find terminator
int len = 0;
while ( len < in_size && in [len] )
len++;
// remove spaces/junk from end
while ( len && unsigned (in [len - 1]) <= ' ' )
len--;
// copy
out [len] = 0;
memcpy( out, in, len );
// strip out stupid fields that should have been left blank
if ( !strcmp( out, "?" ) || !strcmp( out, "<?>" ) || !strcmp( out, "< ? >" ) )
out [0] = 0;
}
void Gme_File::copy_field_( char* out, const char* in )
{
copy_field_( out, in, max_field_ );
}
blargg_err_t Gme_File::remap_track_( int* track_io ) const
{
if ( (unsigned) *track_io >= (unsigned) track_count() )
return "Invalid track";
if ( (unsigned) *track_io < (unsigned) playlist.size() )
{
M3u_Playlist::entry_t const& e = playlist [*track_io];
*track_io = 0;
if ( e.track >= 0 )
{
*track_io = e.track;
if ( !(type_->flags_ & 0x02) )
*track_io -= e.decimal_track;
}
if ( *track_io >= raw_track_count_ )
return "Invalid track in m3u playlist";
}
else
{
check( !playlist.size() );
}
return 0;
}
blargg_err_t Gme_File::track_info( track_info_t* out, int track ) const
{
out->track_count = track_count();
out->length = -1;
out->loop_length = -1;
out->intro_length = -1;
out->song [0] = 0;
out->game [0] = 0;
out->author [0] = 0;
out->copyright [0] = 0;
out->comment [0] = 0;
out->dumper [0] = 0;
out->system [0] = 0;
copy_field_( out->system, type()->system );
int remapped = track;
RETURN_ERR( remap_track_( &remapped ) );
RETURN_ERR( track_info_( out, remapped ) );
// override with m3u info
if ( playlist.size() )
{
M3u_Playlist::info_t const& i = playlist.info();
copy_field_( out->game , i.title );
copy_field_( out->author, i.engineer );
copy_field_( out->author, i.composer );
copy_field_( out->dumper, i.ripping );
M3u_Playlist::entry_t const& e = playlist [track];
copy_field_( out->song, e.name );
if ( e.length >= 0 ) out->length = e.length * 1000L;
if ( e.intro >= 0 ) out->intro_length = e.intro * 1000L;
if ( e.loop >= 0 ) out->loop_length = e.loop * 1000L;
}
return 0;
}