raze/libraries/game-music-emu/gme/Gb_Apu.cpp
Christoph Oelckers 718112a8fe - added external libraries for music format playback and decompression from GZDoom.
Currently none of these is being used, but eventually they will, once more code gets ported over.
So it's better to have them right away and avoid editing the project file too much, only to revert that later.
2019-09-22 08:59:48 +02:00

306 lines
7.3 KiB
C++

// Gb_Snd_Emu 0.1.5. http://www.slack.net/~ant/
#include "Gb_Apu.h"
#include <string.h>
/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
can redistribute it and/or modify it under the terms of the GNU Lesser
General Public License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version. This
module is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
details. You should have received a copy of the GNU Lesser General Public
License along with this module; if not, write to the Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
#include "blargg_source.h"
unsigned const vol_reg = 0xFF24;
unsigned const status_reg = 0xFF26;
Gb_Apu::Gb_Apu()
{
square1.synth = &square_synth;
square2.synth = &square_synth;
wave.synth = &other_synth;
noise.synth = &other_synth;
oscs [0] = &square1;
oscs [1] = &square2;
oscs [2] = &wave;
oscs [3] = &noise;
for ( int i = 0; i < osc_count; i++ )
{
Gb_Osc& osc = *oscs [i];
osc.regs = &regs [i * 5];
osc.output = 0;
osc.outputs [0] = 0;
osc.outputs [1] = 0;
osc.outputs [2] = 0;
osc.outputs [3] = 0;
}
set_tempo( 1.0 );
volume( 1.0 );
reset();
}
void Gb_Apu::treble_eq( const blip_eq_t& eq )
{
square_synth.treble_eq( eq );
other_synth.treble_eq( eq );
}
void Gb_Apu::osc_output( int index, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right )
{
require( (unsigned) index < osc_count );
require( (center && left && right) || (!center && !left && !right) );
Gb_Osc& osc = *oscs [index];
osc.outputs [1] = right;
osc.outputs [2] = left;
osc.outputs [3] = center;
osc.output = osc.outputs [osc.output_select];
}
void Gb_Apu::output( Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right )
{
for ( int i = 0; i < osc_count; i++ )
osc_output( i, center, left, right );
}
void Gb_Apu::update_volume()
{
// TODO: doesn't handle differing left/right global volume (support would
// require modification to all oscillator code)
int data = regs [vol_reg - start_addr];
double vol = (max( data & 7, data >> 4 & 7 ) + 1) * volume_unit;
square_synth.volume( vol );
other_synth.volume( vol );
}
static unsigned char const powerup_regs [0x20] = {
0x80,0x3F,0x00,0xFF,0xBF, // square 1
0xFF,0x3F,0x00,0xFF,0xBF, // square 2
0x7F,0xFF,0x9F,0xFF,0xBF, // wave
0xFF,0xFF,0x00,0x00,0xBF, // noise
0x00, // left/right enables
0x77, // master volume
0x80, // power
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF
};
void Gb_Apu::set_tempo( double t )
{
frame_period = 4194304 / 256; // 256 Hz
if ( t != 1.0 )
frame_period = blip_time_t (frame_period / t);
}
void Gb_Apu::reset()
{
next_frame_time = 0;
last_time = 0;
frame_count = 0;
square1.reset();
square2.reset();
wave.reset();
noise.reset();
noise.bits = 1;
wave.wave_pos = 0;
// avoid click at beginning
regs [vol_reg - start_addr] = 0x77;
update_volume();
regs [status_reg - start_addr] = 0x01; // force power
write_register( 0, status_reg, 0x00 );
static unsigned char const initial_wave [] = {
0x84,0x40,0x43,0xAA,0x2D,0x78,0x92,0x3C, // wave table
0x60,0x59,0x59,0xB0,0x34,0xB8,0x2E,0xDA
};
memcpy( wave.wave, initial_wave, sizeof initial_wave );
}
void Gb_Apu::run_until( blip_time_t end_time )
{
require( end_time >= last_time ); // end_time must not be before previous time
if ( end_time == last_time )
return;
while ( true )
{
blip_time_t time = next_frame_time;
if ( time > end_time )
time = end_time;
// run oscillators
for ( int i = 0; i < osc_count; ++i )
{
Gb_Osc& osc = *oscs [i];
if ( osc.output )
{
osc.output->set_modified(); // TODO: misses optimization opportunities?
int playing = false;
if ( osc.enabled && osc.volume &&
(!(osc.regs [4] & osc.len_enabled_mask) || osc.length) )
playing = -1;
switch ( i )
{
case 0: square1.run( last_time, time, playing ); break;
case 1: square2.run( last_time, time, playing ); break;
case 2: wave .run( last_time, time, playing ); break;
case 3: noise .run( last_time, time, playing ); break;
}
}
}
last_time = time;
if ( time == end_time )
break;
next_frame_time += frame_period;
// 256 Hz actions
square1.clock_length();
square2.clock_length();
wave.clock_length();
noise.clock_length();
frame_count = (frame_count + 1) & 3;
if ( frame_count == 0 )
{
// 64 Hz actions
square1.clock_envelope();
square2.clock_envelope();
noise.clock_envelope();
}
if ( frame_count & 1 )
square1.clock_sweep(); // 128 Hz action
}
}
void Gb_Apu::end_frame( blip_time_t end_time )
{
if ( end_time > last_time )
run_until( end_time );
assert( next_frame_time >= end_time );
next_frame_time -= end_time;
assert( last_time >= end_time );
last_time -= end_time;
}
void Gb_Apu::write_register( blip_time_t time, unsigned addr, int data )
{
require( (unsigned) data < 0x100 );
int reg = addr - start_addr;
if ( (unsigned) reg >= register_count )
return;
run_until( time );
int old_reg = regs [reg];
regs [reg] = data;
if ( addr < vol_reg )
{
write_osc( reg / 5, reg, data );
}
else if ( addr == vol_reg && data != old_reg ) // global volume
{
// return all oscs to 0
for ( int i = 0; i < osc_count; i++ )
{
Gb_Osc& osc = *oscs [i];
int amp = osc.last_amp;
osc.last_amp = 0;
if ( amp && osc.enabled && osc.output )
other_synth.offset( time, -amp, osc.output );
}
if ( wave.outputs [3] )
other_synth.offset( time, 30, wave.outputs [3] );
update_volume();
if ( wave.outputs [3] )
other_synth.offset( time, -30, wave.outputs [3] );
// oscs will update with new amplitude when next run
}
else if ( addr == 0xFF25 || addr == status_reg )
{
int mask = (regs [status_reg - start_addr] & 0x80) ? ~0 : 0;
int flags = regs [0xFF25 - start_addr] & mask;
// left/right assignments
for ( int i = 0; i < osc_count; i++ )
{
Gb_Osc& osc = *oscs [i];
osc.enabled &= mask;
int bits = flags >> i;
Blip_Buffer* old_output = osc.output;
osc.output_select = (bits >> 3 & 2) | (bits & 1);
osc.output = osc.outputs [osc.output_select];
if ( osc.output != old_output )
{
int amp = osc.last_amp;
osc.last_amp = 0;
if ( amp && old_output )
other_synth.offset( time, -amp, old_output );
}
}
if ( addr == status_reg && data != old_reg )
{
if ( !(data & 0x80) )
{
for ( unsigned i = 0; i < sizeof powerup_regs; i++ )
{
if ( i != status_reg - start_addr )
write_register( time, i + start_addr, powerup_regs [i] );
}
}
else
{
//debug_printf( "APU powered on\n" );
}
}
}
else if ( addr >= 0xFF30 )
{
int index = (addr & 0x0F) * 2;
wave.wave [index] = data >> 4;
wave.wave [index + 1] = data & 0x0F;
}
}
int Gb_Apu::read_register( blip_time_t time, unsigned addr )
{
run_until( time );
int index = addr - start_addr;
require( (unsigned) index < register_count );
int data = regs [index];
if ( addr == status_reg )
{
data = (data & 0x80) | 0x70;
for ( int i = 0; i < osc_count; i++ )
{
const Gb_Osc& osc = *oscs [i];
if ( osc.enabled && (osc.length || !(osc.regs [4] & osc.len_enabled_mask)) )
data |= 1 << i;
}
}
return data;
}