raze/source/common/rendering/polyrenderer/drawers
Christoph Oelckers b7c7328cdd - backend update fromGZDoom.
most importantly this addresses issues with key down/key up events being sent in the same tic not having an effect on game actions that require a key being held down.
2021-11-21 10:19:52 +01:00
..
poly_thread.cpp - backend update fromGZDoom. 2021-11-21 10:19:52 +01:00
poly_thread.h - Replace MIN() from templates.h with version provided in STL. 2021-10-30 10:36:15 +02:00
poly_triangle.cpp - backend update fromGZDoom. 2021-11-21 10:19:52 +01:00
poly_triangle.h - backend update from GZDoom. 2021-02-26 19:06:10 +01:00
poly_vertex_shader.h
screen_blend.cpp - Replace MIN() from templates.h with version provided in STL. 2021-10-30 10:36:15 +02:00
screen_blend.h
screen_scanline_setup.cpp - backend update fromGZDoom. 2021-11-21 10:19:52 +01:00
screen_scanline_setup.h
screen_shader.cpp - backend update fromGZDoom. 2021-11-21 10:19:52 +01:00
screen_shader.h
screen_triangle.cpp - backend update fromGZDoom. 2021-11-21 10:19:52 +01:00
screen_triangle.h - backend update from GZDoom. 2021-03-07 13:21:15 +01:00