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misc
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
tmp
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
util
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
a-c.c
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new version of astyle
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2009-02-19 16:47:54 +00:00 |
a.masm
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
a.nasm
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
a.wasm
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
baselayer.c
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Fix the build with USE_OPENGL=0 and/or POLYMER=0.
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2009-05-07 16:00:49 +00:00 |
build.c
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Misc crap
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2009-05-16 04:07:09 +00:00 |
cache1d.c
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Remove jmact/types.h in favor of standardized inttypes.h stuff
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2009-04-26 05:57:42 +00:00 |
compat.c
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new version of astyle
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2009-02-19 16:47:54 +00:00 |
config.c
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Some more cvar stuff
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2009-04-29 19:43:51 +00:00 |
crc32.c
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ass rape
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2009-01-09 09:29:17 +00:00 |
defs.c
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Modified priority system to use 6 priority levels instead of 3, added proper def syntax "specular" and "normal" which work identically to "detail" and "glow" for defining normals and specular maps (defining these with pals 100 and 101 will no longer work)
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2009-04-28 22:56:43 +00:00 |
dynamicgtk.c
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ass rape
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2009-01-09 09:29:17 +00:00 |
engine.c
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Misc crap
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2009-05-16 04:07:09 +00:00 |
engine_priv.h
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git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-10 07:38:50 +00:00 |
glbuild.c
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new version of astyle
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2009-02-19 16:47:54 +00:00 |
gtkbits.c
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git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-10 07:38:50 +00:00 |
hightile.c
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Nothing important
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2009-04-16 06:41:24 +00:00 |
kplib.c
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new version of astyle
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2009-02-19 16:47:54 +00:00 |
lzf_c.c
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
lzf_d.c
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
lzfP.h
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
lzwnew.c
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new version of astyle
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2009-02-19 16:47:54 +00:00 |
md4.c
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
mdsprite.c
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Corrects polymost rotation offset scale (didn't match build units before) and a bug in the polymer offset code (bug 2783065).
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2009-05-10 19:19:25 +00:00 |
mmulti.c
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new version of astyle
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2009-02-19 16:47:54 +00:00 |
mmulti_null.c
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git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-10 07:38:50 +00:00 |
mmulti_unstable.c
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Unify cvar handling between the engine and game sides of things
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2009-04-29 06:20:07 +00:00 |
osd.c
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Add support for cvars of type 'double', fix vid_gamma/brightness/contrast cvars, save cvars to eduke32_binds.cfg at shutdown, better method for drawing the floor textures in Mapster32 2D mode, slightly more yellow/orange lights on fire/rockets/lasers/etc
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2009-04-30 21:09:44 +00:00 |
osxbits.m
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
polymer.c
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Speed up polymer_init a little.
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2009-05-17 21:55:50 +00:00 |
polymost.c
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Fastcall is not 64 bit.
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2009-05-07 18:55:33 +00:00 |
pragmas.c
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new version of astyle
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2009-02-19 16:47:54 +00:00 |
scriptfile.c
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new version of astyle
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2009-02-19 16:47:54 +00:00 |
sdlayer.c
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Render targets, FBO mirrors with normal displacement, fix for masked walls with animated walls, various cleanups.
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2009-03-23 14:18:20 +00:00 |
smalltextfont.c
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
startgtk.editor.c
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ass rape
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2009-01-09 09:29:17 +00:00 |
StartupWinController.editor.m
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
startwin.editor.c
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ass rape
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2009-01-09 09:29:17 +00:00 |
textfont.c
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bleh
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2009-05-08 18:26:10 +00:00 |
winlayer.c
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Misc crap
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2009-05-16 04:07:09 +00:00 |