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While in GZDoom this uses the IWAD name, the same approach is a lot more problematic here because of name duplications with far more incompatible content. So this allows targeting a group of base games instead of one specific version. |
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.. | ||
build | ||
common | ||
core | ||
games | ||
glbackend | ||
libsmackerdec | ||
platform | ||
thirdparty | ||
CMakeLists.txt | ||
g_pch.h | ||
gitinfo.cpp |