mirror of
https://github.com/DrBeef/Raze.git
synced 2025-02-22 11:41:08 +00:00
No need to handle animations on the,game side. markTileForPrecache already handles this - now also for oscillating animations. |
||
---|---|---|
.. | ||
buildtiles.cpp | ||
buildtiles.h | ||
hightile.cpp | ||
skytexture.cpp |