raze/polymer/eduke32/source/testgame/src/sound_stub.c

64 lines
1.4 KiB
C

#include "compat.h"
void initsb(char dadigistat, char damusistat, int dasamplerate, char danumspeakers, char dabytespersample, char daintspersec, char daquality)
{
UNREFERENCED_PARAMETER(dadigistat);
UNREFERENCED_PARAMETER(damusistat);
UNREFERENCED_PARAMETER(dasamplerate);
UNREFERENCED_PARAMETER(danumspeakers);
UNREFERENCED_PARAMETER(dabytespersample);
UNREFERENCED_PARAMETER(daintspersec);
UNREFERENCED_PARAMETER(daquality);
}
void uninitsb(void)
{
}
void setears(int daposx, int daposy, int daxvect, int dayvect)
{
UNREFERENCED_PARAMETER(daposx);
UNREFERENCED_PARAMETER(daposy);
UNREFERENCED_PARAMETER(daxvect);
UNREFERENCED_PARAMETER(dayvect);
}
void wsayfollow(char const *dafilename, int dafreq, int davol, int *daxplc, int *dayplc, char followstat)
{
UNREFERENCED_PARAMETER(dafilename);
UNREFERENCED_PARAMETER(dafreq);
UNREFERENCED_PARAMETER(davol);
UNREFERENCED_PARAMETER(daxplc);
UNREFERENCED_PARAMETER(dayplc);
UNREFERENCED_PARAMETER(followstat);
}
void wsay(char const *dafilename, int dafreq, int volume1, int volume2)
{
UNREFERENCED_PARAMETER(dafilename);
UNREFERENCED_PARAMETER(dafreq);
UNREFERENCED_PARAMETER(volume1);
UNREFERENCED_PARAMETER(volume2);
}
void loadwaves(void)
{
}
void loadsong(char const *filename)
{
UNREFERENCED_PARAMETER(filename);
}
void musicon(void)
{
}
void musicoff(void)
{
}
void refreshaudio(void)
{
}