raze/source/games/blood
Christoph Oelckers 4a5de6f56e - make sure that all changes of wall coordinates invalidate associated data.
walltype::move should be the preferred function to be used for this, otherwise walltype::moved needs to be called.
2021-12-30 09:53:11 +01:00
..
src - make sure that all changes of wall coordinates invalidate associated data. 2021-12-30 09:53:11 +01:00
all.cpp Merge branch 'scriptable_cutscenes' into newrenderer 2021-05-02 22:37:46 +02:00