raze/polymer/eduke32/source/jaudiolib/fx_man.h
terminx d6914ed108 ass rape
git-svn-id: https://svn.eduke32.com/eduke32@1205 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-09 09:29:17 +00:00

143 lines
5.1 KiB
C

/*
Copyright (C) 1994-1995 Apogee Software, Ltd.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
Modifications for JonoF's port by Jonathon Fowler (jonof@edgenetwk.com)
*/
/**********************************************************************
module: FX_MAN.H
author: James R. Dose
date: March 17, 1994
Public header for FX_MAN.C
(c) Copyright 1994 James R. Dose. All Rights Reserved.
**********************************************************************/
#ifndef __FX_MAN_H
#define __FX_MAN_H
#include "compat.h"
typedef struct
{
int32_t MaxVoices;
int32_t MaxSampleBits;
int32_t MaxChannels;
} fx_device;
#define MonoFx 1
#define StereoFx 2
typedef struct
{
uint32_t Address;
uint32_t Type;
uint32_t Interrupt;
uint32_t Dma8;
uint32_t Dma16;
uint32_t Midi;
uint32_t Emu;
} fx_blaster_config;
enum FX_ERRORS
{
FX_Warning = -2,
FX_Error = -1,
FX_Ok = 0,
FX_ASSVersion,
FX_BlasterError,
FX_SoundCardError,
FX_InvalidCard,
FX_MultiVocError,
FX_DPMI_Error
};
/*
enum fx_BLASTER_Types
{
fx_SB = 1,
fx_SBPro = 2,
fx_SB20 = 3,
fx_SBPro2 = 4,
fx_SB16 = 6
};
*/
char *FX_ErrorString( int32_t ErrorNumber );
//int32_t FX_SetupCard( int32_t SoundCard, fx_device *device );
//int32_t FX_GetBlasterSettings( fx_blaster_config *blaster );
//int32_t FX_SetupSoundBlaster( fx_blaster_config blaster, int32_t *MaxVoices, int32_t *MaxSampleBits, int32_t *MaxChannels );
int32_t FX_Init( int32_t SoundCard, int32_t numvoices, int32_t numchannels, int32_t samplebits, unsigned mixrate );
int32_t FX_Shutdown( void );
int32_t FX_SetCallBack( void ( *function )( uint32_t ) );
void FX_SetVolume( int32_t volume );
int32_t FX_GetVolume( void );
void FX_SetReverseStereo( int32_t setting );
int32_t FX_GetReverseStereo( void );
void FX_SetReverb( int32_t reverb );
void FX_SetFastReverb( int32_t reverb );
int32_t FX_GetMaxReverbDelay( void );
int32_t FX_GetReverbDelay( void );
void FX_SetReverbDelay( int32_t delay );
int32_t FX_VoiceAvailable( int32_t priority );
int32_t FX_EndLooping( int32_t handle );
int32_t FX_SetPan( int32_t handle, int32_t vol, int32_t left, int32_t right );
int32_t FX_SetPitch( int32_t handle, int32_t pitchoffset );
int32_t FX_SetFrequency( int32_t handle, int32_t frequency );
int32_t FX_PlayVOC( char *ptr, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right,
int32_t priority, uint32_t callbackval );
int32_t FX_PlayLoopedVOC( char *ptr, int32_t loopstart, int32_t loopend,
int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
uint32_t callbackval );
int32_t FX_PlayWAV( char *ptr, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right,
int32_t priority, uint32_t callbackval );
int32_t FX_PlayLoopedWAV( char *ptr, int32_t loopstart, int32_t loopend,
int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
uint32_t callbackval );
int32_t FX_PlayLoopedOGG( char *ptr, int32_t loopstart, int32_t loopend,
int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
uint32_t callbackval );
int32_t FX_PlayOGG3D( char *ptr, int32_t pitchoffset, int32_t angle, int32_t distance,
int32_t priority, uint32_t callbackval );
int32_t FX_PlayVOC3D( char *ptr, int32_t pitchoffset, int32_t angle, int32_t distance,
int32_t priority, uint32_t callbackval );
int32_t FX_PlayWAV3D( char *ptr, int32_t pitchoffset, int32_t angle, int32_t distance,
int32_t priority, uint32_t callbackval );
int32_t FX_PlayRaw( char *ptr, uint32_t length, unsigned rate,
int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
uint32_t callbackval );
int32_t FX_PlayLoopedRaw( char *ptr, uint32_t length, char *loopstart,
char *loopend, unsigned rate, int32_t pitchoffset, int32_t vol, int32_t left,
int32_t right, int32_t priority, uint32_t callbackval );
int32_t FX_Pan3D( int32_t handle, int32_t angle, int32_t distance );
int32_t FX_SoundActive( int32_t handle );
int32_t FX_SoundsPlaying( void );
int32_t FX_StopSound( int32_t handle );
int32_t FX_StopAllSounds( void );
int32_t FX_StartDemandFeedPlayback( void ( *function )( char **ptr, uint32_t *length ),
int32_t rate, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right,
int32_t priority, uint32_t callbackval );
int32_t FX_StartRecording( int32_t MixRate, void ( *function )( char *ptr, int32_t length ) );
void FX_StopRecord( void );
void FX_Update(void);
#endif